#include "d/d_item/d_item/d_item.h" #include "d/d_com/d_com_inf_game/d_com_inf_game.h" #include "global.h" extern "C" { int checkItemGet__FUci(u8, int); int func_80368954(char*, char*, u32); int item_getcheck_func_FISHING_ROD_1(void); u16 dComIfGs_getMaxLifeGauge(void); u32 getBombNum__21dSv_player_item_max_cCFUc(u8); u32 isMagicFlag__21dSv_player_status_a_cCFUc(u8); u8 getBombNum__24dSv_player_item_record_cCFUc(u8); void addBombCount(u8, u8); void dComIfG_play_c_NS_getLayerNo(int); void dComIfG_play_c_NS_setItemBombNumCount(u8, s16); void dComIfGs_setSelectEquipClothes(u8); void dComIfGs_setSelectEquipShield(u8); void dComIfGs_setSelectEquipSword(u8); void dMeter2Info_setSword(u8, bool); void getItem__17dSv_player_item_cCFib(void); void isFirstBit__21dSv_player_get_item_cCFUc(void); void onDungeonItem__12dSv_memBit_cFi(int); void onSwitch__10dSv_info_cFii(int, int); void setBottleNum__24dSv_player_item_record_cFUcUc(u8, u8); void setCollect__20dSv_player_collect_cFiUc(int, u8); void setEmptyBombBagItemIn__17dSv_player_item_cFUcUcb(u8, bool); void setEmptyBottleItemIn__17dSv_player_item_cFUc(u8); } inline void dComIfGp_setItemLifeCount(float amount, u8 unk) { g_dComIfG_gameInfo.getPlay().setItemLifeCount(amount, unk); } inline void dComIfGp_setItemRupeeCount(long amount) { g_dComIfG_gameInfo.getPlay().setItemRupeeCount(amount); } inline int dComIfGs_isItemFirstBit(u8 i_no) { return g_dComIfG_gameInfo.getSaveFile().getPlayerGetItem().isFirstBit(i_no); } void execItemGet(u8 item_id) { getItemFunc(item_id); } int checkItemGet(u8 item_id, int param_2) { int checkItem = getCheckItemFunc(item_id); if (checkItem == -1) { checkItem = param_2; } return checkItem; } void item_func_HEART(void) { dComIfGp_setItemLifeCount(lbl_80452BD8, 0); } void item_func_GREEN_RUPEE(void) { dComIfGp_setItemRupeeCount(1); } void item_func_BLUE_RUPEE(void) { dComIfGp_setItemRupeeCount(5); } void item_func_YELLOW_RUPEE(void) { dComIfGp_setItemRupeeCount(10); } void item_func_RED_RUPEE(void) { dComIfGp_setItemRupeeCount(20); } void item_func_PURPLE_RUPEE(void) { dComIfGp_setItemRupeeCount(50); } void item_func_ORANGE_RUPEE(void) { dComIfGp_setItemRupeeCount(100); } void item_func_SILVER_RUPEE(void) { dComIfGp_setItemRupeeCount(200); } void item_func_S_MAGIC(void) { dComIfGp_setItemMagicCount(4); } void item_func_L_MAGIC(void) { dComIfGp_setItemMagicCount(8); } void item_func_BOMB_5(void) { addBombCount(NORMAL_BOMB, 5); } void item_func_BOMB_10(void) { addBombCount(NORMAL_BOMB, 10); } void item_func_BOMB_20(void) { addBombCount(NORMAL_BOMB, 20); } void item_func_BOMB_30(void) { addBombCount(NORMAL_BOMB, 30); } void item_func_ARROW_10(void) { dComIfGp_setItemArrowNumCount(10); } void item_func_ARROW_20(void) { dComIfGp_setItemArrowNumCount(20); } void item_func_ARROW_30(void) { dComIfGp_setItemArrowNumCount(30); } void item_func_ARROW_1(void) { dComIfGp_setItemArrowNumCount(1); } void item_func_PACHINKO_SHOT(void) { dComIfGp_setItemPachinkoNumCount(50); } void item_func_WATER_BOMB_5(void) { addBombCount(WATER_BOMB, 5); } void item_func_WATER_BOMB_10(void) { addBombCount(WATER_BOMB, 10); } void item_func_WATER_BOMB_20(void) { addBombCount(WATER_BOMB, 15); } void item_func_WATER_BOMB_30(void) { addBombCount(WATER_BOMB, 3); } void item_func_BOMB_INSECT_5(void) { addBombCount(POKE_BOMB, 5); } void item_func_BOMB_INSECT_10(void) { addBombCount(POKE_BOMB, 10); } void item_func_BOMB_INSECT_20(void) { addBombCount(POKE_BOMB, 3); } void item_func_BOMB_INSECT_30(void) { return; } void item_func_RECOVER_FAILY(void) { dComIfGp_setItemLifeCount(lbl_80452BDC, 0); } void item_func_TRIPLE_HEART(void) { return; } void item_func_SMALL_KEY(void) { dComIfGp_setItemKeyNumCount(1); } void item_func_KAKERA_HEART(void) { dComIfGp_setItemMaxLifeCount(1); } asm void item_func_UTUWA_HEART(void) { nofralloc #include "d/d_item/d_item/asm/func_800982B4.s" } void item_func_MAP(void) { dComIfGs_onDungeonItemMap(); } void item_func_COMPUS(void) { dComIfGs_onDungeonItemCompass(); } void