/** * f_op_scene_iter.cpp * Framework - Scene Process Iteration */ #include "f_op/f_op_scene_iter.h" #include "SSystem/SComponent/c_list_iter.h" #include "SSystem/SComponent/c_tag_iter.h" #include "f_op/f_op_scene_tag.h" /* 8001EC74-8001ECB0 0195B4 003C+00 0/0 1/1 0/0 .text fopScnIt_Judge__FPFPvPv_PvPv */ void* fopScnIt_Judge(fop_ScnItFunc pFunc1, void* pData) { struct { fop_ScnItFunc mFunc; void* mpData; } iterParams; iterParams.mFunc = pFunc1; iterParams.mpData = pData; return cLsIt_Judge(&g_fopScnTg_SceneList, (cNdIt_JudgeFunc)cTgIt_JudgeFilter, &iterParams); }