#include "editor.hpp" #include #include #include "button.hpp" #include "d/actor/d_a_player.h" #include "d/d_kankyo.h" #include "d/d_meter2_info.h" #include "dusk/map_loader_definitions.h" #include "number_button.hpp" #include "pane.hpp" #include "select_button.hpp" #include "string_button.hpp" #include #include #include #include #include #include #include namespace dusk::ui { namespace { bool has_save_data() { return dComIfGs_getSaveData() != nullptr; } dSv_player_status_a_c* get_player_status() { if (!has_save_data()) { return nullptr; } return &dComIfGs_getSaveData()->getPlayer().getPlayerStatusA(); } dSv_player_status_b_c* get_player_status_b() { if (!has_save_data()) { return nullptr; } return &dComIfGs_getSaveData()->getPlayer().getPlayerStatusB(); } dSv_player_return_place_c* get_player_return_place() { if (!has_save_data()) { return nullptr; } return &dComIfGs_getSaveData()->getPlayer().getPlayerReturnPlace(); } dSv_horse_place_c* get_horse_place() { if (!has_save_data()) { return nullptr; } return &dComIfGs_getSaveData()->getPlayer().getHorsePlace(); } template Rml::String fixed_string(const char (&value)[Size]) { size_t length = 0; while (length < Size && value[length] != '\0') { ++length; } return Rml::String(value, length); } template void set_fixed_string(char (&dest)[Size], const Rml::String& value) { std::memset(dest, 0, Size); std::memcpy(dest, value.data(), std::min(value.size(), Size - 1)); } void skip_whitespace(const char*& cursor) { while (std::isspace(static_cast(*cursor))) { ++cursor; } } bool parse_float_token(const char*& cursor, float& parsedValue) { skip_whitespace(cursor); char* end = nullptr; parsedValue = std::strtof(cursor, &end); if (end == cursor) { return false; } cursor = end; skip_whitespace(cursor); return true; } bool consume_comma(const char*& cursor) { skip_whitespace(cursor); if (*cursor != ',') { return false; } ++cursor; return true; } bool parse_vec3(const Rml::String& value, float& x, float& y, float& z) { const char* cursor = value.c_str(); if (!parse_float_token(cursor, x) || !consume_comma(cursor) || !parse_float_token(cursor, y) || !consume_comma(cursor) || !parse_float_token(cursor, z)) { return false; } skip_whitespace(cursor); return *cursor == '\0'; } Rml::String stage_option_label(const MapEntry& map) { // TODO: option to show internal name? // return fmt::format("{} ({})", map.mapName, map.mapFile); return map.mapName; } Rml::String stage_label_for_file(const Rml::String& stageFile) { for (const auto& region : gameRegions) { for (const auto& map : region.maps) { if (stageFile == map.mapFile) { return stage_option_label(map); } } } return stageFile; } void populate_stage_picker(Pane& pane, std::function getStageFile, std::function setStageFile) { pane.clear(); for (const auto& region : gameRegions) { pane.add_section(region.regionName); for (const auto& map : region.maps) { pane.add_button( { .text = stage_option_label(map), .isSelected = [getStageFile, stageFile = map.mapFile] { return getStageFile() == stageFile; }, }, [setStageFile, stageFile = map.mapFile] { setStageFile(stageFile); }); } } } Rml::String get_player_name() { if (!has_save_data()) { return ""; } return dComIfGs_getPlayerName(); } void set_player_name(Rml::String name) { dComIfGs_setPlayerName(name.c_str()); } Rml::String get_horse_name() { if (!has_save_data()) { return ""; } return dComIfGs_getHorseName(); } void set_horse_name(Rml::String name) { dComIfGs_setHorseName(name.c_str()); } enum ItemType { ITEMTYPE_DEFAULT_e, ITEMTYPE_EQUIP_e, }; struct itemInfo { std::string m_name; u8 m_type = ITEMTYPE_DEFAULT_e; }; std::map itemMap = { {dItemNo_HEART_e, {"Heart"}}, {dItemNo_GREEN_RUPEE_e, {"Green Rupee"}}, {dItemNo_BLUE_RUPEE_e, {"Blue Rupee"}}, {dItemNo_YELLOW_RUPEE_e, {"Yellow Rupee"}}, {dItemNo_RED_RUPEE_e, {"Red Rupee"}}, {dItemNo_PURPLE_RUPEE_e, {"Purple Rupee"}}, {dItemNo_ORANGE_RUPEE_e, {"Orange Rupee"}}, {dItemNo_SILVER_RUPEE_e, {"Silver Rupee"}}, {dItemNo_S_MAGIC_e, {"Small Magic"}}, {dItemNo_L_MAGIC_e, {"Large Magic"}}, {dItemNo_BOMB_5_e, {"Bombs (5)"}}, {dItemNo_BOMB_10_e, {"Bombs (10)"}}, {dItemNo_BOMB_20_e, {"Bombs (20)"}}, {dItemNo_BOMB_30_e, {"Bombs (30)"}}, {dItemNo_ARROW_10_e, {"Arrows (10)"}}, {dItemNo_ARROW_20_e, {"Arrows (20)"}}, {dItemNo_ARROW_30_e, {"Arrows (30)"}}, {dItemNo_ARROW_1_e, {"Arrows (1)"}}, {dItemNo_PACHINKO_SHOT_e, {"Pumpkin Seeds"}}, {dItemNo_NOENTRY_19_e, {"Reserved"}}, {dItemNo_NOENTRY_20_e, {"Reserved"}}, {dItemNo_NOENTRY_21_e, {"Reserved"}}, {dItemNo_WATER_BOMB_5_e, {"Water Bombs (5)"}}, {dItemNo_WATER_BOMB_10_e, {"Water Bombs (10)"}}, {dItemNo_WATER_BOMB_20_e, {"Water Bombs (20)"}}, {dItemNo_WATER_BOMB_30_e, {"Water Bombs (30)"}}, {dItemNo_BOMB_INSECT_5_e, {"Bomblings (5)"}}, {dItemNo_BOMB_INSECT_10_e, {"Bomblings (10)"}}, {dItemNo_BOMB_INSECT_20_e, {"Bomblings (20)"}}, {dItemNo_BOMB_INSECT_30_e, {"Bomblings (30)"}}, {dItemNo_RECOVERY_FAILY_e, {"Fairy"}}, {dItemNo_TRIPLE_HEART_e, {"Triple Hearts"}}, {dItemNo_SMALL_KEY_e, {"Small Key"}}, {dItemNo_KAKERA_HEART_e, {"Piece of Heart"}}, {dItemNo_UTAWA_HEART_e, {"Heart Container"}}, {dItemNo_MAP_e, {"Dungeon Map"}}, {dItemNo_COMPUS_e, {"Compass"}}, {dItemNo_DUNGEON_EXIT_e, {"Ooccoo Sr. (First Time)", ITEMTYPE_EQUIP_e}}, {dItemNo_BOSS_KEY_e, {"Boss Key"}}, {dItemNo_DUNGEON_BACK_e, {"Ooccoo Jr.", ITEMTYPE_EQUIP_e}}, {dItemNo_SWORD_e, {"Ordon Sword"}}, {dItemNo_MASTER_SWORD_e, {"Master Sword"}}, {dItemNo_WOOD_SHIELD_e, {"Wooden Shield"}}, {dItemNo_SHIELD_e, {"Ordon Shield"}}, {dItemNo_HYLIA_SHIELD_e, {"Hylian Shield"}}, {dItemNo_TKS_LETTER_e, {"Ooccoo's Note", ITEMTYPE_EQUIP_e}}, {dItemNo_WEAR_CASUAL_e, {"Ordon Clothes"}}, {dItemNo_WEAR_KOKIRI_e, {"Hero's Clothes"}}, {dItemNo_ARMOR_e, {"Magic Armor"}}, {dItemNo_WEAR_ZORA_e, {"Zora Armor"}}, {dItemNo_MAGIC_LV1_e, {"Magic Level 1"}}, {dItemNo_DUNGEON_EXIT_2_e, {"Ooccoo Sr.", ITEMTYPE_EQUIP_e}}, {dItemNo_WALLET_LV1_e, {"Wallet"}}, {dItemNo_WALLET_LV2_e, {"Big Wallet"}}, {dItemNo_WALLET_LV3_e, {"Giant Wallet"}}, {dItemNo_NOENTRY_55_e, {"Reserved"}}, {dItemNo_NOENTRY_56_e, {"Reserved"}}, {dItemNo_NOENTRY_57_e, {"Reserved"}}, {dItemNo_NOENTRY_58_e, {"Reserved"}}, {dItemNo_NOENTRY_59_e, {"Reserved"}}, {dItemNo_NOENTRY_60_e, {"Reserved"}}, {dItemNo_ZORAS_JEWEL_e, {"Coral Earring", ITEMTYPE_EQUIP_e}}, {dItemNo_HAWK_EYE_e, {"Hawkeye", ITEMTYPE_EQUIP_e}}, {dItemNo_WOOD_STICK_e, {"Wooden Sword"}}, {dItemNo_BOOMERANG_e, {"Gale Boomerang", ITEMTYPE_EQUIP_e}}, {dItemNo_SPINNER_e, {"Spinner", ITEMTYPE_EQUIP_e}}, {dItemNo_IRONBALL_e, {"Ball and Chain", ITEMTYPE_EQUIP_e}}, {dItemNo_BOW_e, {"Hero's Bow", ITEMTYPE_EQUIP_e}}, {dItemNo_HOOKSHOT_e, {"Clawshot", ITEMTYPE_EQUIP_e}}, {dItemNo_HVY_BOOTS_e, {"Iron Boots", ITEMTYPE_EQUIP_e}}, {dItemNo_COPY_ROD_e, {"Dominion Rod", ITEMTYPE_EQUIP_e}}, {dItemNo_W_HOOKSHOT_e, {"Double Clawshots", ITEMTYPE_EQUIP_e}}, {dItemNo_KANTERA_e, {"Lantern", ITEMTYPE_EQUIP_e}}, {dItemNo_LIGHT_SWORD_e, {"Light Sword"}}, {dItemNo_FISHING_ROD_1_e, {"Fishing