item_func_DUNGEON_EXIT(void) { dComIfGs_onDungeonItemWarp(); dComIfGs_setItem(SLOT_18, DUNGEON_EXIT); } void item_func_BOSS_KEY(void) { dComIfGs_onDungeonItemBossKey(); } void item_func_DUNGEON_BACK(void) { dComIfGs_setItem(SLOT_18, DUNGEON_BACK); } void item_func_SWORD(void) { dComIfGs_setCollectSword(ORDON_SWORD_FLAG); dComIfGs_setSelectEquipSword(SWORD); } void item_func_MASTER_SWORD(void) { dComIfGs_setCollectSword(MASTER_SWORD_FLAG); dComIfGs_setSelectEquipSword(MASTER_SWORD); } void item_func_WOOD_SHIELD(void) { dComIfGs_setCollectShield(ORDON_SHIELD_FLAG); dComIfGs_setSelectEquipShield(WOOD_SHIELD); } void item_func_SHIELD(void) { return; } void item_func_HYLIA_SHIELD(void) { return; } void item_func_TKS_LETTER(void) { dComIfGs_setItem(SLOT_18, TKS_LETTER); } void item_func_WEAR_CASUAL(void) { dComIfGs_setSelectEquipClothes(WEARS_CASUAL); } void item_func_WEAR_KOKIRI(void) { dComIfGs_setCollectClothes(KOKIRI_CLOTHES_FLAG); dComIfGs_setSelectEquipClothes(WEAR_KOKIRI); } void item_func_ARMOR(void) { return; } void item_func_WEAR_ZORA(void) { return; } void item_func_MAGIC_LV1(void) { dComIfGp_setItemMagicCount(16); dComIfGp_setItemMaxMagicCount(16); } void item_func_DUNGEON_EXIT_2(void) { dComIfGs_setItem(SLOT_18, DUNGEON_EXIT); } void item_func_WALLET_LV1(void) { dComIfGs_setWalletSize(WALLET); } void item_func_WALLET_LV2(void) { dComIfGs_setWalletSize(BIG_WALLET); } void item_func_WALLET_LV3(void) { dComIfGs_setWalletSize(GIANT_WALLET); } void item_func_ZORAS_JEWEL(void) { int checkFishingRod; checkFishingRod = item_getcheck_func_FISHING_ROD_1(); if (checkFishingRod != 0) { dComIfGs_setRodTypeLevelUp(); } else { dComIfGs_setItem(SLOT_20, ZORAS_JEWEL); } } void item_func_HAWK_EYE(void) { dComIfGs_setItem(SLOT_5, HAWK_EYE); } #ifdef NONMATCHING void item_func_WOOD_STICK(void) { dComIfGs_setCollectSword(WOODEN_SWORD_FLAG); dComIfGs_setSelectEquipSword(WOOD_STICK); dComIfGs_onSwitch(28, lbl_80450D64); // wrong order } #else asm void item_func_WOOD_STICK(void) { nofralloc #include "d/d_item/d_item/asm/func_800986C4.s" } #endif void item_func_BOOMERANG(void) { dComIfGs_setItem(SLOT_0, BOOMERANG); } void item_func_SPINNER(void) { dComIfGs_setItem(SLOT_2, SPINNER); } void item_func_IRONBALL(void) { dComIfGs_setItem(SLOT_6, IRONBALL); } void item_func_BOW(void) { dComIfGs_setItem(SLOT_4, BOW); dComIfGs_setArrowNum(30); dComIfGs_setArrowMax(30); } void item_func_HOOKSHOT(void) { dComIfGs_setItem(SLOT_9, HOOKSHOT); } void item_func_HVY_BOOTS(void) { dComIfGs_setItem(SLOT_3, HVY_BOOTS); } void item_func_COPY_ROD(void) { dComIfGs_setItem(SLOT_8, COPY_ROD); } void item_func_W_HOOKSHOT(void) { dComIfGs_setItem(SLOT_9, NO_ITEM); dComIfGs_setItem(SLOT_10, W_HOOKSHOT); } void item_func_KANTERA(void) { dComIfGs_setMaxOil(21600); dComIfGs_setOil(21600); dComIfGs_setItem(SLOT_1, KANTERA); } void item_func_LIGHT_SWORD(void) { dComIfGs_setCollectSword(LIGHT_SWORD_FLAG); dMeter2Info_setSword(LIGHT_SWORD, 0); } void item_func_FISHING_ROD_1(void) { dComIfGs_setItem(SLOT_20, FISHING_ROD_1); } void item_func_PACHINKO(void) { u8 pachinko_max = dComIfGs_getPachinkoMax(); dComIfGp_setItemPachinkoNumCount(pachinko_max); dComIfGs_setItem(SLOT_23, PACHINKO); } void item_func_COPY_ROD_2(void) { dComIfGs_setItem(SLOT_8, COPY_ROD); } void item_func_BOMB_BAG_LV2(void) { return; } void item_func_BOMB_BAG_LV1(void) { dComIfGs_setEmptyBombBag(NORMAL_BOMB, 30); } void item_func_BOMB_IN_BAG(void) { dComIfGs_setEmptyBombBag(NORMAL_BOMB, 30); } void item_func_LIGHT_ARROW(void) { dComIfGs_setItem(SLOT_4, LIGHT_ARROW); } void item_func_ARROW_LV1(void) { dComIfGs_setArrowNum(60); dComIfGs_setArrowMax(60); } void item_func_ARROW_LV2(void) { dComIfGs_setArrowNum(60); dComIfGs_setArrowMax(60); } void item_func_ARROW_LV3(void) { dComIfGs_setArrowNum(100); dComIfGs_setArrowMax(100); } void item_func_LURE_ROD(void) { return; } void item_func_BOMB_ARROW(void) { return; } void item_func_HAWK_ARROW(void) { return; } void item_func_BEE_ROD(void) { return; } void item_func_JEWEL_ROD(void) { return; } void