#ifndef D_A_B_BQ_H #define D_A_B_BQ_H #include "f_op/f_op_actor_mng.h" #include "Z2AudioLib/Z2Creature.h" #include "d/d_cc_d.h" #include "d/d_cc_uty.h" /** * @ingroup actors-enemies * @class b_bq_class * @brief Diababa * * @details Forest Temple dungeon boss. * */ class b_bq_class : public fopEn_enemy_c { public: /* 805B9B3C */ b_bq_class(); /* 0x05AC */ request_of_phase_process_class mPhase; /* 0x05B4 */ mDoExt_McaMorfSO* mpMorf; /* 0x05B8 */ mDoExt_brkAnm* mpDeadBrk; /* 0x05BC */ mDoExt_btkAnm* mpTodomeBtk; /* 0x05C0 */ s8 mPlayTodomeBtk; /* 0x05C4 */ J3DModel* mpEyeballModel; /* 0x05C8 */ s8 field_0x5c8; /* 0x05CC */ cXyz field_0x5cc; /* 0x05D8 */ f32 field_0x5d8; /* 0x05DC */ s16 field_0x5dc; /* 0x05E0 */ Z2CreatureEnemy mSound; /* 0x0684 */ Z2SoundObjSimple field_0x684; /* 0x06A4 */ Z2SoundObjSimple field_0x6a4; /* 0x06C4 */ int mAnmID; /* 0x06C8 */ s16 field_0x6c8; /* 0x06CA */ s16 mAction; /* 0x06CC */ s16 mMode; /* 0x06CE */ s16 mAngleToPlayer; /* 0x06D0 */ f32 mDistToPlayer; /* 0x06D4 */ s16 mTimers[5]; /* 0x06DE */ s16 field_0x6de; /* 0x06E0 */ fpc_ProcID mTentacleIDs[2]; /* 0x06E8 */ fpc_ProcID mMonkeyBombID; /* 0x06EC */ s8 field_0x6ec; /* 0x06ED */ s8 mColpatType; /* 0x06F0 */ f32 mColpatBlend; /* 0x06F4 */ s16 mHeadRot; /* 0x06F6 */ s16 field_0x6f6; /* 0x06F8 */ s8 mDisableDraw; /* 0x06F9 */ s8 field_0x6f9; /* 0x06FA */ s8 field_0x6fa; /* 0x06FB */ s8 field_0x6fb; /* 0x06FC */ s8 field_0x6fc; /* 0x06FD */ s8 field_0x6fd; /* 0x06FE */ s16 field_0x6fe; /* 0x0700 */ dCcD_Stts mCcStts; /* 0x073C */ dCcD_Sph mCcSph; /* 0x0874 */ dCcD_Stts mCcCoStts; /* 0x08B0 */ dCcD_Sph mCcCoreSph; /* 0x09E8 */ dCcD_Sph mCcCoreCoSph; /* 0x0B20 */ dCcD_Sph mCcMizuSph[4]; /* 0x1000 */ dCcD_Sph mCcBodyCoSph; /* 0x1138 */ cXyz field_0x1138; /* 0x1144 */ cXyz field_0x1144; /* 0x1150 */ s8 mDamageBackCount; /* 0x1151 */ u8 field_0x1151; /* 0x1154 */ dCcU_AtInfo mAtInfo; /* 0x1178 */ f32 field_0x1178; /* 0x117C */ u8 field_0x117C[0x1180 - 0x117C]; /* 0x1180 */ u32 field_0x1180; /* 0x1184 */ u32 field_0x1184; /* 0x1188 */ u32 field_0x1188; /* 0x118C */ u32 field_0x118c; /* 0x1190 */ u32 field_0x1190; /* 0x1194 */ u32 field_0x1194[5]; /* 0x11A8 */ u32 field_0x11a8[12]; /* 0x11D8 */ f32 field_0x11d8; /* 0x11DC */ u8 field_0x11DC[0x11FC - 0x11DC]; /* 0x11FC */ s8 field_0x11fc; /* 0x1200 */ u32 mMizutamaEmtrIDs[4]; /* 0x1210 */ u32 mSmokeEmtrIDs[2]; /* 0x1218 */ u8 field_0x1218[0x1220 - 0x1218]; /* 0x1220 */ u32 field_0x1220; /* 0x1224 */ u32 field_0x1224; /* 0x1228 */ u32 field_0x1228[4]; /* 0x1238 */ s16 mDemoMode; /* 0x123A */ s16 mDemoModeTimer; /* 0x123C */ u8 field_0x123c; /* 0x1240 */ cXyz mDemoCamEye; /* 0x124C */ cXyz mDemoCamCenter; /* 0x1258 */ cXyz mDemoCamEyeTarget; /* 0x1264 */ cXyz field_0x1264; /* 0x1270 */ cXyz mDemoCamCenterTarget; /* 0x127C */ cXyz field_0x127c; /* 0x1288 */ cXyz field_0x1288; /* 0x1294 */ u8 field_0x1294[0x1298 - 0x1294]; /* 0x1298 */ f32 field_0x1298; /* 0x129C */ f32 field_0x129c; /* 0x12A0 */ f32 field_0x12a0; /* 0x12A4 */ f32 mDemoCamFovy; /* 0x12A8 */ f32 field_0x12a8; /* 0x12AC */ s16 mBlureRate; /* 0x12AE */ s16 mBlureRateTarget; /* 0x12B0 */ cXyz mMizuAtStartPos; /* 0x12BC */ cXyz field_0x12bc; /* 0x12C8 */ cXyz field_0x12c8[16]; /* 0x1388 */ int field_0x1388; /* 0x138C */ s16 field_0x138c; /* 0x138E */ s16 field_0x138e; /* 0x1390 */ s16 field_0x1390; /* 0x1392 */ u8 field_0x1392; /* 0x1393 */ s8 field_0x1393; /* 0x1394 */ s8 field_0x1394; /* 0x1395 */ s8 mSetBossExplode; /* 0x1396 */ s8 field_0x1396; /* 0x1397 */ s8 mSetDeadColor; /* 0x1398 */ f32 mDeadColor; /* 0x139C */ u8 mInitHIO; }; STATIC_ASSERT(sizeof(b_bq_class) == 0x13A0); #endif /* D_A_B_BQ_H */