#ifndef D_A_SWBALL_H #define D_A_SWBALL_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-unsorted * @class daSwBall_c * @brief Switch Ball * * @details * */ class daSwBall_c : public fopAc_ac_c { public: /* 80D4E054 */ void checkArea_sub(fopAc_ac_c*); /* 80D4E194 */ void checkArea(); /* 80D4E248 */ void search_ball(); /* 80D4E374 */ void Create(); /* 80D4E42C */ void create(); /* 80D4E494 */ void execute(); /* 80D4E524 */ void actionRun(); /* 80D4E6C4 */ void actionStop(); /* 80D4E6C8 */ void PutCrrPos(); /* 80D4E90C */ bool _delete(); private: /* 0x568 */ u8 field_0x568[0x5a0 - 0x568]; }; STATIC_ASSERT(sizeof(daSwBall_c) == 0x5a0); #endif /* D_A_SWBALL_H */