#include "JSystem/JSystem.h" // IWYU pragma: keep #include "JSystem/JMath/JMATrigonometric.h" #include #include "global.h" static f32 dummy() { return 0.0f; } namespace JMath { template struct TAngleConstant_; inline f64 getConst2() { return 9.765625E-4; } TSinCosTable<13, f32> sincosTable_ ATTRIBUTE_ALIGN(32); TAtanTable<1024, f32> atanTable_ ATTRIBUTE_ALIGN(32); TAsinAcosTable<1024, f32> asinAcosTable_ ATTRIBUTE_ALIGN(32); } // namespace JMath