// // Generated By: dol2asm // Translation Unit: m_Do/m_Do_machine // #include "m_Do/m_Do_machine.h" #include "dol2asm.h" #include "dolphin/types.h" // // Types: // struct mDoRst { static u8 mResetData[4 + 4 /* padding */]; }; struct mDoMemCd_Ctrl_c { /* 80016730 */ void ThdInit(); }; struct mDoMch_render_c { static void* mRenderModeObj[1 + 1 /* padding */]; }; struct mDoMain { static u32 memMargin; static u8 sHungUpTime[4]; }; struct mDoDvdThd { /* 80015858 */ void create(s32); }; struct JKRHeap { /* 802CE438 */ void becomeCurrentHeap(); /* 802CE72C */ void getFreeSize(); /* 802CE784 */ void getTotalFreeSize(); /* 802CEB78 */ void setErrorFlag(bool); /* 802CEB88 */ void setErrorHandler(void (*)(void*, u32, int)); static u8 sSystemHeap[4]; static u8 sRootHeap[4]; }; struct cMl { /* 80263220 */ void init(JKRHeap*); }; struct OSThread {}; struct OSContext {}; struct JUTVideo { /* 802E4CAC */ void destroyManager(); }; struct JUTGamePad { struct EPadPort {}; /* 802E06DC */ JUTGamePad(JUTGamePad::EPadPort); /* 802E07B0 */ ~JUTGamePad(); }; struct JUTFont {}; struct JUTException { /* 802E2F18 */ void isEnablePad() const; /* 802E2F54 */ void readPad(u32*, u32*); /* 802E3980 */ void waitTime(s32); /* 802E3AEC */ void setPreUserCallback(void (*)(u16, OSContext*, u32, u32)); /* 802E3AFC */ void setPostUserCallback(void (*)(u16, OSContext*, u32, u32)); /* 802E3B0C */ void appendMapFile(char const*); static u8 sErrorManager[4]; static u8 sConsole[4]; }; struct JUTDbPrint { /* 802E0190 */ void start(JUTFont*, JKRHeap*); static u8 sDebugPrint[4 + 4 /* padding */]; }; struct JUTConsole { /* 802E7BB8 */ void print_f(char const*, ...); /* 802E7C38 */ void print(char const*); /* 802E80A8 */ void scroll(int); /* 802E8184 */ void getUsedLine() const; /* 802E81A8 */ void getLineOffset() const; }; struct JUTConsoleManager { /* 802E8450 */ void drawDirect(bool) const; /* 802E84C4 */ void setDirectConsole(JUTConsole*); static u8 sManager[4]; }; struct JUTAssertion { /* 802E4C34 */ void setVisible(bool); }; struct JKRThreadSwitch { /* 802D1A14 */ void createManager(JKRHeap*); }; struct JKRThread { /* 802D16B8 */ JKRThread(OSThread*, int); }; struct JKRDvdRipper { static u32 sSZSBufferSize; }; struct JKRDvdAramRipper { static u32 sSZSBufferSize; }; struct JKRAramStream { /* 802D4034 */ void setTransBuffer(u8*, u32, JKRHeap*); }; struct JKRAram { static u32 sSZSBufferSize[1 + 1 /* padding */]; }; struct JFWSystem { struct CSetUpParam { static u32 maxStdHeaps; static u32 sysHeapSize; static u32 fifoBufSize; static u32 aramAudioBufSize; static u32 aramGraphBufSize; static void* renderMode; }; /* 80271CD0 */ void firstInit(); /* 80271D18 */ void init(); static u8 systemHeap[4]; static u8 systemConsole[4]; }; // // Forward References: // extern "C" static void myGetHeapTypeByString__FP7JKRHeap(); extern "C" static void myMemoryErrorRoutine__FPvUli(); extern "C" static void myHeapCheckRecursive__FP7JKRHeap(); extern "C" void mDoMch_HeapCheckAll__Fv(); extern "C" static void developKeyCheck__FUlUl(); extern "C" static void mDoMch_IsProgressiveMode__Fv(); extern "C" static void