#ifndef D_A_OBJ_INOBONE_H #define D_A_OBJ_INOBONE_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daObjIBone_c * @brief Boar Bone * * @details * */ class daObjIBone_c : public fopAc_ac_c { public: /* 80C27830 */ void initBaseMtx(); /* 80C2786C */ void setBaseMtx(); /* 80C278CC */ void Create(); /* 80C279A8 */ void CreateHeap(); /* 80C27A20 */ void create(); /* 80C27C4C */ void execute(); /* 80C27E48 */ void setBreakEffect(); /* 80C27FEC */ void draw(); /* 80C28050 */ void _delete(); private: /* 0x568 */ u8 field_0x568[0x84c - 0x568]; }; STATIC_ASSERT(sizeof(daObjIBone_c) == 0x84c); #endif /* D_A_OBJ_INOBONE_H */