#ifndef RES_E_BU_H #define RES_E_BU_H enum dRes_INDEX_E_BU { /* BCK */ dRes_INDEX_E_BU_BCK_BU_DIE_e=0x4, dRes_INDEX_E_BU_BCK_BU_GABU2_e=0x5, dRes_INDEX_E_BU_BCK_BU_TAKEOFF01_e=0x6, dRes_INDEX_E_BU_BCK_BU_WAIT01_e=0x7, dRes_INDEX_E_BU_BCK_BU_WINGCLOSE_e=0x8, /* BMDR */ dRes_INDEX_E_BU_BMD_BU_e=0xB, }; enum dRes_ID_E_BU { /* BCK */ dRes_ID_E_BU_BCK_BU_DIE_e=0x4, dRes_ID_E_BU_BCK_BU_GABU2_e=0x5, dRes_ID_E_BU_BCK_BU_TAKEOFF01_e=0x6, dRes_ID_E_BU_BCK_BU_WAIT01_e=0x7, dRes_ID_E_BU_BCK_BU_WINGCLOSE_e=0x8, /* BMDR */ dRes_ID_E_BU_BMD_BU_e=0xB, }; enum BU_JNT { BU_JNT_HEAD_e=0x0, BU_JNT_ARML1_e=0x1, BU_JNT_ARML2_e=0x2, BU_JNT_HANDL_e=0x3, BU_JNT_FINGERLA1_e=0x4, BU_JNT_FINGERLA2_e=0x5, BU_JNT_FINGERLB_e=0x6, BU_JNT_FINGERLC_e=0x7, BU_JNT_FINGERLD_e=0x8, BU_JNT_ARMR1_e=0x9, BU_JNT_ARMR2_e=0xA, BU_JNT_HANDR_e=0xB, BU_JNT_FINGERRA1_e=0xC, BU_JNT_FINGERRA2_e=0xD, BU_JNT_FINGERRB_e=0xE, BU_JNT_FINGERRC_e=0xF, BU_JNT_FINGERRD_e=0x10, BU_JNT_JAW_e=0x11, }; #endif /* !RES_E_BU_H */