#ifndef D_A_OBJ_OCTHASHI_H #define D_A_OBJ_OCTHASHI_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daObjOCTHASHI_c * @brief Morpheel Pillar * * @details * */ class daObjOCTHASHI_c : public fopAc_ac_c { public: /* 80CA4BB8 */ void initCcCylinder(); /* 80CA4DFC */ void SetCoSph(); /* 80CA4EA4 */ void SetCoCyl(); /* 80CA4F24 */ void HakaiSet2(int); /* 80CA52F0 */ void HakaiMotion2(); /* 80CA54E4 */ void CylAction(); /* 80CA55C4 */ void SphAction(); /* 80CA5844 */ void SphAction2(); /* 80CA58F4 */ void Action(); /* 80CA59BC */ void setBaseMtx(); /* 80CA5AE0 */ void CreateHeap(); /* 80CA5B98 */ void create(); /* 80CA62A4 */ void Create(); /* 80CA62F8 */ void Execute(f32 (**)[3][4]); /* 80CA636C */ void Draw(); /* 80CA6444 */ void Delete(); private: /* 0x568 */ u8 field_0x568[0x14b0 - 0x568]; }; STATIC_ASSERT(sizeof(daObjOCTHASHI_c) == 0x14b0); #endif /* D_A_OBJ_OCTHASHI_H */