/** * d_a_obj_fireWood.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_fireWood.h" #include "d/d_s_play.h" daFireWood_HIO_c::daFireWood_HIO_c() { mFlameOffsetY = 0.0f; mCollisionRadius = 60.0f; mWaitTime = 20; } void daFireWood_c::setBaseMtx() { mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z); mDoMtx_stack_c::ZXYrotM(current.angle.x, current.angle.y, current.angle.z); } static daFireWood_HIO_c l_HIO; dCcD_SrcCyl daFireWood_c::mCcDCyl = { daFireWood_c::mCcDObjInfo, { { {0.0f, 0.0f, 0.0f}, // mCenter 0.0f, // mRadius 0.0f // mHeight } // mCyl } }; const dCcD_SrcGObjInf daFireWood_c::mCcDObjInfo = { {0, {{AT_TYPE_LANTERN_SWING, 0, 0x13}, {0xD8FBFFFF, 0x1F}, {0x0}}}, {dCcD_SE_SWORD, 0, 0, dCcD_MTRL_NONE, 0}, {dCcD_SE_STONE, 0, 0, dCcD_MTRL_NONE, 0}, {0}, }; static cull_box l_cull_box = { {-50.0f, 0.0f, -50.0f}, {50.0f, 100.0f, 50.0f}, }; int daFireWood_c::create() { fopAcM_ct(this, daFireWood_c); setBaseMtx(); mCcStts.Init(0xFF, 0xFF, this); mCcCyl.Set(mCcDCyl); mCcCyl.SetStts(&mCcStts); f32 min_x = l_cull_box.min.x * scale.x; f32 min_y = l_cull_box.min.y * scale.y; f32 min_z = l_cull_box.min.z * scale.x; f32 max_x = l_cull_box.max.x * scale.x; f32 max_y = l_cull_box.max.y * scale.y; f32 max_z = l_cull_box.max.z * scale.x; fopAcM_setCullSizeBox(this, min_x, min_y, min_z, max_x, max_y, max_y); mFlamePos.x = current.pos.x; mFlamePos.y = current.pos.y + l_HIO.mFlameOffsetY; mFlamePos.z = current.pos.z; for (int i = 0; i < 4; i++) { mFlameEmtrIDs[i] = 0; } lightInit(); mIsLit = false; mIsSwitch = fopAcM_isSwitch(this, fopAcM_GetParam(this) & 0xFF); if (mIsSwitch) { mIsLit = true; mCcCyl.SetAtMtrl(dCcD_MTRL_FIRE); setLight(); } mFlameType = fopAcM_GetParam(this) >> 8; mSwWaitTime = 0; return cPhs_COMPLEATE_e; } void daFireWood_c::lightInit() { mLightPos = mFlamePos; mLightPos.y += 10.0f; mLightInfluence.mPosition = mLightPos; mLightInfluence.mColor.r = 0xBC; mLightInfluence.mColor.g = 0x66; mLightInfluence.mColor.b = 0x42; mLightInfluence.mPow = 500.0f; mLightInfluence.mFluctuation = 1.0f; } void daFireWood_c::setLight() { dKy_plight_set(&mLightInfluence); } int daFireWood_c::Execute() { mIsSwitch = fopAcM_isSwitch(this, fopAcM_GetParam(this) & 0xFF); if (mIsLit) { if (mFlameType == 1) { mFlameEmtrIDs[0] = dComIfGp_particle_set(mFlameEmtrIDs[0], 0x85A7, &mFlamePos, NULL, NULL); mFlameEmtrIDs[1] = dComIfGp_particle_set(mFlameEmtrIDs[1], 0x85BB, &mFlamePos, NULL, NULL); mFlameEmtrIDs[2] = dComIfGp_particle_set(mFlameEmtrIDs[2], 0x85BC, &mFlamePos, NULL, NULL); mFlameEmtrIDs[3] = dComIfGp_particle_set(mFlameEmtrIDs[3], 0x85BD, &mFlamePos, NULL, NULL); } else { mFlameEmtrIDs[0] = dComIfGp_particle_set(mFlameEmtrIDs[0], 0x3AD, &mFlamePos, NULL, NULL); mFlameEmtrIDs[1] = dComIfGp_particle_set(mFlameEmtrIDs[1], 0x3AF, &mFlamePos, NULL, NULL); mFlameEmtrIDs[2] = dComIfGp_particle_set(mFlameEmtrIDs[2], 0x3AE, &mFlamePos, NULL, NULL); } mDoAud_seStartLevel(Z2SE_OBJ_FIRE_BURNING, &mFlamePos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); } if (mCcCyl.ChkTgHit()) { dCcD_GObjInf* gobj = mCcCyl.GetTgHitGObj(); if (gobj->GetAtType() == AT_TYPE_LANTERN_SWING && gobj->GetAtMtrl() == dCcD_MTRL_FIRE && !mIsLit) { mSwWaitTime = l_HIO.mWaitTime; mIsLit = true; mCcCyl.SetAtMtrl(dCcD_MTRL_FIRE); mDoAud_seStart(Z2SE_OBJ_FIRE_IGNITION, &mFlamePos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); setLight(); } } mCcCyl.SetR(l_HIO.mCollisionRadius); mCcCyl.SetH(oREG_F(11) + 100.0f); mCcCyl.SetC(current.pos); dComIfG_Ccsp()->Set(&mCcCyl); if (mSwWaitTime != 0) { mSwWaitTime--; if (mSwWaitTime == 0) { fopAcM_onSwitch(this, fopAcM_GetParam(this) & 0xFF); } } return 1; } int daFireWood_c::Draw() { return 1; } int daFireWood_c::Delete() { dKy_plight_cut(&mLightInfluence); return 1; } static int daFireWood_Draw(daFireWood_c* i_this) { return i_this->Draw(); } static int daFireWood_Execute(daFireWood_c* i_this) { return i_this->Execute(); } static int daFireWood_Delete(daFireWood_c* i_this) { return i_this->Delete(); } static int daFireWood_Create(fopAc_ac_c* i_this) { return ((daFireWood_c*)i_this)->create(); } static actor_method_class l_daFireWood_Method = { (process_method_func)daFireWood_Create, (process_method_func)daFireWood_Delete, (process_method_func)daFireWood_Execute, (process_method_func)NULL, (process_method_func)daFireWood_Draw, }; actor_process_profile_definition g_profile_Obj_FireWood = { /* Layer ID */ fpcLy_CURRENT_e, /* List ID */ 7, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_Obj_FireWood_e, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daFireWood_c), /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Draw Prio */ fpcDwPi_Obj_FireWood_e, /* Actor SubMtd */ &l_daFireWood_Method, /* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_NOPAUSE_e, /* Group */ fopAc_ACTOR_e, /* Cull Type */ fopAc_CULLBOX_CUSTOM_e, };