exceptionReadPad__FPUlPUl(); extern "C" static void exceptionRestart__Fv(); extern "C" static void myExceptionCallback__FUsP9OSContextUlUl(); extern "C" static void fault_callback_scroll__FUsP9OSContextUlUl(); extern "C" static void my_PrintHeap__FPCcUl(); extern "C" static void my_SysPrintHeap__FPCcPvUl(); extern "C" void mDoMch_Create__Fv(); extern "C" extern char const* const m_Do_m_Do_machine__stringBase0; extern "C" void* mRenderModeObj__15mDoMch_render_c[1 + 1 /* padding */]; // // External References: // extern "C" void OSReportDisable(); extern "C" void OSReportEnable(); extern "C" void OSReport(); extern "C" void OSReport_Error(); extern "C" void OSReport_System(); extern "C" void mDoExt_createAssertHeap__FP7JKRHeap(); extern "C" void mDoExt_createDbPrintHeap__FUlP7JKRHeap(); extern "C" void mDoExt_getDbPrintHeap__Fv(); extern "C" void mDoExt_createGameHeap__FUlP7JKRHeap(); extern "C" void mDoExt_getGameHeap__Fv(); extern "C" void mDoExt_createZeldaHeap__FUlP7JKRHeap(); extern "C" void mDoExt_getZeldaHeap__Fv(); extern "C" void mDoExt_createCommandHeap__FUlP7JKRHeap(); extern "C" void mDoExt_getCommandHeap__Fv(); extern "C" void mDoExt_createArchiveHeap__FUlP7JKRHeap(); extern "C" void mDoExt_getArchiveHeap__Fv(); extern "C" void mDoExt_createJ2dHeap__FUlP7JKRHeap(); extern "C" void mDoExt_getJ2dHeap__Fv(); extern "C" void mDoRst_reset__FiUli(); extern "C" void create__9mDoDvdThdFl(); extern "C" void mDoDvdErr_ThdInit__Fv(); extern "C" void ThdInit__15mDoMemCd_Ctrl_cFv(); extern "C" void exception_addition__FP10JUTConsole(); extern "C" void init__3cMlFP7JKRHeap(); extern "C" void cAPICPad_recalibrate__Fv(); extern "C" void cM_initRnd__Fiii(); extern "C" void firstInit__9JFWSystemFv(); extern "C" void init__9JFWSystemFv(); extern "C" void becomeCurrentHeap__7JKRHeapFv(); extern "C" void getFreeSize__7JKRHeapFv(); extern "C" void getTotalFreeSize__7JKRHeapFv(); extern "C" void setErrorFlag__7JKRHeapFb(); extern "C" void setErrorHandler__7JKRHeapFPFPvUli_v(); extern "C" void* __nw__FUl(); extern "C" void __ct__9JKRThreadFP8OSThreadi(); extern "C" void createManager__15JKRThreadSwitchFP7JKRHeap(); extern "C" void setTransBuffer__13JKRAramStreamFPUcUlP7JKRHeap(); extern "C" void start__10JUTDbPrintFP7JUTFontP7JKRHeap(); extern "C" void __ct__10JUTGamePadFQ210JUTGamePad8EPadPort(); extern "C" void __dt__10JUTGamePadFv(); extern "C" void isEnablePad__12JUTExceptionCFv(); extern "C" void readPad__12JUTExceptionFPUlPUl(); extern "C" void waitTime__12JUTExceptionFl(); extern "C" void setPreUserCallback__12JUTExceptionFPFUsP9OSContextUlUl_v(); extern "C" void setPostUserCallback__12JUTExceptionFPFUsP9OSContextUlUl_v(); extern "C" void appendMapFile__12JUTExceptionFPCc(); extern "C" void setVisible__12JUTAssertionFb(); extern "C" void destroyManager__8JUTVideoFv(); extern "C" void print_f__10JUTConsoleFPCce(); extern "C" void print__10JUTConsoleFPCc(); extern "C" void scroll__10JUTConsoleFi(); extern "C" void getUsedLine__10JUTConsoleCFv(); extern "C" void getLineOffset__10JUTConsoleCFv(); extern "C" void drawDirect__17JUTConsoleManagerCFb(); extern "C" void