#ifndef D_A_NPC_SEID_H #define D_A_NPC_SEID_H #include "d/actor/d_a_npc.h" /** * @ingroup actors-npcs * @class daNpc_seiD_c * @brief Lanayru Spirit * * @details * */ struct daNpc_seiD_HIOParam { /* 0x00 */ daNpcT_HIOParam common; /* 0x8C */ f32 field_0x8c; // "強制会話距離" "Forced conversation distance" | Slider /* 0x90 */ f32 field_0x90; // "会話距離" "Conversation distance" | Slider }; class daNpc_seiD_Param_c { public: virtual ~daNpc_seiD_Param_c() {} static const daNpc_seiD_HIOParam m; }; #if DEBUG class daNpc_seiD_HIO_c : public mDoHIO_entry_c { public: daNpc_seiD_HIO_c(); void listenPropertyEvent(const JORPropertyEvent*); void genMessage(JORMContext*); /* 0x08 */ daNpc_seiD_HIOParam m; }; #define NPC_SEID_HIO_CLASS daNpc_seiD_HIO_c #else #define NPC_SEID_HIO_CLASS daNpc_seiD_Param_c #endif class daNpc_seiD_c : public daNpcT_c { public: typedef int (daNpc_seiD_c::*cutFunc)(int); typedef int (daNpc_seiD_c::*actionFunc)(void*); enum Type { TYPE_0, TYPE_1, }; ~daNpc_seiD_c(); int create(); int CreateHeap(); int Delete(); int Execute(); int Draw(); static int createHeapCallBack(fopAc_ac_c*); u8 getType(); u32 getFlowNodeNo(); int isDelete(); void reset(); void setParam(); void srchActors(); BOOL evtTalk(); BOOL evtCutProc(); void action(); void beforeMove(); void setAttnPos(); int drawDbgInfo(); bool afterSetMotionAnm(int, int, f32, int); int selectAction(); int chkAction(int (daNpc_seiD_c::*)(void*)); int setAction(int (daNpc_seiD_c::*)(void*)); void ctrlWaitAnm(); int wait(void*); int talk(void*); daNpc_seiD_c(daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData, daNpcT_motionAnmData_c const* i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const* i_evtData, char** i_arcNames) : daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData, i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData, i_arcNames) {}; static char* mCutNameList; static cutFunc mCutList[1]; private: /* 0xE40 */ NPC_SEID_HIO_CLASS* mpHIO; /* 0xE44 */ u8 mType; /* 0xE48 */ actionFunc mAction; /* 0xE54 */ actionFunc mAction2; /* 0xE60 */ int field_0xe60; }; STATIC_ASSERT(sizeof(daNpc_seiD_c) == 0xe64); #endif /* D_A_NPC_SEID_H */