#ifndef D_A_NPC_CLERKA_H #define D_A_NPC_CLERKA_H #include "d/actor/d_a_npc.h" /** * @ingroup actors-npcs * @class daNpc_clerkA_c * @brief Chudley * * @details * */ class daNpc_clerkA_c : public fopAc_ac_c { public: /* 8099252C */ ~daNpc_clerkA_c(); /* 8099266C */ void create(); /* 80992914 */ void CreateHeap(); /* 80992D50 */ void Delete(); /* 80992D84 */ void Execute(); /* 80992E5C */ void Draw(); /* 80992EF0 */ void createHeapCallBack(fopAc_ac_c*); /* 80992F10 */ void ctrlJointCallBack(J3DJoint*, int); /* 80992F68 */ void getType(); /* 80992F88 */ void isDelete(); /* 80992FB8 */ void reset(); /* 809930EC */ void afterJntAnm(int); /* 80993170 */ void setParam(); /* 809932A4 */ void setAfterTalkMotion(); /* 80993330 */ void srchActors(); /* 8099338C */ void evtTalk(); /* 80993568 */ void evtCutProc(); /* 80993630 */ void action(); /* 8099371C */ void beforeMove(); /* 80993794 */ void setAttnPos(); /* 80993A40 */ void setCollision(); /* 80993B74 */ bool drawDbgInfo(); /* 80993B7C */ void drawOtherMdl(); /* 80993BDC */ void selectAction(); /* 80993C58 */ void chkAction(int (daNpc_clerkA_c::*)(void*)); /* 80993C84 */ void setAction(int (daNpc_clerkA_c::*)(void*)); /* 80993D2C */ void wait(void*); /* 80993F84 */ void tend(void*); /* 809941B8 */ void talk(void*); /* 809943B0 */ void shop(void*); /* 809955C8 */ daNpc_clerkA_c(daNpcT_faceMotionAnmData_c const*, daNpcT_motionAnmData_c const*, daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int, daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int, daNpcT_evtData_c const*, char**); /* 80995694 */ u16 getEyeballMaterialNo(); /* 8099569C */ s32 getHeadJointNo(); /* 809956A4 */ s32 getNeckJointNo(); /* 809956AC */ bool getBackboneJointNo(); /* 809956B4 */ void checkChangeJoint(int); /* 809956C4 */ void checkRemoveJoint(int); static char* mCutNameList[1]; static u8 mCutList[12]; private: /* 0x568 */ u8 field_0x568[0x10f4 - 0x568]; }; STATIC_ASSERT(sizeof(daNpc_clerkA_c) == 0x10f4); class daNpc_clerkA_Param_c { public: /* 809956D4 */ ~daNpc_clerkA_Param_c(); static u8 const m[144]; }; #endif /* D_A_NPC_CLERKA_H */