/** * @file d_a_obj_bed.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_bed.h" #include "d/d_bg_w.h" #include "d/d_com_inf_game.h" #include "m_Do/m_Do_ext.h" #include "d/actor/d_a_npc.h" #include "d/d_procname.h" static char* l_resName = "KH_Bed"; daObj_Bed_Param_c::params const daObj_Bed_Param_c::m = {NULL, -3.0f, 1.0f, 600.0f}; daObj_Bed_c::~daObj_Bed_c() { if (mpCollider != NULL) { dComIfG_Bgsp().Release(mpCollider); } dComIfG_resDelete(&mPhase, getResName()); } cPhs__Step daObj_Bed_c::create() { fopAcM_ct(this, daObj_Bed_c); mType = getType(); cPhs__Step step = (cPhs__Step)dComIfG_resLoad(&mPhase, getResName()); if (step == cPhs_COMPLEATE_e) { if (isDelete()) { return cPhs_ERROR_e; } if (!fopAcM_entrySolidHeap(this, createHeapCallBack, 0x2520)) { return cPhs_ERROR_e; } if (mpCollider != NULL) { if (dComIfG_Bgsp().Regist(mpCollider, this) == true) { return cPhs_ERROR_e; } } fopAcM_SetMtx(this, mpModel->getBaseTRMtx()); fopAcM_setCullSizeBox(this, -200.0f, -100.0f, -200.0f, 200.0f, 200.0f, 200.0f); mAcch.Set(¤t.pos, &old.pos, this, 1, &mAcchCir, &speed, ¤t.angle, &shape_angle); mAcch.CrrPos(dComIfG_Bgsp()); mGndChk = mAcch.m_gnd; mGroundH = mAcch.GetGroundH(); if (mGroundH != -G_CM3D_F_INF) { setEnvTevColor(); setRoomNo(); } Execute(); } return step; } int daObj_Bed_c::CreateHeap() { J3DModelData* model_data = (J3DModelData*)dComIfG_getObjectRes(getResName(), 4); if (model_data == NULL) { return 0; } mpModel = mDoExt_J3DModel__create(model_data, 0x80000, 0x11000084); if (mpModel == NULL) { return 0; } mpCollider = new dBgW(); if (mpCollider == NULL) { return 0; } cBgD_t* dzb = (cBgD_t*)dComIfG_getObjectRes(getResName(), 7); if (mpCollider->Set(dzb, 1, &mMtx) == true) { return 0; } mpCollider->SetCrrFunc(dBgS_MoveBGProc_Typical); return 1; } int daObj_Bed_c::Delete() { this->~daObj_Bed_c(); return 1; } int daObj_Bed_c::Execute() { mAcch.CrrPos(dComIfG_Bgsp()); mGndChk = mAcch.m_gnd; mGroundH = mAcch.GetGroundH(); if (mGroundH != -G_CM3D_F_INF) { setEnvTevColor(); setRoomNo(); } setMtx(); if (mpCollider != NULL) { PSMTXCopy(mpModel->getBaseTRMtx(), mMtx); mpCollider->Move(); } eyePos = attention_info.position = current.pos; attention_info.flags = 0; return 1; } int daObj_Bed_c::Draw() { g_env_light.settingTevStruct(0, ¤t.pos, &tevStr); g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr); mDoExt_modelUpdateDL(mpModel); if (mGroundH != -G_CM3D_F_INF) { mShadow = dComIfGd_setShadow(mShadow, 1, mpModel, ¤t.pos, daObj_Bed_Param_c::m.field_0xc, 20.0f, current.pos.y, mGroundH, mGndChk, &tevStr, 0, 1.0f, &dDlst_shadowControl_c::mSimpleTexObj); } return 1; } int daObj_Bed_c::createHeapCallBack(fopAc_ac_c* i_this) { return static_cast(i_this)->CreateHeap(); } u8 daObj_Bed_c::getType() { return 0; } char* daObj_Bed_c::getResName() { return l_resName; } int daObj_Bed_c::isDelete() { switch (mType) { case 0: return daNpcT_chkEvtBit(0x108) == 0; default: return 0; } } void daObj_Bed_c::setEnvTevColor() { tevStr.YukaCol = dComIfG_Bgsp().GetPolyColor(mGndChk); tevStr.room_no = dComIfG_Bgsp().GetRoomId(mGndChk); } void daObj_Bed_c::setRoomNo() { fopAcM_SetRoomNo(this, dComIfG_Bgsp().GetRoomId(mGndChk)); } void daObj_Bed_c::setMtx() { mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z); mDoMtx_stack_c::ZXYrotM(shape_angle); mDoMtx_stack_c::scaleM(scale); mpModel->setBaseTRMtx(mDoMtx_stack_c::get()); } static cPhs__Step daObj_Bed_Create(void* i_this) { return static_cast(i_this)->create(); } static int daObj_Bed_Delete(void* i_this) { return static_cast(i_this)->Delete(); } static int daObj_Bed_Execute(void* i_this) { return static_cast(i_this)->Execute(); } static int daObj_Bed_Draw(void* i_this) { return static_cast(i_this)->Draw(); } static int daObj_Bed_IsDelete(void* param_0) { return 1; } static daObj_Bed_Param_c l_HIO; static actor_method_class daObj_Bed_MethodTable = { (process_method_func)daObj_Bed_Create, (process_method_func)daObj_Bed_Delete, (process_method_func)daObj_Bed_Execute, (process_method_func)daObj_Bed_IsDelete, (process_method_func)daObj_Bed_Draw, }; actor_process_profile_definition g_profile_OBJ_BED = { fpcLy_CURRENT_e, 7, fpcPi_CURRENT_e, PROC_OBJ_BED, &g_fpcLf_Method.base, sizeof(daObj_Bed_c), 0, 0, &g_fopAc_Method.base, 0x4F, &daObj_Bed_MethodTable, 0x44100, fopAc_ACTOR_e, fopAc_CULLBOX_CUSTOM_e, };