#ifndef D_A_OBJ_SZBRIDGE_H #define D_A_OBJ_SZBRIDGE_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daObjSZbridge_c * @brief Stone Statue Bridge * * @details * */ class daObjSZbridge_c : public fopAc_ac_c { public: /* 80D04360 */ void rideActor(fopAc_ac_c*); /* 80D04424 */ void create1st(); /* 80D044B8 */ void setMtx(); /* 80D04528 */ void CreateHeap(); /* 80D04598 */ void chkBg(); /* 80D048C4 */ void Create(); /* 80D04974 */ void Execute(f32 (**)[3][4]); /* 80D049E4 */ void Draw(); /* 80D04A88 */ void Delete(); /* 80D04B90 */ ~daObjSZbridge_c(); private: /* 0x568 */ u8 field_0x568[0x624 - 0x568]; }; STATIC_ASSERT(sizeof(daObjSZbridge_c) == 0x624); #endif /* D_A_OBJ_SZBRIDGE_H */