/** * d_a_startAndGoal.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_startAndGoal.h" #include "d/d_timer.h" #include "d/d_meter2_info.h" #include "f_op/f_op_actor_mng.h" BOOL daStartAndGoal_Path_c::chkPassed2(cXyz i_checkPos) { int var_r31 = 0; while (var_r31 < 1) { if (!chkPassed(i_checkPos)) { break; } var_r31 = 1; if (setNextIdx()) { var_r31 = 2; } } return var_r31 > 0; } int daStartAndGoal_c::getType() { switch (fopAcM_GetParam(this) & 0xFF) { case 0: return 0; case 1: return 1; default: return 2; } } struct timer_info { /* 0x0 */ s32 mode; /* 0x4 */ u8 type; /* 0x5 */ u8 field_0x5; }; static timer_info l_timerType[] = { {3, 0, 1}, {4, 2, 0}, {3, 1, 1}, }; int daStartAndGoal_c::Create() { fopAcM_ct(this, daStartAndGoal_c); init(); return cPhs_COMPLEATE_e; } daStartAndGoal_Path_c::~daStartAndGoal_Path_c() {} static const u8 l_DATA[1] = {0}; // unused void daStartAndGoal_c::init() { field_0xb98 = 1; mStarted = false; mType = getType(); mPath.initialize(); mPath.setPathInfo(fopAcM_GetParam(this) >> 8, fopAcM_GetRoomNo(this), 0); JUT_ASSERT(0, NULL != mPath.getPathInfo()); if (dComIfG_getTimerPtr() == NULL) { dTimer_createTimer(l_timerType[mType].mode, 9999000, l_timerType[mType].type, 0, 210.0f, 410.0f, 32.0f, 419.0f); } mAction = 0; } void daStartAndGoal_c::actorPosCheck() { cXyz pos(daPy_getPlayerActorClass()->current.pos); if (mPath.chkPassed2(pos)) { int idx = mPath.getIdx(); int next_idx = mPath.getNextIdx(); if (idx == next_idx) { mAction = 3; dComIfG_TimerEnd(l_timerType[mType].mode, -1); dMeter2Info_setMsgTimeMs(dComIfG_getTimerNowTimeMs()); } } } int daStartAndGoal_c::readyStartTimer() { if (dComIfG_TimerStart(l_timerType[mType].mode, 0)) { mAction = 1; field_0xb98 = l_timerType[mType].field_0x5; return 1; } return 0; } BOOL daStartAndGoal_c::isStartCheck() { return dTimer_isStart(); } BOOL daStartAndGoal_c::isReadyCheck() { if (mStarted) { return TRUE; } if (dTimer_isReadyFlag()) { mStarted = true; if (mType == 1) { Z2GetAudioMgr()->subBgmStart(Z2BGM_RIVER_GAME); } } return dTimer_isStart(); } int daStartAndGoal_c::Execute() { switch (mAction) { case 0: break; case 1: if (isStartCheck()) { mAction = 2; if (mType == 0) { Z2GetAudioMgr()->subBgmStart(Z2BGM_RIVER_GAME_00); } } else { isReadyCheck(); break; } case 2: actorPosCheck(); break; case 3: break; } return 1; } int daStartAndGoal_c::Draw() { return 1; } int daStartAndGoal_c::Delete() { if (field_0xb98 == 1) { dComIfG_TimerDeleteRequest(l_timerType[mType].mode); } if (mStarted == true && (mType == 0 || mType == 1)) { Z2GetAudioMgr()->subBgmStop(); } return 1; } static int daStartAndGoal_Execute(daStartAndGoal_c* i_this) { return i_this->Execute(); } static int daStartAndGoal_Draw(daStartAndGoal_c* i_this) { return i_this->Draw(); } static int daStartAndGoal_IsDelete(daStartAndGoal_c* i_this) { return 1; } static int daStartAndGoal_Delete(daStartAndGoal_c* i_this) { return i_this->Delete(); } static int daStartAndGoal_create(fopAc_ac_c* i_this) { return static_cast(i_this)->Create(); } static actor_method_class l_daStartAndGoal_Method = { (process_method_func)daStartAndGoal_create, (process_method_func)daStartAndGoal_Delete, (process_method_func)daStartAndGoal_Execute, (process_method_func)daStartAndGoal_IsDelete, (process_method_func)daStartAndGoal_Draw, }; actor_process_profile_definition g_profile_START_AND_GOAL = { fpcLy_CURRENT_e, 9, fpcPi_CURRENT_e, PROC_START_AND_GOAL, &g_fpcLf_Method.base, sizeof(daStartAndGoal_c), 0, 0, &g_fopAc_Method.base, 391, &l_daStartAndGoal_Method, 0x44000, fopAc_ACTOR_e, fopAc_CULLBOX_CUSTOM_e, };