/** * @file d_a_obj_inobone.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_inobone.h" #include "d/actor/d_a_player.h" static void bornTgCallBack(fopAc_ac_c* i_tgActor, dCcD_GObjInf* i_tgObjInf, fopAc_ac_c* i_atActor, dCcD_GObjInf* i_atObjInf) { daObjIBone_c* a_tgActor = (daObjIBone_c*)i_tgActor; if (i_tgActor == NULL) return; if (i_atObjInf->ChkAtType(AT_TYPE_NORMAL_SWORD) || i_atObjInf->ChkAtType(AT_TYPE_IRON_BALL) || i_atObjInf->ChkAtType(AT_TYPE_SPINNER) || i_atObjInf->ChkAtType(AT_TYPE_UNK) || i_atObjInf->ChkAtType(AT_TYPE_BOMB) || i_atObjInf->ChkAtType(AT_TYPE_HOOKSHOT)) { a_tgActor->field_0x828 = 2; } else if (i_atObjInf->ChkAtType(AT_TYPE_CSTATUE_SWING)) { a_tgActor->field_0x828 = 3; } } static void bornCoCallBack(fopAc_ac_c* i_coActorA, dCcD_GObjInf* i_coObjInfA, fopAc_ac_c* i_coActorB, dCcD_GObjInf* i_coObjInfB) { daObjIBone_c* a_coActorA = (daObjIBone_c*)i_coActorA; if (i_coActorA != NULL && i_coActorB != NULL && fopAcM_GetName(i_coActorB) == fpcNm_HORSE_e && daPy_getPlayerActorClass()->checkHorseRide()) { a_coActorA->field_0x828 = 1; } } static const dCcD_SrcCyl l_cyl_src = { { {0x0, {{0x0, 0x0, 0x1f}, {0xd8fafdff, 0x11}, 0x79}}, // mObj {dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0}, // mGObjAt {dCcD_SE_NONE, 0x2, 0x0, 0x0, 0x6}, // mGObjTg {0x0}, // mGObjCo }, // mObjInf { { {0.0f, 0.0f, 0.0f}, // mCenter 140.0f, // mRadius 70.0f // mHeight } // mCyl } // mCylAttr }; static const dCcD_SrcCyl l_cyl_src2 = { { {0x0, {{0x0, 0x0, 0x1f}, {0x2000, 0x11}, 0x78}}, // mObj {dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0}, // mGObjAt {dCcD_SE_NONE, 0x2, 0x0, 0x0, 0x3}, // mGObjTg {0x0}, // mGObjCo }, // mObjInf { { {0.0f, 0.0f, 0.0f}, // mCenter 140.0f, // mRadius 70.0f // mHeight } // mCyl } // mCylAttr }; static void* s_boar_sub(void* i_actor, void* i_data) { if (fopAc_IsActor(i_actor)) { fopAc_ac_c* actor = (fopAc_ac_c*)i_actor; fopAc_ac_c* data = (fopAc_ac_c*)i_data; if (fopAcM_GetName(actor) == fpcNm_E_WB_e) { f32 xz_dist = fopAcM_searchActorDistanceXZ(data, actor); f32 y_dist = fopAcM_searchActorDistanceY(data, actor); if (xz_dist < 100.0f && y_dist < 240.0f) { return i_actor; } } } return NULL; } static int CheckCreateHeap(fopAc_ac_c* i_this) { return static_cast(i_this)->CreateHeap(); } void daObjIBone_c::initBaseMtx() { mpModel->setBaseScale(scale); setBaseMtx(); } void daObjIBone_c::setBaseMtx() { mDoMtx_stack_c::transS(current.pos); mDoMtx_stack_c::ZXYrotM(csXyz(shape_angle.x, 0, 0)); mpModel->setBaseTRMtx(mDoMtx_stack_c::get()); } int daObjIBone_c::Create() { scale.setall(1.35f); initBaseMtx(); fopAcM_SetMtx(this, mpModel->getBaseTRMtx()); mStts.Init(0xFF, 0xFF, this); mCyl.Set(l_cyl_src); mCyl.SetStts(&mStts); mCyl.SetCoHitCallback(bornCoCallBack); mCyl.SetTgHitCallback(bornTgCallBack); mCyl2.Set(l_cyl_src2); mCyl2.SetStts(&mStts); fopAcM_setCullSizeBox2(this, mpModel->getModelData()); mSound.init(¤t.pos, 1); return 1; } static const char* l_arcName = "Obj_Ibone"; static const char* l_bmdName = "A_InoBone.bmd"; int daObjIBone_c::CreateHeap() { J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, l_bmdName); JUT_ASSERT(407, modelData != NULL); mpModel = mDoExt_J3DModel__create(modelData, J3DMdlFlag_DifferedDLBuffer, BMD_DEFAULT_DIFF_FLAGS); return mpModel != NULL ? 