Rod", ITEMTYPE_EQUIP_e}}, {dItemNo_PACHINKO_e, {"Slingshot", ITEMTYPE_EQUIP_e}}, {dItemNo_COPY_ROD_2_e, {"Dominion Rod (Uncharged)"}}, {dItemNo_NOENTRY_77_e, {"Reserved"}}, {dItemNo_NOENTRY_78_e, {"Reserved"}}, {dItemNo_BOMB_BAG_LV2_e, {"Giant Bomb Bag"}}, {dItemNo_BOMB_BAG_LV1_e, {"Empty Bomb Bag", ITEMTYPE_EQUIP_e}}, {dItemNo_BOMB_IN_BAG_e, {"Bomb Bag"}}, {dItemNo_NOENTRY_82_e, {"Reserved"}}, {dItemNo_LIGHT_ARROW_e, {"Light Arrow"}}, {dItemNo_ARROW_LV1_e, {"Quiver"}}, {dItemNo_ARROW_LV2_e, {"Big Quiver"}}, {dItemNo_ARROW_LV3_e, {"Giant Quiver"}}, {dItemNo_NOENTRY_87_e, {"Reserved"}}, {dItemNo_LURE_ROD_e, {"Fishing Rod (Lure)"}}, {dItemNo_BOMB_ARROW_e, {"Bomb Arrow"}}, {dItemNo_HAWK_ARROW_e, {"Hawk Arrow"}}, {dItemNo_BEE_ROD_e, {"Fishing Rod (Bee Larva)", ITEMTYPE_EQUIP_e}}, {dItemNo_JEWEL_ROD_e, {"Fishing Rod (Earring)", ITEMTYPE_EQUIP_e}}, {dItemNo_WORM_ROD_e, {"Fishing Rod (Worm)", ITEMTYPE_EQUIP_e}}, {dItemNo_JEWEL_BEE_ROD_e, {"Fishing Rod (Earring + Bee Larva)", ITEMTYPE_EQUIP_e}}, {dItemNo_JEWEL_WORM_ROD_e, {"Fishing Rod (Earring + Worm)", ITEMTYPE_EQUIP_e}}, {dItemNo_EMPTY_BOTTLE_e, {"Empty Bottle", ITEMTYPE_EQUIP_e}}, {dItemNo_RED_BOTTLE_e, {"Red Potion", ITEMTYPE_EQUIP_e}}, {dItemNo_GREEN_BOTTLE_e, {"Green Potion", ITEMTYPE_EQUIP_e}}, {dItemNo_BLUE_BOTTLE_e, {"Blue Potion", ITEMTYPE_EQUIP_e}}, {dItemNo_MILK_BOTTLE_e, {"Milk Bottle", ITEMTYPE_EQUIP_e}}, {dItemNo_HALF_MILK_BOTTLE_e, {"Half Milk Bottle", ITEMTYPE_EQUIP_e}}, {dItemNo_OIL_BOTTLE_e, {"Lantern Oil", ITEMTYPE_EQUIP_e}}, {dItemNo_WATER_BOTTLE_e, {"Water Bottle", ITEMTYPE_EQUIP_e}}, {dItemNo_OIL_BOTTLE_2_e, {"Lantern Oil (Scooped)"}}, {dItemNo_RED_BOTTLE_2_e, {"Red Potion (Scooped)"}}, {dItemNo_UGLY_SOUP_e, {"Nasty Soup", ITEMTYPE_EQUIP_e}}, {dItemNo_HOT_SPRING_e, {"Hotspring Water", ITEMTYPE_EQUIP_e}}, {dItemNo_FAIRY_e, {"Fairy", ITEMTYPE_EQUIP_e}}, {dItemNo_HOT_SPRING_2_e, {"Hotspring Water (Shop)"}}, {dItemNo_OIL2_e, {"Lantern Refill (Scooped)"}}, {dItemNo_OIL_e, {"Lantern Refill (Shop)"}}, {dItemNo_NORMAL_BOMB_e, {"Bombs", ITEMTYPE_EQUIP_e}}, {dItemNo_WATER_BOMB_e, {"Water Bombs", ITEMTYPE_EQUIP_e}}, {dItemNo_POKE_BOMB_e, {"Bomblings", ITEMTYPE_EQUIP_e}}, {dItemNo_FAIRY_DROP_e, {"Great Fairy's Tears", ITEMTYPE_EQUIP_e}}, {dItemNo_WORM_e, {"Worm", ITEMTYPE_EQUIP_e}}, {dItemNo_DROP_BOTTLE_e, {"Great Fairy Tears (Jovani)"}}, {dItemNo_BEE_CHILD_e, {"Bee Larva", ITEMTYPE_EQUIP_e}}, {dItemNo_CHUCHU_RARE_e, {"Rare Chu Jelly", ITEMTYPE_EQUIP_e}}, {dItemNo_CHUCHU_RED_e, {"Red Chu Jelly", ITEMTYPE_EQUIP_e}}, {dItemNo_CHUCHU_BLUE_e, {"Blue Chu Jelly", ITEMTYPE_EQUIP_e}}, {dItemNo_CHUCHU_GREEN_e, {"Green Chu Jelly", ITEMTYPE_EQUIP_e}}, {dItemNo_CHUCHU_YELLOW_e, {"Yellow Chu Jelly", ITEMTYPE_EQUIP_e}}, {dItemNo_CHUCHU_PURPLE_e, {"Purple Chu Jelly", ITEMTYPE_EQUIP_e}}, {dItemNo_LV1_SOUP_e, {"Simple Soup", ITEMTYPE_EQUIP_e}}, {dItemNo_LV2_SOUP_e, {"Good Soup", ITEMTYPE_EQUIP_e}}, {dItemNo_LV3_SOUP_e, {"Superb Soup", ITEMTYPE_EQUIP_e}}, {dItemNo_LETTER_e, {"Renado's Letter", ITEMTYPE_EQUIP_e}}, {dItemNo_BILL_e, {"Invoice", ITEMTYPE_EQUIP_e}}, {dItemNo_WOOD_STATUE_e, {"Wooden Statue", ITEMTYPE_EQUIP_e}}, {dItemNo_IRIAS_PENDANT_e, {"Ilia's Charm", ITEMTYPE_EQUIP_e}}, {dItemNo_HORSE_FLUTE_e, {"Horse Call", ITEMTYPE_EQUIP_e}}, {dItemNo_NOENTRY_133_e, {"Reserved"}}, {dItemNo_NOENTRY_134_e, {"Reserved"}}, {dItemNo_NOENTRY_135_e, {"Reserved"}}, {dItemNo_NOENTRY_136_e, {"Reserved"}}, {dItemNo_NOENTRY_137_e, {"Reserved"}}, {dItemNo_NOENTRY_138_e, {"Reserved"}}, {dItemNo_NOENTRY_139_e, {"Reserved"}}, {dItemNo_NOENTRY_140_e, {"Reserved"}}, {dItemNo_NOENTRY_141_e, {"Reserved"}}, {dItemNo_NOENTRY_142_e, {"Reserved"}}, {dItemNo_NOENTRY_143_e, {"Reserved"}}, {dItemNo_RAFRELS_MEMO_e, {"Auru's