#ifndef D_A_OBJ_CRVFENCE_H #define D_A_OBJ_CRVFENCE_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daObjCRVFENCE_c * @brief Caravan Fence * * @details * */ class daObjCRVFENCE_c : public fopAc_ac_c { public: /* 80BCEC98 */ void CheckVec(); /* 80BCED60 */ void Wall_Check(cXyz, cXyz); /* 80BCEE60 */ void BgRelease(); /* 80BCEED0 */ void PosSet(cXyz*); /* 80BCEF30 */ void FenceMove(u8&, cXyz*, csXyz*, cXyz*, s16&); /* 80BCF0B0 */ void BrokenAction(); /* 80BCF404 */ void NormalAction(); /* 80BCF7DC */ void checkViewArea(cXyz*); /* 80BCF860 */ void Action(); /* 80BCF8A4 */ void setBaseMtx(); /* 80BCF9E4 */ void CreateHeap(); /* 80BCFAE4 */ void create(); /* 80BCFFC8 */ void Create(); /* 80BD000C */ void Execute(f32 (**)[3][4]); /* 80BD0058 */ void Draw(); /* 80BD013C */ void Delete(); private: /* 0x568 */ u8 field_0x568[0x103c - 0x568]; }; STATIC_ASSERT(sizeof(daObjCRVFENCE_c) == 0x103c); #endif /* D_A_OBJ_CRVFENCE_H */