setDirectConsole__17JUTConsoleManagerFP10JUTConsole(); extern "C" void PPCHalt(); extern "C" void OSGetConsoleType(); extern "C" void OSGetArenaHi(); extern "C" void OSGetArenaLo(); extern "C" void OSSetArenaHi(); extern "C" void OSEnableInterrupts(); extern "C" void OSResetSystem(); extern "C" void OSGetResetCode(); extern "C" void OSGetProgressiveMode(); extern "C" void OSSetProgressiveMode(); extern "C" void OSGetCurrentThread(); extern "C" void OSGetThreadPriority(); extern "C" void OSGetTime(); extern "C" void DVDChangeDir(); extern "C" void VIFlush(); extern "C" void VISetBlack(); extern "C" void VIGetRetraceCount(); extern "C" void VIGetDTVStatus(); extern "C" void GXSetDrawDoneCallback(); extern "C" void _savegpr_28(); extern "C" void _restgpr_28(); extern "C" extern u8 g_mDoMemCd_control[8192]; extern "C" extern u32 data_80450580; extern "C" u32 memMargin__7mDoMain; extern "C" u32 maxStdHeaps__Q29JFWSystem11CSetUpParam; extern "C" u32 sysHeapSize__Q29JFWSystem11CSetUpParam; extern "C" u32 fifoBufSize__Q29JFWSystem11CSetUpParam; extern "C" u32 aramAudioBufSize__Q29JFWSystem11CSetUpParam; extern "C" u32 aramGraphBufSize__Q29JFWSystem11CSetUpParam; extern "C" void* renderMode__Q29JFWSystem11CSetUpParam; extern "C" extern u8 data_804508B0[8]; extern "C" u32 sSZSBufferSize__7JKRAram[1 + 1 /* padding */]; extern "C" u32 sSZSBufferSize__12JKRDvdRipper; extern "C" u32 sSZSBufferSize__16JKRDvdAramRipper; extern "C" u8 sHungUpTime__7mDoMain[4]; extern "C" extern u8 data_80450B14[4]; extern "C" extern u8 gameHeap[4]; extern "C" extern u8 zeldaHeap[4]; extern "C" extern u8 commandHeap[4]; extern "C" extern u8 archiveHeap[4]; extern "C" u8 mResetData__6mDoRst[4 + 4 /* padding */]; extern "C" u8 systemHeap__9JFWSystem[4]; extern "C" u8 systemConsole__9JFWSystem[4]; extern "C" u8 sSystemHeap__7JKRHeap[4]; extern "C" u8 sRootHeap__7JKRHeap[4]; extern "C" u8 sDebugPrint__10JUTDbPrint[4 + 4 /* padding */]; extern "C" extern u8 struct_80451500[4]; extern "C" u8 sErrorManager__12JUTException[4]; extern "C" u8 sConsole__12JUTException[4]; extern "C" u8 sManager__17JUTConsoleManager[4]; // // Declarations: // /* ############################################################################################## */ /* 80373DE8-80373DE8 000448 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */ #pragma push #pragma force_active on SECTION_DEAD static char const* const stringBase_80373DE8 = "SystemHeap"; SECTION_DEAD static char const* const stringBase_80373DF3 = "ZeldaHeap"; SECTION_DEAD static char const* const stringBase_80373DFD = "GameHeap"; SECTION_DEAD static char const* const stringBase_80373E06 = "ArchiveHeap"; SECTION_DEAD static char const* const stringBase_80373E12 = "CommandHeap"; SECTION_DEAD static char const* const stringBase_80373E1E = "DbPrintHeap"; SECTION_DEAD static char const* const stringBase_80373E2A = "J2dHeap"; SECTION_DEAD static char const* const stringBase_80373E32 = "ASTH"; SECTION_DEAD static char const* const stringBase_80373E37 = "EXPH"; SECTION_DEAD static char const* const stringBase_80373E3C = "SLID"; SECTION_DEAD static char const* const