Memo", ITEMTYPE_EQUIP_e}}, {dItemNo_ASHS_SCRIBBLING_e, {"Ashei's Sketch", ITEMTYPE_EQUIP_e}}, {dItemNo_NOENTRY_146_e, {"Reserved"}}, {dItemNo_NOENTRY_147_e, {"Reserved"}}, {dItemNo_NOENTRY_148_e, {"Reserved"}}, {dItemNo_NOENTRY_149_e, {"Reserved"}}, {dItemNo_NOENTRY_150_e, {"Reserved"}}, {dItemNo_NOENTRY_151_e, {"Reserved"}}, {dItemNo_NOENTRY_152_e, {"Reserved"}}, {dItemNo_NOENTRY_153_e, {"Reserved"}}, {dItemNo_NOENTRY_154_e, {"Reserved"}}, {dItemNo_NOENTRY_155_e, {"Reserved"}}, {dItemNo_CHUCHU_YELLOW2_e, {"Lantern Refill (Yellow Chu)"}}, {dItemNo_OIL_BOTTLE3_e, {"Lantern Oil (Coro)"}}, {dItemNo_SHOP_BEE_CHILD_e, {"Bee Larve (Shop)"}}, {dItemNo_CHUCHU_BLACK_e, {"Black Chu Jelly", ITEMTYPE_EQUIP_e}}, {dItemNo_LIGHT_DROP_e, {"Tear of Light"}}, {dItemNo_DROP_CONTAINER_e, {"Vessel of Light (Faron)"}}, {dItemNo_DROP_CONTAINER02_e, {"Vessel of Light (Eldin)"}}, {dItemNo_DROP_CONTAINER03_e, {"Vessel of Light (Lanayru)"}}, {dItemNo_FILLED_CONTAINER_e, {"Vessel of Light (Filled)"}}, {dItemNo_MIRROR_PIECE_2_e, {"Mirror Shard (Snowpeak Ruins)"}}, {dItemNo_MIRROR_PIECE_3_e, {"Mirror Shard (Temple of Time)"}}, {dItemNo_MIRROR_PIECE_4_e, {"Mirror Shard (City in the Sky)"}}, {dItemNo_NOENTRY_168_e, {"Reserved"}}, {dItemNo_NOENTRY_169_e, {"Reserved"}}, {dItemNo_NOENTRY_170_e, {"Reserved"}}, {dItemNo_NOENTRY_171_e, {"Reserved"}}, {dItemNo_NOENTRY_172_e, {"Reserved"}}, {dItemNo_NOENTRY_173_e, {"Reserved"}}, {dItemNo_NOENTRY_174_e, {"Reserved"}}, {dItemNo_NOENTRY_175_e, {"Reserved"}}, {dItemNo_SMELL_YELIA_POUCH_e, {"Scent of Ilia"}}, {dItemNo_SMELL_PUMPKIN_e, {"Pumpkin Scent"}}, {dItemNo_SMELL_POH_e, {"Poe Scent"}}, {dItemNo_SMELL_FISH_e, {"Reekfish Scent"}}, {dItemNo_SMELL_CHILDREN_e, {"Youth's Scent"}}, {dItemNo_SMELL_MEDICINE_e, {"Medicine Scent"}}, {dItemNo_NOENTRY_182_e, {"Reserved"}}, {dItemNo_NOENTRY_183_e, {"Reserved"}}, {dItemNo_NOENTRY_184_e, {"Reserved"}}, {dItemNo_NOENTRY_185_e, {"Reserved"}}, {dItemNo_NOENTRY_186_e, {"Reserved"}}, {dItemNo_NOENTRY_187_e, {"Reserved"}}, {dItemNo_NOENTRY_188_e, {"Reserved"}}, {dItemNo_NOENTRY_189_e, {"Reserved"}}, {dItemNo_NOENTRY_190_e, {"Reserved"}}, {dItemNo_NOENTRY_191_e, {"Reserved"}}, {dItemNo_M_BEETLE_e, {"Beetle (M)"}}, {dItemNo_F_BEETLE_e, {"Beetle (F)"}}, {dItemNo_M_BUTTERFLY_e, {"Butterfly (M)"}}, {dItemNo_F_BUTTERFLY_e, {"Butterfly (F)"}}, {dItemNo_M_STAG_BEETLE_e, {"Stag Beetle (M)"}}, {dItemNo_F_STAG_BEETLE_e, {"Stag Beetle (F)"}}, {dItemNo_M_GRASSHOPPER_e, {"Grasshopper (M)"}}, {dItemNo_F_GRASSHOPPER_e, {"Grasshopper (F)"}}, {dItemNo_M_NANAFUSHI_e, {"Phasmid (M)"}}, {dItemNo_F_NANAFUSHI_e, {"Phasmid (F)"}}, {dItemNo_M_DANGOMUSHI_e, {"Pill Bug (M)"}}, {dItemNo_F_DANGOMUSHI_e, {"Pill Bug (F)"}}, {dItemNo_M_MANTIS_e, {"Mantis (M)"}}, {dItemNo_F_MANTIS_e, {"Mantis (F)"}}, {dItemNo_M_LADYBUG_e, {"Ladybug (M)"}}, {dItemNo_F_LADYBUG_e, {"Ladybug (F)"}}, {dItemNo_M_SNAIL_e, {"Snail (M)"}}, {dItemNo_F_SNAIL_e, {"Snail (F)"}}, {dItemNo_M_DRAGONFLY_e, {"Dragonfly (M)"}}, {dItemNo_F_DRAGONFLY_e, {"Dragonfly (F)"}}, {dItemNo_M_ANT_e, {"Ant (M)"}}, {dItemNo_F_ANT_e, {"Ant (F)"}}, {dItemNo_M_MAYFLY_e, {"Mayfly (M)"}}, {dItemNo_F_MAYFLY_e, {"Mayfly (F)"}}, {dItemNo_NOENTRY_216_e, {"Reserved"}}, {dItemNo_NOENTRY_217_e, {"Reserved"}}, {dItemNo_NOENTRY_218_e, {"Reserved"}}, {dItemNo_NOENTRY_219_e, {"Reserved"}}, {dItemNo_NOENTRY_220_e, {"Reserved"}}, {dItemNo_NOENTRY_221_e, {"Reserved"}}, {dItemNo_NOENTRY_222_e, {"Reserved"}}, {dItemNo_NOENTRY_223_e, {"Reserved"}}, {dItemNo_POU_SPIRIT_e, {"Poe