/** * @file d_a_npc_kdk.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_npc_kdk.h" actor_process_profile_definition g_profile_NPC_KDK = { fpcLy_CURRENT_e, // mLayerID 7, // mListID fpcPi_CURRENT_e, // mListPrio PROC_NPC_KDK, // mProcName &g_fpcLf_Method.base, // sub_method sizeof(daNpcKdk_c), // mSize 0, // mSizeOther 0, // mParameters &g_fopAc_Method.base, // sub_method 320, // mPriority NULL, // sub_method 0x00044107, // mStatus fopAc_NPC_e, // mActorType fopAc_CULLBOX_CUSTOM_e, // cullType };