item_func_WORM_ROD(void) { return; } void item_func_JEWEL_BEE_ROD(void) { return; } void item_func_JEWEL_WORM_ROD(void) { return; } void item_func_EMPTY_BOTTLE(void) { dComIfGs_setEmptyBottle(); } void item_func_RED_BOTTLE(void) { dComIfGs_setEmptyBottleItemIn(RED_BOTTLE); } void item_func_GREEN_BOTTLE(void) { dComIfGs_setEmptyBottleItemIn(GREEN_BOTTLE); } void item_func_BLUE_BOTTLE(void) { dComIfGs_setEmptyBottleItemIn(BLUE_BOTTLE); } void item_func_MILK_BOTTLE(void) { dComIfGs_setEmptyBottleItemIn(MILK_BOTTLE); } void item_func_HALF_MILK_BOTTLE(void) { dComIfGs_setEmptyBottle(HALF_MILK_BOTTLE); } void item_func_OIL_BOTTLE(void) { dComIfGs_setEmptyBottleItemIn(OIL_BOTTLE); } void item_func_WATER_BOTTLE(void) { dComIfGs_setEmptyBottleItemIn(WATER_BOTTLE); } void item_func_OIL_BOTTLE2(void) { dComIfGs_setEmptyBottleItemIn(OIL_BOTTLE); } void item_func_RED_BOTTLE2(void) { dComIfGs_setEmptyBottleItemIn(RED_BOTTLE); } void item_func_UGLY_SOUP(void) { dComIfGs_setEmptyBottleItemIn(UGLY_SOUP); } void item_func_HOT_SPRING(void) { dComIfGs_setEmptyBottleItemIn(HOT_SPRING); } void item_func_FAIRY_BOTTLE(void) { dComIfGs_setEmptyBottleItemIn(FAIRY); } void item_func_HOT_SPRING2(void) { dComIfGs_setEmptyBottleItemIn(HOT_SPRING); } void item_func_OIL2(void) { return; } void item_func_OIL(void) { return; } void item_func_NORMAL_BOMB(void) { dComIfGs_setEmptyBombBag(NORMAL_BOMB, 60); } void item_func_WATER_BOMB(void) { dComIfGs_setEmptyBombBag(); dComIfGs_setEmptyBombBagItemIn(WATER_BOMB, true); } void item_func_POKE_BOMB(void) { dComIfGs_setEmptyBombBag(); dComIfGs_setEmptyBombBagItemIn(POKE_BOMB, true); } void item_func_FAIRY_DROP(void) { dComIfGs_setEmptyBottleItemIn(FAIRY_DROP); } void item_func_WORM(void) { return; } void item_func_DROP_BOTTLE(void) { dComIfGs_setEmptyBottle(FAIRY_DROP); } asm void item_func_BEE_CHILD(void) { nofralloc #include "d/d_item/d_item/asm/func_80098EE4.s" } void item_func_CHUCHU_RARE(void) { dComIfGs_setEmptyBottleItemIn(CHUCHU_RARE); } void item_func_CHUCHU_RED(void) { dComIfGs_setEmptyBottleItemIn(CHUCHU_RED); } void item_func_CHUCHU_BLUE(void) { dComIfGs_setEmptyBottleItemIn(CHUCHU_BLUE); } void item_func_CHUCHU_GREEN(void) { dComIfGs_setEmptyBottleItemIn(CHUCHU_GREEN); } void item_func_CHUCHU_YELLOW(void) { dComIfGs_setEmptyBottleItemIn(CHUCHU_YELLOW); } void item_func_CHUCHU_PURPLE(void) { dComIfGs_setEmptyBottleItemIn(CHUCHU_PURPLE); } void item_func_LV1_SOUP(void) { dComIfGs_setEmptyBottleItemIn(LV1_SOUP); } void item_func_LV2_SOUP(void) { dComIfGs_setEmptyBottleItemIn(LV2_SOUP); } void item_func_LV3_SOUP(void) { dComIfGs_setEmptyBottleItemIn(LV3_SOUP); } void item_func_LETTER(void) { dComIfGs_setItem(SLOT_21, LETTER); } void item_func_BILL(void) { dComIfGs_setItem(SLOT_21, BILL); } void item_func_WOOD_STATUE(void) { dComIfGs_onEventBit(lbl_803A7288.unk566); dComIfGs_setItem(SLOT_21, WOOD_STATUE); } void item_func_IRIAS_PENDANT(void) { dComIfGs_setItem(SLOT_21, IRIAS_PENDANT); } void item_func_HORSE_FLUTE(void) { dComIfGs_setItem(SLOT_21, HORSE_FLUTE); } void item_func_RAFRELS_MEMO(void) { dComIfGs_setItem(SLOT_19, RAFRELS_MEMO); } void item_func_ASHS_SCRIBBLING(void) { dComIfGs_setItem(SLOT_19, ASHS_SCRIBBLING); } void item_func_CHUCHU_YELLOW2(void) { dComIfGs_setEmptyBottleItemIn(CHUCHU_YELLOW); } void item_func_OIL_BOTTLE3(void) { dComIfGs_setEmptyBottle(OIL_BOTTLE); } void item_func_SHOP_BEE_CHILD(void) { item_func_BEE_CHILD(); } void item_func_CHUCHU_BLACK(void) { dComIfGs_setEmptyBottleItemIn(CHUCHU_BLACK); } void item_func_LIGHT_DROP(void) { return; } void item_func_DROP_CONTAINER(void) { dComIfGs_onLightDropFlag(FARON_VESSEL); } void item_func_DROP_CONTAINER02(void) { dComIfGs_onLightDropFlag(ELDIN_VESSEL); } void item_func_DROP_CONTAINER03(void) { dComIfGs_onLightDropFlag(LANAYRU_VESSEL); } void item_func_FILLED_CONTAINER(void) { return; } void item_func_MIRROR_PIECE_2(void) { return; } void item_func_MIRROR_PIECE_3(void) { return; } void item_func_MIRROR_PIECE_4(void) { return; } void item_func_SMELL_YELIA_POUCH(void) { return; } void