Soul"}}, {dItemNo_NOENTRY_225_e, {"Reserved"}}, {dItemNo_NOENTRY_226_e, {"Reserved"}}, {dItemNo_NOENTRY_227_e, {"Reserved"}}, {dItemNo_NOENTRY_228_e, {"Reserved"}}, {dItemNo_NOENTRY_229_e, {"Reserved"}}, {dItemNo_NOENTRY_230_e, {"Reserved"}}, {dItemNo_NOENTRY_231_e, {"Reserved"}}, {dItemNo_NOENTRY_232_e, {"Reserved"}}, {dItemNo_ANCIENT_DOCUMENT_e, {"Ancient Sky Book", ITEMTYPE_EQUIP_e}}, {dItemNo_AIR_LETTER_e, {"Ancient Sky Book (Partial)", ITEMTYPE_EQUIP_e}}, {dItemNo_ANCIENT_DOCUMENT2_e, {"Ancient Sky Book (Filled)", ITEMTYPE_EQUIP_e}}, {dItemNo_LV7_DUNGEON_EXIT_e, {"Ooccoo Sr. (City in the Sky)"}}, {dItemNo_LINKS_SAVINGS_e, {"Purple Rupee (Link's Savings)"}}, {dItemNo_SMALL_KEY2_e, {"Small Key (North Faron Gate)"}}, {dItemNo_POU_FIRE1_e, {"Poe Fire 1"}}, {dItemNo_POU_FIRE2_e, {"Poe Fire 2"}}, {dItemNo_POU_FIRE3_e, {"Poe Fire 3"}}, {dItemNo_POU_FIRE4_e, {"Poe Fire 4"}}, {dItemNo_BOSSRIDER_KEY_e, {"Hyrule Field Keys"}}, {dItemNo_TOMATO_PUREE_e, {"Ordon Pumpkin", ITEMTYPE_EQUIP_e}}, {dItemNo_TASTE_e, {"Ordon Goat Cheese", ITEMTYPE_EQUIP_e}}, {dItemNo_LV5_BOSS_KEY_e, {"Bedroom Key"}}, {dItemNo_SURFBOARD_e, {"Surf Leaf"}}, {dItemNo_KANTERA2_e, {"Lantern (Reclaimed)"}}, {dItemNo_L2_KEY_PIECES1_e, {"Key Shard (1)"}}, {dItemNo_L2_KEY_PIECES2_e, {"Key Shard (2)"}}, {dItemNo_L2_KEY_PIECES3_e, {"Key Shard (3)"}}, {dItemNo_KEY_OF_CARAVAN_e, {"Bulblin Camp Key"}}, {dItemNo_LV2_BOSS_KEY_e, {"Goron Mines Boss Key"}}, {dItemNo_KEY_OF_FILONE_e, {"South Faron Gate Key"}}, {dItemNo_NONE_e, {"None"}}, }; Rml::String get_item_name(u8 id) { return itemMap.find(id)->second.m_name; } Rml::String item_label_for_slot(u8 slot) { if (slot == 0xFF) { return "None"; } const auto id = dComIfGs_getSaveData()->getPlayer().getItem().mItems[slot]; return fmt::format("Slot {0} ({1})", slot, get_item_name(id)); } constexpr std::array walletSizeNames = { "Normal", "Big", "Giant", }; constexpr std::array formNames = { "Human", "Wolf", }; constexpr float kDaytimeUnitsPerHour = 15.0f; float daytime_from_clock(int hour, int minute) { hour = std::clamp(hour, 0, 23); minute = std::clamp(minute, 0, 59); return (hour * kDaytimeUnitsPerHour) + (minute / 60.0f * kDaytimeUnitsPerHour); } void set_clock_time(int hour, int minute) { if (auto* statusB = get_player_status_b()) { statusB->setTime(daytime_from_clock(hour, minute)); } } } // namespace EditorWindow::EditorWindow() { add_tab("Player Status", [this](Rml::Element* content) { auto& leftPane = add_child(content, Pane::Direction::Vertical); auto& rightPane = add_child(content, Pane::Direction::Vertical); leftPane.add_section("Player"); leftPane .add_child(StringButton::Props{ .key = "Player Name", .getValue = get_player_name, .setValue = set_player_name, .maxLength = 16, }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); }); leftPane .add_child(StringButton::Props{ .key = "Horse Name", .getValue = get_horse_name, .setValue = set_horse_name, .maxLength = 16, }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); }); leftPane .add_child(NumberButton::Props{ .key = "Max Health", .getValue = [] { return get_player_status()->getMaxLife(); }, .setValue = [](int value) { return get_player_status()->setMaxLife(value); }, .max = UINT16_MAX, // TODO: actual max }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); }); leftPane .add_child(NumberButton::Props{ .key = "Health", .getValue = [] { return get_player_status()->getLife(); }, .setValue = [](int value) { return get_player_status()->setLife(value); }, .max = UINT16_MAX, // TODO: actual max }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); }); leftPane .add_child(NumberButton::Props{ .key = "Rupees", .getValue = [] { return get_player_status()->getRupee(); }, .setValue = [](int value) { return get_player_status()->setRupee(value); }, .max = get_player_status()->getRupeeMax(), }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); }); leftPane .add_child(NumberButton::Props{ .key = "Max Oil", .getValue = [] { return get_player_status()->getMaxOil(); }, .setValue = [](int value) { return get_player_status()->setMaxOil(value); }, .max = UINT16_MAX, // TODO: actual max }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); }); leftPane .add_child(NumberButton::Props{ .key = "Oil", .getValue = [] { return get_player_status()->getOil(); }, .setValue = [](int value) { return get_player_status()->setOil(value); }, .max = UINT16_MAX, // TODO: actual max }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); }); leftPane.add_section("Equipment"); const auto genSelectItemComboBox = [&leftPane, &rightPane]( const Rml::String& label, u8& selectItemData) { leftPane .add_select_button({ .key = label, .getValue = [&selectItemData] { return item_label_for_slot(selectItemData); }, }) .on_focus([&rightPane, &selectItemData](Rml::Event&) { rightPane.clear(); rightPane.add_button( { .text = "None", .isSelected = [&selectItemData] { return selectItemData == dItemNo_NONE_e; }, }, [&selectItemData] { selectItemData = dItemNo_NONE_e; }); for (int i = 0; i < 24; i++) { rightPane.add_button( { .text = item_label_for_slot(i), .isSelected = [i, &selectItemData] { return selectItemData == i; }, }, [i, &selectItemData] { selectItemData = i; }); } }); }; genSelectItemComboBox("Equip X", get_player_status()->mSelectItem[0]); genSelectItemComboBox("Equip Y", get_player_status()->mSelectItem[1]); genSelectItemComboBox("Combo Equip X", get_player_status()->mMixItem[0]); genSelectItemComboBox("Combo Equip Y", get_player_status()->mMixItem[1]); leftPane .add_select_button({ .key = "Clothes", .getValue = [] { return get_item_name(get_player_status()->mSelectEquip[0]); }, }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); const auto addOption = [&rightPane](u8 id) { rightPane.add_button( { .text = get_item_name(id), .isSelected = [id] { return get_player_status()->mSelectEquip[0] == id; }, }, [id] { dMeter2Info_setCloth(id, false); daPy_getPlayerActorClass()->setClothesChange(0); }); }; addOption(dItemNo_WEAR_CASUAL_e); addOption(dItemNo_WEAR_KOKIRI_e); addOption(dItemNo_WEAR_ZORA_e); addOption(dItemNo_ARMOR_e); }); leftPane .add_select_button({ .key = "Sword", .getValue = [] { return get_item_name(get_player_status()->mSelectEquip[1]); }, }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); const auto addOption = [&rightPane](u8 id) { rightPane.add_button( { .text = get_item_name(id), .isSelected = [id] { return get_player_status()->mSelectEquip[1] == id; }, }, [id] { get_player_status()->mSelectEquip[1] = id; }); }; addOption(dItemNo_NONE_e); addOption(dItemNo_WOOD_STICK_e); addOption(dItemNo_SWORD_e); addOption(dItemNo_MASTER_SWORD_e); addOption(dItemNo_LIGHT_SWORD_e); }); leftPane .add_select_button({ .key = "Shield", .getValue = [] { return get_item_name(get_player_status()->mSelectEquip[2]); }, }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); const