1 : 0; } int daObjIBone_c::create() { fopAcM_ct(this, daObjIBone_c) int result = dComIfG_resLoad(&mPhase, l_arcName); if (result == cPhs_COMPLEATE_e) { if (!fopAcM_entrySolidHeap(this, CheckCreateHeap, 0x860)) { return cPhs_ERROR_e; } else if (!Create()) { return cPhs_ERROR_e; } } return result; } int daObjIBone_c::execute() { f32 xz_distance = fopAcM_searchPlayerDistanceXZ(this); f32 y_distance = fopAcM_searchPlayerDistanceY(this); if ( xz_distance < 100.0f && y_distance < 240.0f && daPy_getPlayerActorClass()->checkHorseRide()) { field_0x828 = 1; } if (fopAcM_Search(s_boar_sub, this) != NULL) { field_0x828 = 3; } switch (field_0x828) { case 0: break; case 1: fopAcM_createItemForDirectGet(¤t.pos, dItemNo_HEART_e, fopAcM_GetRoomNo(this), NULL, NULL, 0.0f, 0.0f); setBreakEffect(); fopAcM_delete(this); break; case 2: case 3: { csXyz angle(0, home.angle.y, 0); fopAcM_createItem(¤t.pos, dItemNo_HEART_e, -1, fopAcM_GetHomeRoomNo(this), &angle, NULL, 0); setBreakEffect(); fopAcM_delete(this); break; } } if (mCyl2.ChkTgHit() && mCyl2.GetTgHitObj() != NULL) { Z2SoundID se_id = dCcD_GObjInf::getHitSeID(mCyl2.GetTgHitObjSe(), 1); mSound.startCollisionSE(se_id, 2, NULL); } mSound.framework(0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); mCyl.SetC(current.pos); dComIfG_Ccsp()->Set(&mCyl); mCyl2.SetC(current.pos); dComIfG_Ccsp()->Set(&mCyl2); return 1; } static const char* l_effbmdName = "BreakBoarBone.bmd"; // unused void daObjIBone_c::setBreakEffect() { static const u16 particle_id[] = { dPa_RM(ID_ZM_S_BOARBONEBREAK00) }; cXyz pos = current.pos; J3DModelData* tubo_bmd = (J3DModelData*)dComIfG_getObjectRes("Always", 0x20); J3DAnmTexPattern* tubo_btp = (J3DAnmTexPattern*)dComIfG_getObjectRes("Always", 0x42); JUT_ASSERT(561, tubo_bmd != NULL); JUT_ASSERT(562, tubo_btp != NULL); s8 room_no = fopAcM_GetRoomNo(this); dPa_levelEcallBack* callback = &dPa_modelEcallBack::getEcallback(); JPABaseEmitter* emitter = dComIfGp_particle_set(dPa_RM(ID_ZM_S_M_BOARBONEBREAK00), ¤t.pos, NULL, NULL, 0xFF, callback, room_no, NULL, NULL, &scale); dPa_modelEcallBack::setModel(emitter, tubo_bmd, tevStr, 3, tubo_btp, 6); for (int i = 0; i < 1; i++) { dComIfGp_particle_set(particle_id[i], &pos, NULL, &scale, 0xFF, NULL, -1, NULL, NULL, NULL); } mDoAud_seStart(Z2SE_OBJ_BONES_BREAK_L, ¤t.pos, 0, 0); } int daObjIBone_c::draw() { g_env_light.settingTevStruct(0, ¤t.pos, &tevStr); g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr); mDoExt_modelUpdateDL(mpModel); return 1; } int daObjIBone_c::_delete() { mSound.deleteObject(); dComIfG_resDelete(&mPhase, l_arcName); return 1; } static int daObjIBone_Draw(daObjIBone_c* i_this) { return i_this->draw(); } static int daObjIBone_Execute(daObjIBone_c* i_this) { return i_this->execute(); } static int daObjIBone_Delete(daObjIBone_c* i_this) { return i_this->_delete(); } static int daObjIBone_Create(fopAc_ac_c* i_this) { return static_cast(i_this)->create(); } static actor_method_class l_daObjIBone_Method = { (process_method_func)daObjIBone_Create, (process_method_func)daObjIBone_Delete, (process_method_func)daObjIBone_Execute, (process_method_func)0, (process_method_func)daObjIBone_Draw, }; actor_process_profile_definition g_profile_Obj_InoBone = { /* Layer ID */ fpcLy_CURRENT_e, /* List ID */ 7, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_Obj_InoBone_e, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daObjIBone_c), /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Draw Prio */ fpcDwPi_Obj_InoBone_e, /* Actor SubMtd */ &l_daObjIBone_Method, /* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_CULL_e, /* Group */ fopAc_ACTOR_e, /* Cull Type */ fopAc_CULLBOX_CUSTOM_e, };