item_func_SMELL_PUMPKIN(void) { return; } void item_func_SMELL_POH(void) { return; } void item_func_SMELL_FISH(void) { return; } void item_func_SMELL_CHILDREN(void) { return; } void item_func_SMELL_MEDICINE(void) { return; } void item_func_M_BEETLE(void) { return; } void item_func_F_BEETLE(void) { return; } void item_func_M_BUTTERFLY(void) { return; } void item_func_F_BUTTERFLY(void) { return; } void item_func_M_STAG_BEETLE(void) { return; } void item_func_F_STAG_BEETLE(void) { return; } void item_func_M_GRASSHOPPER(void) { return; } void item_func_F_GRASSHOPPER(void) { return; } void item_func_M_NANAFUSHI(void) { return; } void item_func_F_NANAFUSHI(void) { return; } void item_func_M_DANGOMUSHI(void) { return; } void item_func_F_DANGOMUSHI(void) { return; } void item_func_M_MANTIS(void) { return; } void item_func_F_MANTIS(void) { return; } void item_func_M_LADYBUG(void) { return; } void item_func_F_LADYBUG(void) { return; } void item_func_M_SNAIL(void) { return; } void item_func_F_SNAIL(void) { return; } void item_func_M_DRAGONFLY(void) { return; } void item_func_F_DRAGONFLY(void) { return; } void item_func_M_ANT(void) { return; } void item_func_F_ANT(void) { return; } void item_func_M_MAYFLY(void) { return; } void item_func_F_MAYFLY(void) { return; } void item_func_POU_SPIRIT(void) { return; } void item_func_ANCIENT_DOCUMENT(void) { dComIfGs_setItem(SLOT_22, ANCIENT_DOCUMENT); } void item_func_AIR_LETTER(void) { dComIfGs_setItem(SLOT_22, AIR_LETTER); } void item_func_ANCIENT_DOCUMENT2(void) { dComIfGs_setItem(SLOT_22, ANCIENT_DOCUMENT2); } void item_func_LV7_DUNGEON_EXIT(void) { dComIfGs_setItem(SLOT_18, LV7_DUNGEON_EXIT); } void item_func_LINKS_SAVINGS(void) { dComIfGp_setItemRupeeCount(50); } void item_func_SMALL_KEY2(void) { dComIfGp_setItemKeyNumCount(1); } void item_func_POU_FIRE1(void) { return; } void item_func_POU_FIRE2(void) { return; } void item_func_POU_FIRE3(void) { return; } void item_func_POU_FIRE4(void) { return; } void item_func_BOSSRIDER_KEY(void) { return; } void item_func_TOMATO_PUREE(void) { return; } void item_func_TASTE(void) { return; } void item_func_LV5_BOSS_KEY(void) { dComIfGs_onDungeonItemBossKey(); } void item_func_SURFBOARD(void) { return; } void item_func_KANTERA2(void) { return; } void item_func_L2_KEY_PIECES1(void) { return; } void item_func_L2_KEY_PIECES2(void) { return; } void item_func_L2_KEY_PIECES3(void) { return; } void item_func_KEY_OF_CARAVAN(void) { return; } void item_func_LV2_BOSS_KEY(void) { dComIfGs_onDungeonItemBossKey(); } void item_func_KEY_OF_FILONE(void) { dComIfGp_setItemKeyNumCount(1); } void item_func_noentry(void) { return; } int item_getcheck_func_noentry(void) { return -1; } int item_getcheck_func_HEART(void) { return -1; } int item_getcheck_func_GREEN_RUPEE(void) { return dComIfGs_isItemFirstBit(GREEN_RUPEE); } int item_getcheck_func_BLUE_RUPEE(void) { return dComIfGs_isItemFirstBit(BLUE_RUPEE); } int item_getcheck_func_YELLOW_RUPEE(void) { return dComIfGs_isItemFirstBit(YELLOW_RUPEE); } int item_getcheck_func_RED_RUPEE(void) { return dComIfGs_isItemFirstBit(RED_RUPEE); } int item_getcheck_func_PURPLE_RUPEE(void) { return dComIfGs_isItemFirstBit(PURPLE_RUPEE); } int item_getcheck_func_ORANGE_RUPEE(void) { return dComIfGs_isItemFirstBit(ORANGE_RUPEE); } int item_getcheck_func_SILVER_RUPEE(void) { return dComIfGs_isItemFirstBit(SILVER_RUPEE); } int item_getcheck_func_S_MAGIC(void) { return -1; } int item_getcheck_func_L_MAGIC(void) { return -1; } int item_getcheck_func_BOMB_5(void) { return dComIfGs_isItemFirstBit(BOMB_5); } int item_getcheck_func_BOMB_10(void) { return dComIfGs_isItemFirstBit(BOMB_10); } int item_getcheck_func_BOMB_20(void) { return dComIfGs_isItemFirstBit(BOMB_20); } int item_getcheck_func_BOMB_30(void) { return dComIfGs_isItemFirstBit(BOMB_30); } int item_getcheck_func_ARROW_10(void) { return dComIfGs_isItemFirstBit(ARROW_10); } int item_getcheck_func_ARROW_20(void) { return dComIfGs_isItemFirstBit(ARROW_20); } int item_getcheck_func_ARROW_30(void) { return