/** * d_a_obj_lv4Gate.cpp * Arbiter's Grounds Generic Gate */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_lv4Gate.h" #include "d/d_com_inf_game.h" #include "d/d_procname.h" static daLv4Gate_HIO_c l_HIO; daLv4Gate_HIO_c::daLv4Gate_HIO_c() { mMoveSpeed = 2.0f; mShockStrength = 3; } void daLv4Gate_c::setBaseMtx() { mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z); mDoMtx_stack_c::ZXYrotM(shape_angle.x, shape_angle.y, shape_angle.z); mDoMtx_stack_c::transM(mMoveValue, 0.0f, 0.0f); mpModel->setBaseScale(scale); mpModel->setBaseTRMtx(mDoMtx_stack_c::get()); } int daLv4Gate_c::CreateHeap() { J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("L4Gate", 4); mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084); if (mpModel == NULL) { return 0; } return 1; } int daLv4Gate_c::create() { fopAcM_ct(this, daLv4Gate_c); int phase = dComIfG_resLoad(&mPhase, "L4Gate"); if (phase == cPhs_COMPLEATE_e) { if (MoveBGCreate("L4Gate", 7, dBgS_MoveBGProc_TypicalRotY, 0x2300, NULL) == cPhs_ERROR_e) { return cPhs_ERROR_e; } fopAcM_SetMtx(this, mpModel->getBaseTRMtx()); fopAcM_setCullSizeBox2(this, mpModel->getModelData()); mInitMove = fopAcM_isSwitch(this, fopAcM_GetParam(this) & 0xFF); mMoveType = fopAcM_GetParam(this) >> 8; f32 target; // type 0 is a right side gate, otherwise a left side gate if (mMoveType == 0) { target = -250.0f; } else { target = 250.0f; } mMoveTarget = target; mMoveValue = 0.0f; mGateOpened = false; if (mInitMove) { mMoveValue = mMoveTarget; mGateOpened = true; init_modeMoveEnd(); } else { init_modeWait(); } setBaseMtx(); } return phase; } int daLv4Gate_c::Execute(Mtx** i_mtxP) { moveGate(); *i_mtxP = &mpModel->getBaseTRMtx(); setBaseMtx(); return 1; } void daLv4Gate_c::moveGate() { typedef void (daLv4Gate_c::*modeFunc)(); static modeFunc mode_proc[] = {&daLv4Gate_c::modeWait, &daLv4Gate_c::modeMove, &daLv4Gate_c::modeMoveEnd}; (this->*mode_proc[mMode])(); } void daLv4Gate_c::init_modeWait() { mMode = MODE_WAIT_e; } void daLv4Gate_c::modeWait() { mInitMove = fopAcM_isSwitch(this, fopAcM_GetParam(this) & 0xFF); if (mInitMove) { init_modeMove(); } } void daLv4Gate_c::init_modeMove() { mMode = MODE_MOVE_e; } void daLv4Gate_c::modeMove() { mDoMtx_stack_c::ZXYrotS(shape_angle.x, shape_angle.y, shape_angle.z); cXyz sound_pos(mMoveTarget, 0.0f, 0.0f); mDoMtx_stack_c::multVec(&sound_pos, &sound_pos); sound_pos += current.pos; mDoAud_seStartLevel(Z2SE_OBJ_GORONGATE_MOVE, &sound_pos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); if (cLib_addCalc(&mMoveValue, mMoveTarget, 0.2f, l_HIO.mMoveSpeed, 0.5f) == 0.0f) { init_modeMoveEnd(); } } void daLv4Gate_c::init_modeMoveEnd() { if (!mGateOpened) { mDoMtx_stack_c::ZXYrotS(shape_angle.x, shape_angle.y, shape_angle.z); cXyz sound_pos(mMoveTarget, 0.0f, 0.0f); mDoMtx_stack_c::multVec(&sound_pos, &sound_pos); sound_pos += current.pos; mDoAud_seStart(Z2SE_OBJ_GORONGATE_STOP, &sound_pos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); dComIfGp_getVibration().StartShock(l_HIO.mShockStrength, 15, cXyz(0.0f, 1.0f, 0.0f)); } mMode = MODE_MOVE_END_e; } void daLv4Gate_c::modeMoveEnd() {} int daLv4Gate_c::Draw() { g_env_light.settingTevStruct(0x10, ¤t.pos, &tevStr); g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr); dComIfGd_setListBG(); mDoExt_modelUpdateDL(mpModel); dComIfGd_setList(); return 1; } int daLv4Gate_c::Delete() { dComIfG_resDelete(&mPhase, "L4Gate"); return 1; } static int daLv4Gate_Draw(daLv4Gate_c* i_this) { return i_this->MoveBGDraw(); } static int daLv4Gate_Execute(daLv4Gate_c* i_this) { return i_this->MoveBGExecute(); } static int daLv4Gate_Delete(daLv4Gate_c* i_this) { return i_this->MoveBGDelete(); } static int daLv4Gate_Create(fopAc_ac_c* i_this) { return static_cast(i_this)->create(); } static actor_method_class l_daLv4Gate_Method = { (process_method_func)daLv4Gate_Create, (process_method_func)daLv4Gate_Delete, (process_method_func)daLv4Gate_Execute, (process_method_func)NULL, (process_method_func)daLv4Gate_Draw, }; actor_process_profile_definition g_profile_Obj_Lv4Gate = { fpcLy_CURRENT_e, 3, fpcPi_CURRENT_e, PROC_Obj_Lv4Gate, &g_fpcLf_Method.base, sizeof(daLv4Gate_c), 0, 0, &g_fopAc_Method.base, 637, &l_daLv4Gate_Method, 0x40000, fopAc_ACTOR_e, fopAc_CULLBOX_CUSTOM_e, };