stringBase_80373E41 = "STDH"; SECTION_DEAD static char const* const stringBase_80373E46 = "UNIT"; SECTION_DEAD static char const* const stringBase_80373E4B = "(Null)"; #pragma pop /* 80450BF0-80450BF4 0000F0 0004+00 1/1 0/0 0/0 .sbss None */ static u8 data_80450BF0[4]; /* 80450BF4-80450BF8 0000F4 0004+00 1/1 0/0 0/0 .sbss solidHeapErrors */ static u8 solidHeapErrors[4]; /* 80450BF8-80450BFC 0000F8 0004+00 1/1 0/0 0/0 .sbss gameHeapErrors */ static u8 gameHeapErrors[4]; /* 80450BFC-80450C00 0000FC 0004+00 1/1 0/0 0/0 .sbss zeldaHeapErrors */ static u8 zeldaHeapErrors[4]; /* 80450C00-80450C04 000100 0004+00 1/1 0/0 0/0 .sbss commandHeapErrors */ static u8 commandHeapErrors[4]; /* 80450C04-80450C08 000104 0004+00 1/1 0/0 0/0 .sbss archiveHeapErrors */ static u8 archiveHeapErrors[4]; /* 80450C08-80450C0C 000108 0004+00 1/1 0/0 0/0 .sbss unknownHeapErrors */ static u8 unknownHeapErrors[4]; /* 80450C0C-80450C10 00010C 0004+00 1/1 0/0 0/0 .sbss heapErrors */ static u8 heapErrors[4]; /* 80450C10-80450C18 -00001 0008+00 2/2 0/0 0/0 .sbss None */ /* 80450C10 0005+00 data_80450C10 tmpString$3651 */ /* 80450C15 0001+00 data_80450C15 None */ /* 80450C16 0001+00 data_80450C16 None */ /* 80450C17 0001+00 data_80450C17 None */ static u8 struct_80450C10[8]; /* 8000B1EC-8000B3EC 005B2C 0200+00 2/2 0/0 0/0 .text myGetHeapTypeByString__FP7JKRHeap */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm void myGetHeapTypeByString(JKRHeap* param_0) { nofralloc #include "asm/m_Do/m_Do_machine/myGetHeapTypeByString__FP7JKRHeap.s" } #pragma pop /* ############################################################################################## */ /* 80373DE8-80373DE8 000448 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */ #pragma push #pragma force_active on SECTION_DEAD static char const* const stringBase_80373E52 = "エラー: メモリを確保できません %d(0x%x)バイト、 %d バイトアライメント from " "%08x\n"; SECTION_DEAD static char const* const stringBase_80373EA3 = "FreeSize=%08x TotalFreeSize=%08x HeapType=%08x(%" "c%c%c%c) HeapSize=%08x %s\n"; #pragma pop /* 8000B3EC-8000B5C8 005D2C 01DC+00 1/1 0/0 0/0 .text myMemoryErrorRoutine__FPvUli */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm void myMemoryErrorRoutine(void* param_0, u32 param_1, int param_2) { nofralloc #include "asm/m_Do/m_Do_machine/myMemoryErrorRoutine__FPvUli.s" } #pragma pop /* ############################################################################################## */ /* 80373DE8-80373DE8 000448 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */ #pragma push #pragma force_active on SECTION_DEAD static char const* const stringBase_80373EEE = "error in %08x(%s)\n"; #pragma pop /* 8000B5C8-8000B668 005F08 00A0+00 1/1 0/0 0/0 .text myHeapCheckRecursive__FP7JKRHeap */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm void myHeapCheckRecursive(JKRHeap* param_0) { nofralloc #include "asm/m_Do/m_Do_machine/myHeapCheckRecursive__FP7JKRHeap.s" } #pragma pop /* 8000B668-8000B68C 005FA8 0024+00 0/0 2/2 0/0 .text mDoMch_HeapCheckAll__Fv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void mDoMch_HeapCheckAll() { nofralloc #include "asm/m_Do/m_Do_machine/mDoMch_HeapCheckAll__Fv.s" } #pragma pop /* 8000B68C-8000B73C 005FCC 00B0+00 1/1 0/0 0/0 .text developKeyCheck__FUlUl */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm void developKeyCheck(u32 param_0, u32 param_1) { nofralloc #include "asm/m_Do/m_Do_machine/developKeyCheck__FUlUl.s" } #pragma pop /* 8000B73C-8000B768 00607C 002C+00 1/1 0/0 0/0 .text mDoMch_IsProgressiveMode__Fv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm void mDoMch_IsProgressiveMode() { nofralloc #include "asm/m_Do/m_Do_machine/mDoMch_IsProgressiveMode__Fv.s" } #pragma pop /* 8000B768-8000B798 0060A8 0030+00 2/2 0/0 0/0 .text exceptionReadPad__FPUlPUl */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm void exceptionReadPad(u32* param_0, u32* param_1) { nofralloc #include "asm/m_Do/m_Do_machine/exceptionReadPad__FPUlPUl.s" } #pragma pop /* 8000B798-8000B7C8 0060D8 0030+00 1/1 0/0 0/0 .text exceptionRestart__Fv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm void exceptionRestart() { nofralloc #include "asm/m_Do/m_Do_machine/exceptionRestart__Fv.s" } #pragma pop /* ############################################################################################## */ /* 80373DE8-80373DE8 000448 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */ #pragma push #pragma force_active on SECTION_DEAD static char const* const stringBase_80373F01 = "振動停止&原点復帰\n"; SECTION_DEAD static char const* const stringBase_80373F15 = "例外マネージャがありません\n"; SECTION_DEAD static char const* const stringBase_80373F31 = "キー入力を受け付けています\n"; SECTION_DEAD static char const* const stringBase_80373F4D = "JUTAssertionを可視化しました\n"; SECTION_DEAD static char const* const stringBase_80373F6B = "3秒間停止\n"; SECTION_DEAD static char const* const stringBase_80373F76 = "/map/Final/Release"; #pragma pop /* 8000B7C8-8000B95C 006108 0194+00 1/1 0/0 0/0 .text myExceptionCallback__FUsP9OSContextUlUl */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm void myExceptionCallback(u16 param_0, OSContext* param_1, u32 param_2, u32 param_3) { nofralloc #include "asm/m_Do/m_Do_machine/myExceptionCallback__FUsP9OSContextUlUl.s" } #pragma pop /* ############################################################################################## */ /* 80373DE8-80373DE8 000448 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */ #pragma push #pragma force_active on SECTION_DEAD static char const* const stringBase_80373F89 = "(SRR0-3):%08X %08X %08X %08X\n"; SECTION_DEAD static char const* const stringBase_80373FA7 = "PUSH START BUTTON TO ADDITIONAL INFOMATION\n"; SECTION_DEAD static char const* const stringBase_80373FD3 = "--------------------------------------\n"; #pragma pop /* 80451B00-80451B04 000100 0004+00 1/1 0/0 0/0 .sdata2 @3940 */ SECTION_SDATA2 static f32 lit_3940 = 8.0f; /* 80451B04-80451B08 000104 0004+00 1/1 0/0 0/0 .sdata2 @3941 */ SECTION_SDATA2 static f32 lit_3941 = 6.0f; /* 8000B95C-8000BCF4 00629C 0398+00 1/1 0/0 0/0 .text fault_callback_scroll__FUsP9OSContextUlUl */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm void fault_callback_scroll(u16 