#ifndef D_A_NPC_ZANT_H #define D_A_NPC_ZANT_H #include "d/actor/d_a_npc.h" struct daNpc_Zant_HIOParam { daNpcT_HIOParam common; }; class daNpc_Zant_Param_c { public: virtual ~daNpc_Zant_Param_c() {} static const daNpc_Zant_HIOParam m; }; #if DEBUG class daNpc_Zant_HIO_c : public mDoHIO_entry_c { public: daNpc_Zant_HIO_c(); void listenPropertyEvent(const JORPropertyEvent*); void genMessage(JORMContext*); daNpc_Zant_HIOParam m; }; #define NPC_ZANT_HIO_CLASS daNpc_Zant_HIO_c #else #define NPC_ZANT_HIO_CLASS daNpc_Zant_Param_c #endif /** * @ingroup actors-npcs * @class daNpc_Zant_c * @brief Zant * * @details * */ class daNpc_Zant_c : public daNpcT_c { public: typedef int (daNpc_Zant_c::*cutFunc)(int); typedef int (daNpc_Zant_c::*actionFunc)(void*); enum Type { TYPE_0, TYPE_1, }; ~daNpc_Zant_c(); int create(); int CreateHeap(); int Delete(); int Execute(); int Draw(); static int createHeapCallBack(fopAc_ac_c*); static int ctrlJointCallBack(J3DJoint*, int); u8 getType(); u32 getFlowNodeNo(); int isDelete(); void reset(); void afterJntAnm(int); void setParam(); void setAfterTalkMotion(); void srchActors(); BOOL evtTalk(); BOOL evtCutProc(); void action(); void beforeMove(); void setAttnPos(); void setCollision(); int drawDbgInfo(); void drawGhost(); int selectAction(); int chkAction(int (daNpc_Zant_c::*)(void*)); int setAction(int (daNpc_Zant_c::*)(void*)); int wait(void*); int talk(void*); daNpc_Zant_c(daNpcT_faceMotionAnmData_c const* param_1, daNpcT_motionAnmData_c const* param_2, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* param_3, int param_4, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* param_5, int param_6, daNpcT_evtData_c const* param_7, char** param_8) : daNpcT_c(param_1, param_2, param_3, param_4, param_5, param_6, param_7, param_8) {} static char* mCutNameList; static cutFunc mCutList[1]; private: /* 0xE40 */ NPC_ZANT_HIO_CLASS* mpHIO; /* 0xE44 */ dCcD_Cyl mCyl; /* 0xF80 */ u8 mType; /* 0xF81 */ u8 field_0xf81[0xf84 - 0xf81]; /* 0xF84 */ actionFunc field_0xf84; /* 0xF90 */ actionFunc field_0xf90; /* 0xF9C */ int field_0xf9c; }; STATIC_ASSERT(sizeof(daNpc_Zant_c) == 0xfa0); #endif /* D_A_NPC_ZANT_H */