#ifndef RES_BESU_H #define RES_BESU_H enum dRes_INDEX_BESU { /* BMDR */ dRes_INDEX_BESU_BMD_BESU_e=0x3, }; enum dRes_ID_BESU { /* BMDR */ dRes_ID_BESU_BMD_BESU_e=0x3, }; enum BESU_JNT { BESU_JNT_CENTER_e=0x0, BESU_JNT_BACKBONE1_e=0x1, BESU_JNT_BACKBONE2_e=0x2, BESU_JNT_NECK_e=0x3, BESU_JNT_HEAD_e=0x4, BESU_JNT_CHIN_e=0x5, BESU_JNT_MOUTH_e=0x6, BESU_JNT_SHOULDERL_e=0x7, BESU_JNT_ARML1_e=0x8, BESU_JNT_ARML2_e=0x9, BESU_JNT_HANDL_e=0xA, BESU_JNT_SHOULDERR_e=0xB, BESU_JNT_ARMR1_e=0xC, BESU_JNT_ARMR2_e=0xD, BESU_JNT_HANDR_e=0xE, BESU_JNT_WAIST_e=0xF, BESU_JNT_LEGL1_e=0x10, BESU_JNT_LEGL2_e=0x11, BESU_JNT_FOOTL_e=0x12, BESU_JNT_LEGR1_e=0x13, BESU_JNT_LEGR2_e=0x14, BESU_JNT_FOOTR_e=0x15, }; #endif /* !RES_BESU_H */