#ifndef D_A_NPC_INS_H #define D_A_NPC_INS_H #include "d/actor/d_a_npc4.h" struct daNpcIns_HIOParam { /* 0x00 */ daNpcF_HIOParam common; /* 0x70 */ f32 walk_speed; // 歩行速度 - Walking Speed }; class daNpcIns_Param_c { public: virtual ~daNpcIns_Param_c() {} static daNpcIns_HIOParam const m; }; #if DEBUG class daNpcIns_HIO_c : public mDoHIO_entry_c { public: daNpcIns_HIO_c(); void genMessage(JORMContext*); /* 0x8 */ daNpcIns_HIOParam m; }; #define NPC_INS_HIO_CLASS daNpcIns_HIO_c #else #define NPC_INS_HIO_CLASS daNpcIns_Param_c #endif struct insect_param_data { int evt_bit_no; s16 msg_no; u8 field_0x6; u8 field_0x7; }; /** * @ingroup actors-npcs * @class daNpcIns_c * @brief Agitha * * @details * */ class daNpcIns_c : public daNpcF_c { public: typedef int (daNpcIns_c::*actionFunc)(void*); typedef BOOL (daNpcIns_c::*eventFunc)(int); daNpcIns_c(); ~daNpcIns_c(); cPhs_Step Create(); int CreateHeap(); int Delete(); int Execute(); int Draw(); int ctrlJoint(J3DJoint*, J3DModel*); static int createHeapCallBack(fopAc_ac_c*); static int ctrlJointCallBack(J3DJoint*, int); bool setExpressionAnm(int, bool); bool setExpressionBtp(int); void setMotionAnm(int, f32); void reset(); int waitShop(void*); void setMotion(int, f32, int); void setExpression(int, f32); int waitPresent(void*); int waitOutSide1(void*); int waitOutSide2(void*); int goHome(void*); int talk(void*); int demo(void*); bool isInsectComplete(); const insect_param_data& getInsectParamData(int); void setWaitAction(); bool setPath(int); bool checkPoint(cXyz&, f32); bool setNextPoint(); inline void getTargetPoint(int, Vec*); void pathMoveF(); inline void setParam(); inline BOOL main(); inline void playMotion(); inline BOOL ctrlBtk(); inline void setAttnPos(); inline void lookat(); inline void setMtx(); inline int drawDbgInfo(); int getStartTime() { return fopAcM_GetParam(this) & 0xFF; } int getEndTime() { return (fopAcM_GetParam(this) >> 8) & 0xFF; } int getTimeHour() { return dKy_getdaytime_hour(); } int getTimeMinute() { return dKy_getdaytime_minute(); } int getTime() { return getTimeMinute() + getTimeHour() * 60; } s16 getMessageNo() { return shape_angle.x; } int getPathID1() { return (fopAcM_GetParam(this) >> 16) & 0xFF; } int getPathID2() { return fopAcM_GetParam(this) >> 24; } inline BOOL setAction(actionFunc); inline void waitEventMng(); inline BOOL step(s16, int); void setLookMode(int i_lookMode) { if (i_lookMode >= 0 && i_lookMode < 4 && i_lookMode != mLookMode) mLookMode = i_lookMode; } inline BOOL chkFindPlayer(); inline void checkPlayerSearch(); bool isInsect(int type) { bool rv = false; if (type >= dItemNo_M_BEETLE_e && type <= dItemNo_F_MAYFLY_e) { rv = true; } return rv; } s16 getInsectMessageNo(int type) { return getInsectParamData(type).msg_no; } u32 getInsectEvtBitNo(int type) { return getInsectParamData(type).evt_bit_no; } inline void setExpressionTalkAfter(); inline void playExpression(); BOOL chkAction(actionFunc action) { return action == mAction; } static eventFunc mEvtSeqList[1]; #if TARGET_PC // Keep track of last given bug for rando static u8 mGivenInsectId; #endif private: /* 0xB48 */ Z2Creature mSound; /* 0xBD8 */ J3DModel* mpUmbrellaModel; /* 0xBDC */ J3DModel* mpKagoModel; /* 0xBE0 */ daNpcF_MatAnm_c* mpMatAnm; /* 0xBE4 */ daNpcF_Lookat_c mLookat; /* 0xC80 */ daNpcF_ActorMngr_c mActorMngr[1]; /* 0xC88 */ NPC_INS_HIO_CLASS* mpHIO; /* 0xC8C */ dCcD_Cyl mCyl; /* 0xDC8 */ actionFunc mAction; /* 0xDD4 */ actionFunc mPrevAction; /* 0xDE0 */ request_of_phase_process_class mPhases[3]; /* 0xDF8 */ fpc_ProcID mItemID; /* 0xDFC */ int field_0xdfc; /* 0xE00 */ int mRndValue; /* 0xE04 */ dPath* mPath; /* 0xE08 */ int mPntIndex; /* 0xE0C */ f32 field_0xe0c; /* 0xE10 */ f32 mCurrentPosY; /* 0xE14 */ s16 field_0xe14; /* 0xE16 */ s16 field_0xe16; /* 0xE18 */ s16 mInsectMsgNo; /* 0xE1A */ s16 mLookMode; /* 0xE1C */ u16 mGoHomeTime; /* 0xE1E */ u16 mMode; /* 0xE20 */ u8 mOrderSpeakEvent; /* 0xE21 */ u8 mType; }; STATIC_ASSERT(sizeof(daNpcIns_c) == 0xe24); #endif /* D_A_NPC_INS_H */