#ifndef D_A_OBJ_LV4BRIDGE_H #define D_A_OBJ_LV4BRIDGE_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daObjLv4Brg_c * @brief Arbiter's Grounds Bridge * * @details * */ class daObjLv4Brg_c : public fopAc_ac_c { public: /* 80C62878 */ void initBaseMtx(); /* 80C628B4 */ void setBaseMtx(); /* 80C62994 */ void Create(); /* 80C62A2C */ void CreateHeap(); /* 80C62A9C */ void create1st(); /* 80C62B20 */ void Execute(f32 (**)[3][4]); /* 80C62B6C */ void action(); /* 80C62C28 */ void mode_init_wait(); /* 80C62C34 */ void mode_wait(); /* 80C62CE4 */ void mode_init_move(); /* 80C62CFC */ void mode_move(); /* 80C62E24 */ void mode_init_dead(); /* 80C62E30 */ void mode_dead(); /* 80C62E34 */ void eventStart(); /* 80C62EA0 */ void Draw(); /* 80C62F44 */ void Delete(); /* 80C630C4 */ ~daObjLv4Brg_c(); private: /* 0x568 */ u8 field_0x568[0x5d0 - 0x568]; }; STATIC_ASSERT(sizeof(daObjLv4Brg_c) == 0x5d0); #endif /* D_A_OBJ_LV4BRIDGE_H */