#ifndef RES_NPC_KS_H #define RES_NPC_KS_H enum dRes_INDEX_NPC_KS { /* BCK */ dRes_INDEX_NPC_KS_BCK_SARU_BAKUCHU_e=0x5, dRes_INDEX_NPC_KS_BCK_SARU_BIKKURI_e=0x6, dRes_INDEX_NPC_KS_BCK_SARU_CALL_e=0x7, dRes_INDEX_NPC_KS_BCK_SARU_CALLBACK_e=0x8, dRes_INDEX_NPC_KS_BCK_SARU_CALLBACK_K_e=0x9, dRes_INDEX_NPC_KS_BCK_SARU_CALL_K_e=0xA, dRes_INDEX_NPC_KS_BCK_SARU_CLAP_WAIT_e=0xB, dRes_INDEX_NPC_KS_BCK_SARU_CLIMB_e=0xC, dRes_INDEX_NPC_KS_BCK_SARU_FALL_e=0xD, dRes_INDEX_NPC_KS_BCK_SARU_FIRE_K_e=0xE, dRes_INDEX_NPC_KS_BCK_SARU_GODOWN_e=0xF, dRes_INDEX_NPC_KS_BCK_SARU_HANGCALL_e=0x10, dRes_INDEX_NPC_KS_BCK_SARU_HANGWAIT_A_e=0x11, dRes_INDEX_NPC_KS_BCK_SARU_HANGWAIT_B_e=0x12, dRes_INDEX_NPC_KS_BCK_SARU_HANGWAIT_C_e=0x13, dRes_INDEX_NPC_KS_BCK_SARU_HELP_e=0x14, dRes_INDEX_NPC_KS_BCK_SARU_HELP_B_e=0x15, dRes_INDEX_NPC_KS_BCK_SARU_HELP_C_e=0x16, dRes_INDEX_NPC_KS_BCK_SARU_HOLDING_e=0x17, dRes_INDEX_NPC_KS_BCK_SARU_HUNGING_e=0x18, dRes_INDEX_NPC_KS_BCK_SARU_INDICATE_e=0x19, dRes_INDEX_NPC_KS_BCK_SARU_JUMPRUN_e=0x1A, dRes_INDEX_NPC_KS_BCK_SARU_JUMPRUN_K_e=0x1B, dRes_INDEX_NPC_KS_BCK_SARU_JUMPWALK_e=0x1C, dRes_INDEX_NPC_KS_BCK_SARU_JUMPWALK_K_e=0x1D, dRes_INDEX_NPC_KS_BCK_SARU_JUMP_ATTN_e=0x1E, dRes_INDEX_NPC_KS_BCK_SARU_JUMP_L_e=0x1F, dRes_INDEX_NPC_KS_BCK_SARU_JUMP_S_e=0x20, dRes_INDEX_NPC_KS_BCK_SARU_JUMP_T_e=0x21, dRes_INDEX_NPC_KS_BCK_SARU_KAGO_JUMP_e=0x22, dRes_INDEX_NPC_KS_BCK_SARU_LAND_e=0x23, dRes_INDEX_NPC_KS_BCK_SARU_RECOVER_e=0x24, dRes_INDEX_NPC_KS_BCK_SARU_RELIEF_e=0x25, dRes_INDEX_NPC_KS_BCK_SARU_ROTATE_e=0x26, dRes_INDEX_NPC_KS_BCK_SARU_SCARED_e=0x27, dRes_INDEX_NPC_KS_BCK_SARU_SCAREDLOOK_K_e=0x28, dRes_INDEX_NPC_KS_BCK_SARU_SCARED_B_e=0x29, dRes_INDEX_NPC_KS_BCK_SARU_SCARED_K_e=0x2A, dRes_INDEX_NPC_KS_BCK_SARU_SCARED_LOOK_e=0x2B, dRes_INDEX_NPC_KS_BCK_SARU_SHAKE_K_e=0x2C, dRes_INDEX_NPC_KS_BCK_SARU_STOPCALL_e=0x2D, dRes_INDEX_NPC_KS_BCK_SARU_SURPRISE_K_e=0x2E, dRes_INDEX_NPC_KS_BCK_SARU_SWIM_e=0x2F, dRes_INDEX_NPC_KS_BCK_SARU_SWINGPOSE_e=0x30, dRes_INDEX_NPC_KS_BCK_SARU_TO_ROTATE_e=0x31, dRes_INDEX_NPC_KS_BCK_SARU_WAITSTAND_e=0x32, dRes_INDEX_NPC_KS_BCK_SARU_WAIT_A_e=0x33, dRes_INDEX_NPC_KS_BCK_SARU_WAIT_A_K_e=0x34, dRes_INDEX_NPC_KS_BCK_SARU_WAIT_B_e=0x35, dRes_INDEX_NPC_KS_BCK_SARU_WAIT_C_e=0x36, dRes_INDEX_NPC_KS_BCK_SARU_WALKCLAP_e=0x37, dRes_INDEX_NPC_KS_BCK_SARU_YOROKOBI_e=0x38, /* BMDR */ dRes_INDEX_NPC_KS_BMD_SARU_e=0x3B, dRes_INDEX_NPC_KS_BMD_SARU_BARA_e=0x3C, dRes_INDEX_NPC_KS_BMD_SARU_STICK_e=0x3D, /* BTP */ dRes_INDEX_NPC_KS_BTP_SARU_e=0x40, dRes_INDEX_NPC_KS_BTP_SARU_RELIEF_e=0x41, }; enum dRes_ID_NPC_KS { /* BCK */ dRes_ID_NPC_KS_BCK_SARU_BAKUCHU_e=0x5, dRes_ID_NPC_KS_BCK_SARU_BIKKURI_e=0x6, dRes_ID_NPC_KS_BCK_SARU_CALL_e=0x7, dRes_ID_NPC_KS_BCK_SARU_CALLBACK_e=0x8, dRes_ID_NPC_KS_BCK_SARU_CALLBACK_K_e=0x9, dRes_ID_NPC_KS_BCK_SARU_CALL_K_e=0xA, dRes_ID_NPC_KS_BCK_SARU_CLAP_WAIT_e=0xB, dRes_ID_NPC_KS_BCK_SARU_CLIMB_e=0xC, dRes_ID_NPC_KS_BCK_SARU_FALL_e=0xD, dRes_ID_NPC_KS_BCK_SARU_FIRE_K_e=0xE, dRes_ID_NPC_KS_BCK_SARU_GODOWN_e=0xF, dRes_ID_NPC_KS_BCK_SARU_HANGCALL_e=0x10, dRes_ID_NPC_KS_BCK_SARU_HANGWAIT_A_e=0x11, dRes_ID_NPC_KS_BCK_SARU_HANGWAIT_B_e=0x12, dRes_ID_NPC_KS_BCK_SARU_HANGWAIT_C_e=0x13, dRes_ID_NPC_KS_BCK_SARU_HELP_e=0x14, dRes_ID_NPC_KS_BCK_SARU_HELP_B_e=0x15, dRes_ID_NPC_KS_BCK_SARU_HELP_C_e=0x16, dRes_ID_NPC_KS_BCK_SARU_HOLDING_e=0x17, dRes_ID_NPC_KS_BCK_SARU_HUNGING_e=0x18, dRes_ID_NPC_KS_BCK_SARU_INDICATE_e=0x19, dRes_ID_NPC_KS_BCK_SARU_JUMPRUN_e=0x1A, dRes_ID_NPC_KS_BCK_SARU_JUMPRUN_K_e=0x1B, dRes_ID_NPC_KS_BCK_SARU_JUMPWALK_e=0x1C, dRes_ID_NPC_KS_BCK_SARU_JUMPWALK_K_e=0x1D, dRes_ID_NPC_KS_BCK_SARU_JUMP_ATTN_e=0x1E, dRes_ID_NPC_KS_BCK_SARU_JUMP_L_e=0x1F, dRes_ID_NPC_KS_BCK_SARU_JUMP_S_e=0x20, dRes_ID_NPC_KS_BCK_SARU_JUMP_T_e=0x21, dRes_ID_NPC_KS_BCK_SARU_KAGO_JUMP_e=0x22, dRes_ID_NPC_KS_BCK_SARU_LAND_e=0x23, dRes_ID_NPC_KS_BCK_SARU_RECOVER_e=0x24, dRes_ID_NPC_KS_BCK_SARU_RELIEF_e=0x25, dRes_ID_NPC_KS_BCK_SARU_ROTATE_e=0x26, dRes_ID_NPC_KS_BCK_SARU_SCARED_e=0x27, dRes_ID_NPC_KS_BCK_SARU_SCAREDLOOK_K_e=0x28, dRes_ID_NPC_KS_BCK_SARU_SCARED_B_e=0x29, dRes_ID_NPC_KS_BCK_SARU_SCARED_K_e=0x2A, dRes_ID_NPC_KS_BCK_SARU_SCARED_LOOK_e=0x2B, dRes_ID_NPC_KS_BCK_SARU_SHAKE_K_e=0x2C, dRes_ID_NPC_KS_BCK_SARU_STOPCALL_e=0x2D, dRes_ID_NPC_KS_BCK_SARU_SURPRISE_K_e=0x2E, dRes_ID_NPC_KS_BCK_SARU_SWIM_e=0x2F, dRes_ID_NPC_KS_BCK_SARU_SWINGPOSE_e=0x30, dRes_ID_NPC_KS_BCK_SARU_TO_ROTATE_e=0x31, dRes_ID_NPC_KS_BCK_SARU_WAITSTAND_e=0x32, dRes_ID_NPC_KS_BCK_SARU_WAIT_A_e=0x33, dRes_ID_NPC_KS_BCK_SARU_WAIT_A_K_e=0x34, dRes_ID_NPC_KS_BCK_SARU_WAIT_B_e=0x35, dRes_ID_NPC_KS_BCK_SARU_WAIT_C_e=0x36, dRes_ID_NPC_KS_BCK_SARU_WALKCLAP_e=0x37, dRes_ID_NPC_KS_BCK_SARU_YOROKOBI_e=0x38, /* BMDR */ dRes_ID_NPC_KS_BMD_SARU_e=0x3B, dRes_ID_NPC_KS_BMD_SARU_BARA_e=0x3C, dRes_ID_NPC_KS_BMD_SARU_STICK_e=0x3D, /* BTP */ dRes_ID_NPC_KS_BTP_SARU_e=0x40, dRes_ID_NPC_KS_BTP_SARU_RELIEF_e=0x41, }; enum SARU_JNT { SARU_JNT_CENTER_e=0x0, SARU_JNT_BACKBONE_1_e=0x1, SARU_JNT_BACKBONE_2_e=0x2, SARU_JNT_NECK_e=0x3, SARU_JNT_HEAD_e=0x4, SARU_JNT_CHIN_e=0x5, SARU_JNT_MOUTH_e=0x6, SARU_JNT_SHOULDER_L_e=0x7, SARU_JNT_ARM_L_1_e=0x8, SARU_JNT_ARM_L_2_e=0x9, SARU_JNT_HAND_L_e=0xA, SARU_JNT_SHOULDER_R_e=0xB, SARU_JNT_ARM_R_1_e=0xC, SARU_JNT_ARM_R_2_e=0xD, SARU_JNT_HAND_R_e=0xE, SARU_JNT_WAIST_e=0xF, SARU_JNT_LEG_L_1_e=0x10, SARU_JNT_LEG_L_2_e=0x11, SARU_JNT_FOOT_L_e=0x12, SARU_JNT_LEG_R_1_e=0x13, SARU_JNT_LEG_R_2_e=0x14, SARU_JNT_FOOT_R_e=0x15, }; enum SARU_BARA_JNT { SARU_BARA_JNT_SARU_BARA_e=0x0, }; enum SARU_STICK_JNT { SARU_STICK_JNT_SARU_STICK_A_e=0x0, }; #endif /* !RES_NPC_KS_H */