dComIfGs_isItemFirstBit(ARROW_30); } int item_getcheck_func_ARROW_1(void) { return dComIfGs_isItemFirstBit(ARROW_1); } int item_getcheck_func_PACHINKO_SHOT(void) { return dComIfGs_isItemFirstBit(PACHINKO_SHOT); } int item_getcheck_func_WATER_BOMB_5(void) { return -1; } int item_getcheck_func_WATER_BOMB_10(void) { return -1; } int item_getcheck_func_WATER_BOMB_20(void) { return -1; } int item_getcheck_func_WATER_BOMB_30(void) { return -1; } int item_getcheck_func_BOMB_INSECT_5(void) { return -1; } int item_getcheck_func_BOMB_INSECT_10(void) { return dComIfGs_isItemFirstBit(BOMB_INSECT_10); } int item_getcheck_func_BOMB_INSECT_20(void) { return dComIfGs_isItemFirstBit(BOMB_INSECT_20); } int item_getcheck_func_BOMB_INSECT_30(void) { return dComIfGs_isItemFirstBit(BOMB_INSECT_30); } int item_getcheck_func_RECOVER_FAILY(void) { return -1; } int item_getcheck_func_TRIPLE_HEART(void) { return -1; } int item_getcheck_func_SMALL_KEY(void) { return -1; } int item_getcheck_func_KAKERA_HEART(void) { return -1; } int item_getcheck_func_UTUWA_HEART(void) { return -1; } bool item_getcheck_func_MAP(void) { return dComIfGs_isDungeonItemMap(); } int item_getcheck_func_COMPUS(void) { return -1; } bool item_getcheck_func_DUNGEON_EXIT(void) { return dComIfGs_getItem(SLOT_18, true) == DUNGEON_EXIT; } bool item_getcheck_func_BOSS_KEY(void) { return dComIfGs_isDungeonItemBossKey(); } bool item_getcheck_func_DUNGEON_BACK(void) { return dComIfGs_getItem(SLOT_18, true) == DUNGEON_BACK; } BOOL item_getcheck_func_SWORD(void) { return dComIfGs_isCollectSword(ORDON_SWORD_FLAG); } BOOL item_getcheck_func_MASTER_SWORD(void) { return dComIfGs_isCollectSword(MASTER_SWORD_FLAG); } int item_getcheck_func_WOOD_SHIELD(void) { return dComIfGs_isItemFirstBit(WOOD_SHIELD); } int item_getcheck_func_SHIELD(void) { return dComIfGs_isItemFirstBit(SHIELD); } int item_getcheck_func_HYLIA_SHIELD(void) { return dComIfGs_isItemFirstBit(HYLIA_SHIELD); } bool item_getcheck_func_TKS_LETTER(void) { return dComIfGs_getItem(SLOT_18, true) == TKS_LETTER; } int item_getcheck_func_WEAR_CASUAL(void) { return dComIfGs_isItemFirstBit(WEARS_CASUAL); } BOOL item_getcheck_func_WEAR_KOKIRI(void) { return dComIfGs_isCollectClothing(KOKIRI_CLOTHES_FLAG); } int item_getcheck_func_ARMOR(void) { return dComIfGs_isItemFirstBit(ARMOR); } int item_getcheck_func_WEAR_ZORA(void) { return dComIfGs_isItemFirstBit(WEAR_ZORA); } int item_getcheck_func_MAGIC_LV1(void) { return -1; } bool item_getcheck_func_DUNGEON_EXIT_2(void) { return dComIfGs_getItem(SLOT_18, true) == DUNGEON_EXIT; } int item_getcheck_func_WALLET_LV1(void) { return -1; } int item_getcheck_func_WALLET_LV2(void) { return -1; } int item_getcheck_func_WALLET_LV3(void) { return -1; } bool item_getcheck_func_ZORAS_JEWEL(void) { return dComIfGs_getItem(SLOT_20, true) == ZORAS_JEWEL; } int item_getcheck_func_HAWK_EYE(void) { return dComIfGs_isItemFirstBit(HAWK_EYE); } int item_getcheck_func_WOOD_STICK(void) { return dComIfGs_isItemFirstBit(WOOD_STICK); } bool item_getcheck_func_BOOMERANG(void) { return dComIfGs_getItem(SLOT_0, true) == BOOMERANG; } bool item_getcheck_func_SPINNER(void) { return dComIfGs_getItem(SLOT_2, true) == SPINNER; } bool item_getcheck_func_IRONBALL(void) { return dComIfGs_getItem(SLOT_6, true) == IRONBALL; } bool item_getcheck_func_BOW(void) { return dComIfGs_getItem(SLOT_4, false) == BOW; } bool item_getcheck_func_HOOKSHOT(void) { return dComIfGs_getItem(SLOT_9, true) == HOOKSHOT; } bool item_getcheck_func_HVY_BOOTS(void) { return dComIfGs_getItem(SLOT_3, true) == HVY_BOOTS; } bool item_getcheck_func_COPY_ROD(void) { return dComIfGs_getItem(SLOT_8, true) == COPY_ROD; } bool item_getcheck_func_W_HOOKSHOT(void) { return dComIfGs_getItem(SLOT_10, true) == W_HOOKSHOT; } bool item_getcheck_func_KANTERA(void) { return dComIfGs_getItem(SLOT_1, true) == KANTERA; } BOOL item_getcheck_func_LIGHT_SWORD(void) { return dComIfGs_isCollectSword(LIGHT_SWORD_FLAG); } asm int item_getcheck_func_FISHING_ROD_1(void) { nofralloc #include "d/d_item/d_item/asm/func_8009A0C8.s" } bool item_getcheck_func_PACHINKO(void) { return dComIfGs_getItem(SLOT_23, true) == PACHINKO; } int item_getcheck_func_COPY_ROD_2(void) { return -1; } int item_getcheck_func_BOMB_BAG_LV2(void) { return dComIfGs_isItemFirstBit(BOMB_BAG_LV2); } int item_getcheck_func_BOMB_BAG_LV1(void) { return dComIfGs_isItemFirstBit(BOMB_BAG_LV1); } int item_getcheck_func_BOMB_IN_BAG(void) { return dComIfGs_isItemFirstBit(BOMB_IN_BAG); } int item_getcheck_func_LIGHT_ARROW(void) { return dComIfGs_isItemFirstBit(LIGHT_ARROW); } int item_getcheck_func_ARROW_LV1(void) { return (dComIfGs_getItem(SLOT_4, false) == BOW && dComIfGs_getArrowMax() >= 30) ? 1 : 0; } int item_getcheck_func_ARROW_LV2(void) { return (dComIfGs_getItem(SLOT_4, false) == BOW && dComIfGs_getArrowMax() >= 60) ? 1 : 0; } int item_getcheck_func_ARROW_LV3(void) { return (dComIfGs_getItem(SLOT_4, false) == BOW && dComIfGs_getArrowMax() >= 100) ? 1 : 0; } int item_getcheck_func_LURE_ROD(void) { return -1; } int item_getcheck_func_BOMB_ARROW(void) { return -1; } int item_getcheck_func_HAWK_ARROW(void) { return -1; } BOOL item_getcheck_func_BEE_ROD(void) { return item_getcheck_func_FISHING_ROD_1(); } BOOL item_getcheck_func_JEWEL_ROD(void) { return item_getcheck_func_FISHING_ROD_1(); } BOOL item_getcheck_func_WORM_ROD(void) { return item_getcheck_func_FISHING_ROD_1(); } BOOL item_getcheck_func_JEWEL_BEE_ROD(void) { return item_getcheck_func_FISHING_ROD_1(); } BOOL item_getcheck_func_JEWEL_WORM_ROD(void) { return item_getcheck_func_FISHING_ROD_1(); } int item_getcheck_func_EMPTY_BOTTLE(void) { return dComIfGs_checkBottle(EMPTY_BOTTLE); } int item_getcheck_func_RED_BOTTLE(void) { return dComIfGs_checkBottle(RED_BOTTLE); } int item_getcheck_func_GREEN_BOTTLE(void) { return dComIfGs_checkBottle(GREEN_BOTTLE); } int item_getcheck_func_BLUE_BOTTLE(void) { return dComIfGs_checkBottle(BLUE_BOTTLE); } int item_getcheck_func_MILK_BOTTLE(void) { return dComIfGs_checkBottle(MILK_BOTTLE); } int item_getcheck_func_HALF_MILK_BOTTLE(void) { return dComIfGs_checkBottle(HALF_MILK_BOTTLE); } int item_getcheck_func_OIL_BOTTLE(void) { return dComIfGs_checkBottle(OIL_BOTTLE); } int item_getcheck_func_WATER_BOTTLE(void) { return dComIfGs_checkBottle(WATER_BOTTLE); } int item_getcheck_func_OIL_BOTTLE2(void) { return dComIfGs_checkBottle(OIL_BOTTLE_2); } int item_getcheck_func_RED_BOTTLE2(void) { return dComIfGs_checkBottle(RED_BOTTLE_2); } int item_getcheck_func_UGLY_SOUP(void) { return dComIfGs_checkBottle(UGLY_SOUP); } int item_getcheck_func_HOT_SPRING(void) { return dComIfGs_checkBottle(HOT_SPRING); } int item_getcheck_func_FAIRY_BOTTLE(void) { return dComIfGs_checkBottle(FAIRY); } int item_getcheck_func_HOT_SPRING2(void) { return dComIfGs_checkBottle(HOT_SPRING); } int item_getcheck_func_OIL2(void) { return dComIfGs_checkBottle(OIL2); } int item_getcheck_func_OIL(void) { return dComIfGs_checkBottle(OIL); } int item_getcheck_func_NORMAL_BOMB(void) { return dComIfGs_isItemFirstBit(NORMAL_BOMB); } int item_getcheck_func_WATER_BOMB(void) { return dComIfGs_isItemFirstBit(WATER_BOMB); } int item_getcheck_func_POKE_BOMB(void) { return dComIfGs_isItemFirstBit(POKE_BOMB); } int item_getcheck_func_FAIRY_DROP(void) { return dComIfGs_checkBottle(FAIRY_DROP); } int item_getcheck_func_WORM(void) { return dComIfGs_checkBottle(WORM); } int item_getcheck_func_DROP_BOTTLE(void) { return dComIfGs_isItemFirstBit(DROP_BOTTLE); } int item_getcheck_func_BEE_CHILD(void) { return -1; } int item_getcheck_func_CHUCHU_RARE(void) { return dComIfGs_checkBottle(CHUCHU_RARE); } int item_getcheck_func_CHUCHU_RED(void) { return dComIfGs_checkBottle(CHUCHU_RED); } int item_getcheck_func_CHUCHU_BLUE(void) { return dComIfGs_checkBottle(CHUCHU_BLUE); } int item_getcheck_func_CHUCHU_GREEN(void) { return dComIfGs_checkBottle(CHUCHU_GREEN); } int item_getcheck_func_CHUCHU_YELLOW(void) { return dComIfGs_checkBottle(CHUCHU_YELLOW); } int item_getcheck_func_CHUCHU_PURPLE(void) { return dComIfGs_checkBottle(CHUCHU_PURPLE); } int