/** * @file d_a_npc_mk.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_npc_mk.h" static bool daNpc_Mk_Create(void* param_0) { return true; } static bool daNpc_Mk_Delete(void* param_0) { return true; } static bool daNpc_Mk_Execute(void* param_0) { return true; } static bool daNpc_Mk_Draw(void* param_0) { return true; } static bool daNpc_Mk_IsDelete(void* param_0) { return true; } static actor_method_class daNpc_Mk_MethodTable = { (process_method_func)daNpc_Mk_Create, (process_method_func)daNpc_Mk_Delete, (process_method_func)daNpc_Mk_Execute, (process_method_func)daNpc_Mk_IsDelete, (process_method_func)daNpc_Mk_Draw, }; actor_process_profile_definition g_profile_NPC_MK = { fpcLy_CURRENT_e, // mLayerID 7, // mListID fpcPi_CURRENT_e, // mListPrio PROC_NPC_MK, // mProcName &g_fpcLf_Method.base, // sub_method 0x00000001, // mSize 0, // mSizeOther 0, // mParameters &g_fopAc_Method.base, // sub_method 427, // mPriority &daNpc_Mk_MethodTable, // sub_method 0x020C4407, // mStatus fopAc_ACTOR_e, // mActorType fopAc_CULLBOX_0_e, // cullType };