#ifndef D_A_OBJ_MAKI_H #define D_A_OBJ_MAKI_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class obj_maki_class * @brief Stick Bundle? * * @details * */ class obj_maki_class : public fopAc_ac_c { private: /* 0x568 */ u8 field_0x568[0x730 - 0x568]; }; STATIC_ASSERT(sizeof(obj_maki_class) == 0x730); class daObj_Maki_HIO_c { public: /* 80C8FE0C */ daObj_Maki_HIO_c(); /* 80C9089C */ ~daObj_Maki_HIO_c(); }; #endif /* D_A_OBJ_MAKI_H */