param_0, OSContext* param_1, u32 param_2, u32 param_3) { nofralloc #include "asm/m_Do/m_Do_machine/fault_callback_scroll__FUsP9OSContextUlUl.s" } #pragma pop /* 8000BCF4-8000BCF8 006634 0004+00 1/1 0/0 0/0 .text my_PrintHeap__FPCcUl */ static void my_PrintHeap(char const* param_0, u32 param_1) { /* empty function */ } /* ############################################################################################## */ /* 80373DE8-80373DE8 000448 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */ #pragma push #pragma force_active on SECTION_DEAD static char const* const stringBase_80373FFB = "" "\x1B" "[32m%-24s = size=%d KB\n" "\x1B" "[m"; SECTION_DEAD static char const* const stringBase_80374017 = "" "\x1B" "[32m%-24s = %08x-%08x size=%d KB\n" "\x1B" "[m"; #pragma pop /* 8000BCF8-8000BD44 006638 004C+00 1/1 0/0 0/0 .text my_SysPrintHeap__FPCcPvUl */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm void my_SysPrintHeap(char const* param_0, void* param_1, u32 param_2) { nofralloc #include "asm/m_Do/m_Do_machine/my_SysPrintHeap__FPCcPvUl.s" } #pragma pop /* ############################################################################################## */ /* 80373DE8-80373DE8 000448 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */ #pragma push #pragma force_active on SECTION_DEAD static char const* const stringBase_8037403D = "アリーナ"; SECTION_DEAD static char const* const stringBase_80374046 = "システムヒープ"; SECTION_DEAD static char const* const stringBase_80374055 = "コマンドヒープ"; SECTION_DEAD static char const* const stringBase_80374064 = "アーカイブヒープ"; SECTION_DEAD static char const* const stringBase_80374075 = "J2D用ヒープ"; SECTION_DEAD static char const* const stringBase_80374084 = "ゲームヒープ"; SECTION_DEAD static char const* const stringBase_80374091 = "ゼルダヒープ"; SECTION_DEAD static char const* const stringBase_8037409E = "/map/Final/Release/frameworkF.map"; #pragma pop /* 803A2F60-803A2F9C 000080 003C+00 1/0 0/0 0/0 .data g_ntscZeldaIntDf */ SECTION_DATA static u8 g_ntscZeldaIntDf[60] = { 0x00, 0x00, 0x00, 0x00, 0x02, 0x60, 0x01, 0xC0, 0x01, 0xC0, 0x00, 0x1B, 0x00, 0x10, 0x02, 0x9A, 0x01, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x08, 0x08, 0x0A, 0x0C, 0x0A, 0x08, 0x08, 0x00, 0x00, 0x00, }; /* 803A2F9C-803A2FD8 0000BC 003C+00 1/1 1/1 0/0 .data g_ntscZeldaProg */ SECTION_DATA extern u8 g_ntscZeldaProg[60] = { 0x00, 0x00, 0x00, 0x02, 0x02, 0x60, 0x01, 0xC0, 0x01, 0xC0, 0x00, 0x1B, 0x00, 0x10, 0x02, 0x9A, 0x01, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x00, 0x00, 0x15, 0x16, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, }; /* 804505A0-804505A8 -00001 0004+04 1/1 3/3 0/0 .sdata mRenderModeObj__15mDoMch_render_c */ SECTION_SDATA void* mDoMch_render_c::mRenderModeObj[1 + 1 /* padding */] = { (void*)&g_ntscZeldaIntDf, /* padding */ NULL, }; /* 8000BD44-8000C0CC 006684 0388+00 0/0 2/1 0/0 .text mDoMch_Create__Fv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void mDoMch_Create() { nofralloc #include "asm/m_Do/m_Do_machine/mDoMch_Create__Fv.s" } #pragma pop /* 80373DE8-80373DE8 000448 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */