#ifndef RES_PLAYERNAME_H #define RES_PLAYERNAME_H enum dRes_INDEX_PLAYERNAME { /* SCRN */ dRes_INDEX_PLAYERNAME_BLO_ZELDA_PLAYER_NAME_e=0x4, dRes_INDEX_PLAYERNAME_BPK_ZELDA_PLAYER_NAME_e=0x5, dRes_INDEX_PLAYERNAME_BTK_ZELDA_PLAYER_NAME_e=0x6, /* TIMG */ dRes_INDEX_PLAYERNAME_BTI_AK_OCARINA_FIRE_01_e=0x9, dRes_INDEX_PLAYERNAME_BTI_IM_DUNGEON_MAP_FLOOR_PARTS_10_e=0xA, dRes_INDEX_PLAYERNAME_BTI_TT_BLOCK128_00_e=0xB, dRes_INDEX_PLAYERNAME_BTI_TT_BLOCK8X8_e=0xC, dRes_INDEX_PLAYERNAME_BTI_TT_BUTTON_BASE0_CENTER_TATE_e=0xD, dRes_INDEX_PLAYERNAME_BTI_TT_BUTTON_BASE0_SIDE_e=0xE, dRes_INDEX_PLAYERNAME_BTI_TT_HORIWAKU_LU_e=0xF, dRes_INDEX_PLAYERNAME_BTI_TT_HORIWAKU_SIDE_L_RR_e=0x10, dRes_INDEX_PLAYERNAME_BTI_TT_HORIWAKU_TOP_RR_e=0x11, dRes_INDEX_PLAYERNAME_BTI_TT_I4_GRA_e=0x12, dRes_INDEX_PLAYERNAME_BTI_TT_KAZARI_KANI_00_e=0x13, dRes_INDEX_PLAYERNAME_BTI_TT_LINE2_e=0x14, }; enum dRes_ID_PLAYERNAME { /* SCRN */ dRes_ID_PLAYERNAME_BLO_ZELDA_PLAYER_NAME_e=0x4, dRes_ID_PLAYERNAME_BPK_ZELDA_PLAYER_NAME_e=0x5, dRes_ID_PLAYERNAME_BTK_ZELDA_PLAYER_NAME_e=0x6, /* TIMG */ dRes_ID_PLAYERNAME_BTI_AK_OCARINA_FIRE_01_e=0x9, dRes_ID_PLAYERNAME_BTI_IM_DUNGEON_MAP_FLOOR_PARTS_10_e=0xA, dRes_ID_PLAYERNAME_BTI_TT_BLOCK128_00_e=0xB, dRes_ID_PLAYERNAME_BTI_TT_BLOCK8X8_e=0xC, dRes_ID_PLAYERNAME_BTI_TT_BUTTON_BASE0_CENTER_TATE_e=0xD, dRes_ID_PLAYERNAME_BTI_TT_BUTTON_BASE0_SIDE_e=0xE, dRes_ID_PLAYERNAME_BTI_TT_HORIWAKU_LU_e=0xF, dRes_ID_PLAYERNAME_BTI_TT_HORIWAKU_SIDE_L_RR_e=0x10, dRes_ID_PLAYERNAME_BTI_TT_HORIWAKU_TOP_RR_e=0x11, dRes_ID_PLAYERNAME_BTI_TT_I4_GRA_e=0x12, dRes_ID_PLAYERNAME_BTI_TT_KAZARI_KANI_00_e=0x13, dRes_ID_PLAYERNAME_BTI_TT_LINE2_e=0x14, }; #endif /* !RES_PLAYERNAME_H */