item_getcheck_func_LV1_SOUP(void) { return dComIfGs_isItemFirstBit(LV1_SOUP); } int item_getcheck_func_LV2_SOUP(void) { return dComIfGs_isItemFirstBit(LV2_SOUP); } int item_getcheck_func_LV3_SOUP(void) { return dComIfGs_isItemFirstBit(LV3_SOUP); } bool item_getcheck_func_LETTER(void) { return dComIfGs_getItem(SLOT_21, true) == LETTER; } bool item_getcheck_func_BILL(void) { return dComIfGs_getItem(SLOT_21, true) == BILL; } bool item_getcheck_func_WOOD_STATUE(void) { return dComIfGs_getItem(SLOT_21, true) == WOOD_STATUE; } bool item_getcheck_func_IRIAS_PENDANT(void) { return dComIfGs_getItem(SLOT_21, true) == IRIAS_PENDANT; } bool item_getcheck_func_HORSE_FLUTE(void) { return dComIfGs_getItem(SLOT_22, true) == HORSE_FLUTE; } bool item_getcheck_func_RAFRELS_MEMO(void) { return dComIfGs_getItem(SLOT_19, true) == RAFRELS_MEMO; } bool item_getcheck_func_ASHS_SCRIBBLING(void) { return dComIfGs_getItem(SLOT_19, true) == ASHS_SCRIBBLING; } int item_getcheck_func_CHUCHU_YELLOW2(void) { return dComIfGs_checkBottle(CHUCHU_YELLOW2); } int item_getcheck_func_OIL_BOTTLE3(void) { return -1; } int item_getcheck_func_SHOP_BEE_CHILD(void) { return -1; } int item_getcheck_func_CHUCHU_BLACK(void) { return dComIfGs_checkBottle(CHUCHU_BLACK); } int item_getcheck_func_LIGHT_DROP(void) { return dComIfGs_isItemFirstBit(LIGHT_DROP); } BOOL item_getcheck_func_DROP_CONTAINER(void) { return dComIfGs_isLightDropGetFlag(FARON_VESSEL); } BOOL item_getcheck_func_DROP_CONTAINER02(void) { return dComIfGs_isLightDropGetFlag(ELDIN_VESSEL); } BOOL item_getcheck_func_DROP_CONTAINER03(void) { return dComIfGs_isLightDropGetFlag(LANAYRU_VESSEL); } int item_getcheck_func_FILLED_CONTAINER(void) { return -1; } int item_getcheck_func_MIRROR_PIECE_2(void) { return -1; } int item_getcheck_func_MIRROR_PIECE_3(void) { return -1; } int item_getcheck_func_MIRROR_PIECE_4(void) { return -1; } bool item_getcheck_func_SMELL_YELIA_POUCH(void) { return dComIfGs_getCollectSmell() == SMELL_YELIA_POUCH; } int item_getcheck_func_SMELL_PUMPKIN(void) { return -1; } bool item_getcheck_func_SMELL_POH(void) { return dComIfGs_getCollectSmell() == SMELL_POH; } bool item_getcheck_func_SMELL_FISH(void) { return dComIfGs_getCollectSmell() == SMELL_FISH; } bool item_getcheck_func_SMELL_CHILDREN(void) { return dComIfGs_getCollectSmell() == SMELL_CHILDREN; } bool item_getcheck_func_SMELL_MEDICINE(void) { return dComIfGs_getCollectSmell() == SMELL_MEDICINE; } int item_getcheck_func_M_BEETLE(void) { return dComIfGs_isItemFirstBit(M_BEETLE); } int item_getcheck_func_F_BEETLE(void) { return dComIfGs_isItemFirstBit(F_BEETLE); } int item_getcheck_func_M_BUTTERFLY(void) { return dComIfGs_isItemFirstBit(M_BUTTERFLY); } int item_getcheck_func_F_BUTTERFLY(void) { return dComIfGs_isItemFirstBit(F_BUTTERFLY); } int item_getcheck_func_M_STAG_BEETLE(void) { return dComIfGs_isItemFirstBit(M_STAG_BEETLE); } int item_getcheck_func_F_STAG_BEETLE(void) { return dComIfGs_isItemFirstBit(F_STAG_BEETLE); } int item_getcheck_func_M_GRASSHOPPER(void) { return dComIfGs_isItemFirstBit(M_GRASSHOPPER); } int item_getcheck_func_F_GRASSHOPPER(void) { return dComIfGs_isItemFirstBit(F_GRASSHOPPER); } int item_getcheck_func_M_NANAFUSHI(void) { return dComIfGs_isItemFirstBit(M_NANAFUSHI); } int item_getcheck_func_F_NANAFUSHI(void) { return dComIfGs_isItemFirstBit(F_NANAFUSHI); } int item_getcheck_func_M_DANGOMUSHI(void) { return dComIfGs_isItemFirstBit(M_DANGOMUSHI); } int item_getcheck_func_F_DANGOMUSHI(void) { return dComIfGs_isItemFirstBit(F_DANGOMUSHI); } int item_getcheck_func_M_MANTIS(void) { return dComIfGs_isItemFirstBit(M_MANTIS); } int item_getcheck_func_F_MANTIS(void) { return dComIfGs_isItemFirstBit(F_MANTIS); } int item_getcheck_func_M_LADYBUG(void) { return dComIfGs_isItemFirstBit(M_LADYBUG); } int item_getcheck_func_F_LADYBUG(void) { return dComIfGs_isItemFirstBit(F_LADYBUG); } int item_getcheck_func_M_SNAIL(void) { return dComIfGs_isItemFirstBit(M_SNAIL); } int item_getcheck_func_F_SNAIL(void) { return dComIfGs_isItemFirstBit(F_SNAIL); } int