auto addOption = [&rightPane](u8 id) { rightPane.add_button( { .text = get_item_name(id), .isSelected = [id] { return get_player_status()->mSelectEquip[2] == id; }, }, [id] { get_player_status()->mSelectEquip[2] = id; }); }; addOption(dItemNo_NONE_e); addOption(dItemNo_SHIELD_e); addOption(dItemNo_WOOD_SHIELD_e); addOption(dItemNo_HYLIA_SHIELD_e); }); leftPane .add_select_button({ .key = "Scent", .getValue = [] { return get_item_name(get_player_status()->mSelectEquip[3]); }, }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); const auto addOption = [&rightPane](u8 id) { rightPane.add_button( { .text = get_item_name(id), .isSelected = [id] { return get_player_status()->mSelectEquip[3] == id; }, }, [id] { get_player_status()->mSelectEquip[3] = id; }); }; addOption(dItemNo_NONE_e); addOption(dItemNo_SMELL_CHILDREN_e); addOption(dItemNo_SMELL_YELIA_POUCH_e); addOption(dItemNo_SMELL_POH_e); addOption(dItemNo_SMELL_FISH_e); addOption(dItemNo_SMELL_MEDICINE_e); }); leftPane .add_select_button({ .key = "Wallet Size", .getValue = [] { return walletSizeNames[get_player_status()->getWalletSize()]; }, }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); for (int i = 0; i < walletSizeNames.size(); ++i) { rightPane.add_button( { .text = walletSizeNames[i], .isSelected = [i] { return get_player_status()->getWalletSize() == i; }, }, [i] { get_player_status()->setWalletSize(i); }); } }); leftPane .add_select_button({ .key = "Form", .getValue = [] { return formNames[get_player_status()->getTransformStatus()]; }, }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); for (int i = 0; i < formNames.size(); ++i) { rightPane.add_button( { .text = formNames[i], .isSelected = [i] { return get_player_status()->getTransformStatus() == i; }, }, [i] { get_player_status()->setTransformStatus(i); }); } }); leftPane.add_section("World"); leftPane .add_child(NumberButton::Props{ .key = "Day", .getValue = [] { return get_player_status_b()->getDate(); }, .setValue = [](int value) { get_player_status_b()->setDate(static_cast(value)); }, .max = UINT16_MAX, }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); }); leftPane .add_child(NumberButton::Props{ .key = "Hour", .getValue = [] { return dKy_getdaytime_hour(); }, .setValue = [](int value) { set_clock_time(value, dKy_getdaytime_minute()); }, .max = 23, }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); }); leftPane .add_child(NumberButton::Props{ .key = "Minute", .getValue = [] { return dKy_getdaytime_minute(); }, .setValue = [](int value) { set_clock_time(dKy_getdaytime_hour(), value); }, .max = 59, }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); }); leftPane .add_child(NumberButton::Props{ .key = "Transform Level", .getValue = [] { return std::popcount(static_cast( get_player_status_b()->mTransformLevelFlag & 0x7)); }, .setValue = [](int value) { get_player_status_b()->mTransformLevelFlag = static_cast((1u << value) - 1u); }, .max = 3, }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); }); leftPane .add_child(NumberButton::Props{ .key = "Twilight Clear Level", .getValue = [] { return std::popcount(static_cast( get_player_status_b()->mDarkClearLevelFlag & 0x7)); }, .setValue = [](int value) { get_player_status_b()->mDarkClearLevelFlag = static_cast((1u << value) - 1u); }, .max = 3, }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); }); }); add_tab("Location", [this](Rml::Element* content) { auto& leftPane = add_child(content, Pane::Direction::Vertical); auto& rightPane = add_child(content, Pane::Direction::Vertical); leftPane.add_section("Save Location"); leftPane .add_select_button({ .key = "Stage", .getValue = [] { return stage_label_for_file(fixed_string(get_player_return_place()->mName)); }, }) .on_focus([&rightPane](Rml::Event&) { populate_stage_picker( rightPane, [] { return fixed_string(get_player_return_place()->mName); }, [](const char* stageFile) { set_fixed_string(get_player_return_place()->mName, Rml::String(stageFile)); }); }) .set_disabled(true); leftPane .add_child(NumberButton::Props{ .key = "Room", .getValue = [] { return get_player_return_place()->mRoomNo; }, .setValue = [](int value) { get_player_return_place()->mRoomNo = static_cast(value); }, .min = std::numeric_limits::min(), .max = std::numeric_limits::max(), }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); }); leftPane .add_child(NumberButton::Props{ .key = "Spawn ID", .getValue = [] { return get_player_return_place()->mPlayerStatus; }, .setValue = [](int value) { get_player_return_place()->mPlayerStatus = static_cast(value); }, .max = std::numeric_limits::max(), }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); }); leftPane.add_section("Horse Location"); leftPane .add_child(StringButton::Props{ .key = "Horse Position", .getValue = [] { const auto* horsePlace = get_horse_place(); return fmt::format("{}, {}, {}", static_cast(horsePlace->mPos.x), static_cast(horsePlace->mPos.y), static_cast(horsePlace->mPos.z)); }, .setValue = [](Rml::String value) { float x = 0.0f; float y = 0.0f; float z = 0.0f; if (parse_vec3(value, x, y, z)) { auto* horsePlace = get_horse_place(); horsePlace->mPos.x = x; horsePlace->mPos.y = y; horsePlace->mPos.z = z; } }, }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); }); leftPane .add_child(NumberButton::Props{ .key = "Horse Angle", .getValue = [] { return get_horse_place()->mAngleY; }, .setValue = [](int value) { get_horse_place()->mAngleY = static_cast(value); }, .min = std::numeric_limits::min(), .max = std::numeric_limits::max(), }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); }); leftPane .add_select_button({ .key = "Horse Stage", .getValue = [] { return stage_label_for_file(fixed_string(get_horse_place()->mName)); }, }) .on_focus([&rightPane](Rml::Event&) { populate_stage_picker( rightPane, [] { return fixed_string(get_horse_place()->mName); }, [](const char* stageFile) { set_fixed_string(get_horse_place()->mName, Rml::String(stageFile)); }); }) .set_disabled(true); leftPane .add_child(NumberButton::Props{ .key = "Horse Room", .getValue = [] { return get_horse_place()->mRoomNo; }, .setValue = [](int value) { get_horse_place()->mRoomNo = static_cast(value); }, .min = std::numeric_limits::min(), .max = std::numeric_limits::max(), }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); }); leftPane .add_child(NumberButton::Props{ .key = "Horse Spawn ID", .getValue = [] { return get_horse_place()->mSpawnId; }, .setValue = [](int value) { get_horse_place()->mSpawnId = static_cast(value); }, .max = std::numeric_limits::max(), }) .on_focus([&rightPane](Rml::Event&) { rightPane.clear(); }); }); add_tab("Inventory", [this](Rml::Element* content) { // TODO }); add_tab("Collection", [this](Rml::Element* content) { // TODO }); add_tab("Flags", [this](Rml::Element* content) { // TODO }); add_tab("Minigame", [this](Rml::Element* content) { // TODO }); add_tab("Config", [this](Rml::Element* content) { // TODO }); } } // namespace dusk::ui