#ifndef D_A_NPC_GRZ_H #define D_A_NPC_GRZ_H #include "d/actor/d_a_npc.h" /** * @ingroup actors-npcs * @class daNpc_Grz_c * @brief Darbus * * @details * */ struct daNpc_Grz_HIOParam { /* 0x00 */ daNpcF_HIOParam common; /* 0x6C */ s16 color_time; // カラータイム - Color Time /* 0x6E */ s16 color_r; // カラーR - Color R /* 0x70 */ s16 color_g; // カラーG - Color G /* 0x72 */ s16 color_b; // カラーB - Color B /* 0x74 */ f32 walk_speed; // 歩き速度 - Walk Speed /* 0x78 */ f32 rotation_movement_speed; // 回転移動速度 - Rotational Movement Speed /* 0x7C */ f32 demo_start_distance; // デモ開始距離 - Demo Start Distance }; class daNpc_Grz_HIO_c : public mDoHIO_entry_c { /* 0x8 */ daNpc_Grz_HIOParam param; }; class daNpc_Grz_c : public daNpcF_c { public: typedef int (daNpc_Grz_c::*actionFunc)(void*); typedef int (daNpc_Grz_c::*cutFunc)(int); class daNpc_GrZ_prtclMngr_c { public: /* 0x00 */ u8 field_0x0; /* 0x04 */ cXyz mPos; /* 0x10 */ csXyz mAngle; /* 0x18 */ cXyz mScale; /* 0x24 */ dPaPo_c mPaPo; }; /* 809E840C */ daNpc_Grz_c(); /* 809E88C0 */ ~daNpc_Grz_c(); /* 809E8BA0 */ cPhs__Step create(); /* 809E8E68 */ int CreateHeap(); /* 809E92AC */ int Delete(); /* 809E92E0 */ int Execute(); /* 809E9324 */ int Draw(); /* 809E9568 */ int ctrlJoint(J3DJoint*, J3DModel*); /* 809E979C */ static int createHeapCallBack(fopAc_ac_c*); /* 809E97BC */ static int ctrlJointCallBack(J3DJoint*, int); /* 809E9808 */ void setParam(); /* 809E9954 */ BOOL main(); /* 809E9AD4 */ BOOL ctrlBtk(); /* 809E9BB4 */ void setAttnPos(); /* 809EA1DC */ void setCollisionPunch(); /* 809EA734 */ bool setExpressionAnm(int, bool); /* 809EAA08 */ bool setExpressionBtp(int); /* 809EAB34 */ void setExpression(int, f32); /* 809EAB60 */ void setMotionAnm(int, f32); /* 809EAD4C */ void setMotion(int, f32, int); /* 809EAD90 */ int drawDbgInfo(); /* 809EAD98 */ void drawOtherMdls(); /* 809EAD9C */ int getTypeFromParam(); /* 809EADE8 */ BOOL isDelete(); /* 809EAE88 */ void reset(); /* 809EB154 */ void resetCol(); /* 809EB234 */ void playExpression(); /* 809EB5C0 */ void playMotion(); /* 809EBA3C */ BOOL chkAction(actionFunc); /* 809EBA68 */ BOOL setAction(actionFunc); /* 809EBB10 */ BOOL selectAction(); /* 809EBC04 */ void doNormalAction(int); /* 809EBD18 */ BOOL doEvent(); /* 809EC0CC */ bool setSkipZev(int, int); /* 809EC164 */ void setLookMode(int); /* 809EC188 */ void lookat(); /* 809EC424 */ void setExpressionTalkAfter(); /* 809EC4C4 */ int wait(void*); /* 809EC854 */ int waitSmash(void*); /* 809ECBF0 */ int lieDown(void*); /* 809ECCA0 */ int waitWeak(void*); /* 809ECD50 */ int talk(void*); /* 809ECF88 */ int test(void*); /* 809ED06C */ int setPrtcl(); /* 809ED18C */ int doWaitCut(int); /* 809ED228 */ int doRebirthCut(int); /* 809ED3D4 */ int doTalkStandCut(int); /* 809ED5EC */ int doGoOutCut(int); /* 809EDBA4 */ int doStoneSmashCut(int); /* 809EE5F0 */ int doStoneSmashSkipCut(int); /* 809EF184 */ void adjustShapeAngle() {} u8 getPathNoFromParam() { return (fopAcM_GetParam(this) & 0xFF00) >> 8; } static char* mEvtCutNameList[7]; static cutFunc mEvtCutList[7]; private: /* 0x0B48 */ Z2Creature mSound; /* 0x0BD8 */ daNpcF_MatAnm_c* mpMatAnm; /* 0x0BDC */ daNpcF_Lookat_c mLookat; /* 0x0C78 */ daNpcF_Path_c mPath; /* 0x12A8 */ daNpcF_ActorMngr_c mActorMngrs[4]; /* 0x12C8 */ daNpc_Grz_HIO_c* mHIO; /* 0x12CC */ dCcD_Cyl mCyl1; /* 0x1408 */ dCcD_Cyl mCyl2; /* 0x1544 */ dCcD_Sph mSphs[4]; /* 0x1A24 */ actionFunc mNextAction; /* 0x1A30 */ actionFunc mAction; /* 0x1A3C */ request_of_phase_process_class mPhases[5]; /* 0x1A64 */ int field_0x1a64; /* 0x1A68 */ int field_0x1a68; /* 0x1A6C */ int field_0x1a6c; /* 0x1A70 */ int field_0x1a70; /* 0x1A74 */ int mMsgNo; /* 0x1A78 */ s16 mLookMode; /* 0x1A7A */ u16 mMode; /* 0x1A7C */ u8 mType; /* 0x1A80 */ int mAnm; /* 0x1A84 */ int field_0x1a84; /* 0x1A88 */ int field_0x1a88; /* 0x1A8C */ int mTimer; /* 0x1A90 */ J3DGXColorS10 mColor; /* 0x1A98 */ u8 mSwNo; /* 0x1A9C */ int field_0x1a9c; /* 0x1AA0 */ u32 field_0x1aa0[3]; /* 0x1AAC */ daNpc_GrZ_prtclMngr_c mPrtclMngr[1]; }; STATIC_ASSERT(sizeof(daNpc_Grz_c) == 0x1b08); class daNpc_Grz_Param_c { public: /* 809EF188 */ virtual ~daNpc_Grz_Param_c() {} static daNpc_Grz_HIOParam const m; }; #endif /* D_A_NPC_GRZ_H */