item_getcheck_func_M_DRAGONFLY(void) { return dComIfGs_isItemFirstBit(M_DRAGONFLY); } int item_getcheck_func_F_DRAGONFLY(void) { return dComIfGs_isItemFirstBit(F_DRAGONFLY); } int item_getcheck_func_M_ANT(void) { return dComIfGs_isItemFirstBit(M_ANT); } int item_getcheck_func_F_ANT(void) { return dComIfGs_isItemFirstBit(F_ANT); } int item_getcheck_func_M_MAYFLY(void) { return dComIfGs_isItemFirstBit(M_MAYFLY); } int item_getcheck_func_F_MAYFLY(void) { return dComIfGs_isItemFirstBit(F_MAYFLY); } int item_getcheck_func_POU_SPIRIT(void) { return dComIfGs_getPohSpiritNum(); } bool item_getcheck_func_ANCIENT_DOCUMENT(void) { return dComIfGs_getItem(SLOT_22, true) == ANCIENT_DOCUMENT; } bool item_getcheck_func_AIR_LETTER(void) { return dComIfGs_getItem(SLOT_22, true) == AIR_LETTER; } bool item_getcheck_func_ANCIENT_DOCUMENT2(void) { return dComIfGs_getItem(SLOT_22, true) == ANCIENT_DOCUMENT2; } bool item_getcheck_func_LV7_DUNGEON_EXIT(void) { return dComIfGs_getItem(SLOT_18, true) == LV7_DUNGEON_EXIT; } int item_getcheck_func_LINKS_SAVINGS(void) { return -1; } int item_getcheck_func_SMALL_KEY2(void) { return -1; } int item_getcheck_func_POU_FIRE1(void) { return -1; } int item_getcheck_func_POU_FIRE2(void) { return -1; } int item_getcheck_func_POU_FIRE3(void) { return -1; } int item_getcheck_func_POU_FIRE4(void) { return -1; } int item_getcheck_func_BOSSRIDER_KEY(void) { return -1; } int item_getcheck_func_TOMATO_PUREE(void) { return dComIfGs_isItemFirstBit(TOMATO_PUREE); } int item_getcheck_func_TASTE(void) { return dComIfGs_isItemFirstBit(TASTE); } bool item_getcheck_func_LV5_BOSS_KEY(void) { return dComIfGs_isDungeonItemBossKey(); } int item_getcheck_func_SURFBOARD(void) { return -1; } int item_getcheck_func_KANTERA2(void) { return -1; } int item_getcheck_func_L2_KEY_PIECES1(void) { return dComIfGs_isItemFirstBit(L2_KEY_PIECES1); } int item_getcheck_func_L2_KEY_PIECES2(void) { return dComIfGs_isItemFirstBit(L2_KEY_PIECES2); } int item_getcheck_func_L2_KEY_PIECES3(void) { return dComIfGs_isItemFirstBit(L2_KEY_PIECES3); } int item_getcheck_func_KEY_OF_CARAVAN(void) { return dComIfGs_isItemFirstBit(KEY_OF_CARAVAN); } bool item_getcheck_func_LV2_BOSS_KEY(void) { return dComIfGs_isDungeonItemBossKey(); } int item_getcheck_func_KEY_OF_FILONE(void) { return dComIfGs_getKeyNum(); } #ifdef NONMATCHING int isBomb(u32 param1) { u32 uvar1; u32 uvar2; int ret; ret = 0; if ((u8)(param1 - 10) > 3) { uvar1 = __cntlzw(0x70 - (u8)param1); uvar2 = __cntlzw(0x71 - (u8)param1); if ((uvar1 | uvar2) == 0 && param1 == 0x72) { ret = 1; } } return ret; } #else asm bool isBomb(u8 param1) { nofralloc #include "d/d_item/d_item/asm/func_8009B688.s" } #endif bool isArrow(u8 item_no) { bool is_arrow = false; if (item_no == ARROW_1 || item_no == ARROW_10 || item_no == ARROW_20 || item_no == ARROW_30) { is_arrow = true; } return is_arrow; } asm bool isBottleItem(u8 param1) { nofralloc #include "d/d_item/d_item/asm/func_8009B708.s" } bool isHeart(u8 item_no) { bool is_heart = false; if (item_no == HEART || item_no == TRIPLE_HEART) { is_heart = true; } return is_heart; } // close #ifdef NONMATCHING bool isInsect(u8 param1) { bool is_insect; is_insect = false; if (param1 < noentry53 && param1 < M_BEETLE) { is_insect = true; } return is_insect; } #else asm bool isInsect(u8 param1) { nofralloc #include "d/d_item/d_item/asm/func_8009B79C.s" } #endif #ifdef NONMATCHING int check_itemno(int param1) { if (dComIfGs_isGetMagicUseFlag() == 0 && (param1 == 8 || param1 == 9)) { param1 = 1; return param1; } else if (param1 == 0x11) { if (dComIfGs_isItemFirstBit(67) == false) { param1 = 1; return param1; } } else if (isArrow(param1)) { if (dComIfGs_isItemFirstBit(67) == false) { param1 = 1; return param1; } } else if (test_getLayerNo(0) != 0xd) { if (test_getLayerNo(0) == 0xe) { } } return param1; } #else asm u32 check_itemno(int param1) { nofralloc #include "d/d_item/d_item/asm/func_8009B7C4.s" } #endif asm void addBombCount(u8 param1, u8 param2) { nofralloc #include "d/d_item/d_item/asm/func_8009B940.s" }