#ifndef D_A_NPC_KN_H #define D_A_NPC_KN_H #include "d/actor/d_a_npc.h" /** * @ingroup actors-npcs * @class daNpc_Kn_c * @brief Hero's Shade * * @details * */ class daNpc_Kn_c : public fopEn_enemy_c { public: typedef int (daNpc_Kn_c::*cutFunc)(int); typedef int (daNpc_Kn_c::*actionFunc)(void*); enum AnmFlags { ANM_PAUSE_MORF = 0x1, ANM_PAUSE_BTK = 0x2, ANM_PAUSE_BRK = 0x4, ANM_PAUSE_BPK = 0x8, ANM_PAUSE_BCK = 0x10, ANM_PAUSE_BTP = 0x20, ANM_PLAY_MORF = 0x40, ANM_PLAY_BTK = 0x80, ANM_PLAY_BRK = 0x100, ANM_PLAY_BPK = 0x200, ANM_PLAY_BCK = 0x400, ANM_PLAY_BTP = 0x800, ANM_FLAG_1000 = 0x1000, ANM_PAUSE_TIMER_BTP = 0x2000, ANM_FLAG_4000 = 0x4000, }; class daNpc_Kn_prtclMngr_c { public: /* 80A2AF98 */ ~daNpc_Kn_prtclMngr_c() {}; /* 80A3C1C4 */ daNpc_Kn_prtclMngr_c() {}; /* 0x00 */ bool mpModel; /* 0x04 */ cXyz mPos; /* 0x10 */ csXyz mAngle; /* 0x18 */ cXyz mScale; /* 0x24 */ dPaPo_c mManager; }; public: /* 0x05AC */ const daNpcT_faceMotionAnmData_c* mpFaceMotionAnmData; /* 0x05B0 */ const daNpcT_motionAnmData_c* mpMotionAnmData; /* 0x05B4 */ const daNpcT_evtData_c* mpEventData; /* 0x05B8 */ char** mpArcNames; /* 0x05BC */ mDoExt_McaMorfSO* mpModelMorf[2]; /* 0x05C4 */ Z2Creature mSound; /* 0x0654 */ mDoExt_bckAnm mBckAnm; /* 0x0670 */ mDoExt_btpAnm mBtpAnm; /* 0x0688 */ mDoExt_btkAnm mBtkAnm; /* 0x06A0 */ mDoExt_brkAnm mBrkAnm; /* 0x06B8 */ mDoExt_bpkAnm mBpkAnm; /* 0x06D0 */ dBgS_ObjAcch mAcch; /* 0x08A8 */ dCcD_Stts mCcStts; /* 0x08E4 */ dBgS_AcchCir mAcchCir; /* 0x0924 */ request_of_phase_process_class mPhase[8]; /* 0x0964 */ cBgS_GndChk mGndChk; /* 0x09A0 */ daNpcT_MatAnm_c* mpMatAnm; /* 0x09A4 */ u8 field_0x9a4[4]; /* 0x09A8 */ dMsgFlow_c mFlow; /* 0x09F4 */ dPaPoT_c field_0x9F4; /* 0x0A74 */ dCcD_Stts mCcStts2; /* 0x0AB0 */ u32 mFlowNodeNo; /* 0x0AB4 */ f32 mExpressionMorfFrame; /* 0x0AB8 */ f32 mMorfFrames; /* 0x0ABC */ u8 mCreating; /* 0x0ABD */ u8 mTwilight; /* 0x0AC0 */ dBgS_GndChk mGndChk2; /* 0x0B14 */ dBgS_LinChk mLinChk; /* 0x0B84 */ daNpcT_MotionSeqMngr_c mFaceMotionSeqMngr; /* 0x0BA8 */ daNpcT_MotionSeqMngr_c mMotionSeqMngr; /* 0x0BCC */ daNpcT_ActorMngr_c mActorMngr1; /* 0x0BD4 */ daNpcT_ActorMngr_c mActorMngr2; /* 0x0BDC */ daNpcT_JntAnm_c mJntAnm; /* 0x0D3C */ daNpcT_DmgStagger_c mDmgStagger; /* 0x0D58 */ cXyz mFootLPos; /* 0x0D64 */ cXyz mFootRPos; /* 0x0D70 */ cXyz mFootLOffset; /* 0x0D7C */ cXyz mFootROffset; /* 0x0D88 */ cXyz mOldFootLOffset; /* 0x0D94 */ cXyz mOldFootROffset; /* 0x0DA0 */ cXyz field_0xDA0; /* 0x0DAC */ csXyz mCurAngle; /* 0x0DB2 */ csXyz field_0xDB2; /* 0x0DB8 */ csXyz field_0xDB8; /* 0x0DBE */ csXyz field_0xDBE; /* 0x0DC4 */ fpc_ProcID mItemPartnerId; /* 0x0DC8 */ u32 mShadowKey; /* 0x0DCC */ u32 mAnmFlags; /* 0x0DD0 */ fpc_ProcID mMsgId; /* 0x0DD4 */ int mStaffId; /* 0x0DD8 */ int mCutType; /* 0x0DDC */ int field_0xddc; /* 0x0DE0 */ int mTimerStart; /* 0x0DE4 */ int mTimer; /* 0x0DE8 */ int mBtpPauseTimer; /* 0x0DEC */ int field_0xdec; /* 0x0DF0 */ s16 mGroundAngle; /* 0x0DF2 */ s16 field_0xdf2; /* 0x0DF4 */ s16 mFootLPolyAngle; /* 0x0DF5 */ u8 field_0xdf5[0x0DF8 - 0x0DF6]; /* 0x0DF8 */ s16 mFootRPolyAngle; /* 0x0DFA */ s16 mStartAngle; /* 0x0DFC */ s16 mTargetAngle; /* 0x0DFE */ s16 mStepMode; /* 0x0E00 */ s16 mTurnAmount; /* 0x0E04 */ f32 mTurnCount; /* 0x0E08 */ u8 field_0xe08[0x0E0C - 0x0E08]; /* 0x0E0C */ f32 field_0xe0c; /* 0x0E10 */ f32 mRadius; /* 0x0E14 */ f32 mGroundHeight; /* 0x0E18 */ u8 field_0xe18[0xe1c - 0xe18]; /* 0x0E1C */ u32 mHitodamaPrtclKey[2]; /* 0x0E24 */ s16 mEvtId; /* 0x0E26 */ u16 mMorfLoops; /* 0x0E28 */ u16 mBckLoops; /* 0x0E2A */ u16 mMode; /* 0x0E2C */ u8 field_0xe2c; /* 0x0E2D */ u8 field_0xe2d; /* 0x0E2E */ u8 mFootLOnGround; /* 0x0E2F */ u8 mFootROnGround; /* 0x0E30 */ u8 field_0xe30; /* 0x0E31 */ u8 field_0xe31; /* 0x0E32 */ u8 mNoDraw; /* 0x0E33 */ u8 field_0xe33; /* 0x0E34 */ u8 field_0xe34; /* 0x0E36 */ u16 mEvtNo; /* 0x0E38 */ u8 mSpeakEvent; /* 0x0E39 */ u8 field_0xe39; /* 0x0E3A */ u8 field_0xe3a; /* 0x0E3B */ u8 field_0xe3b; /* 0x0E3C */ int field_0xe3c; // /* 0x0E40 */ vtable public: void initialize() { memset(&mFootLPos, 0, (int)&field_0xe3c - (int)&mFootLPos); mFaceMotionSeqMngr.initialize(); mMotionSeqMngr.initialize(); mActorMngr1.initialize(); mActorMngr2.initialize(); mJntAnm.initialize(); mDmgStagger.initialize(); mItemPartnerId = -1; field_0xe2d = 1; mPodAnmFlags = 0; } bool checkHide() { return field_0xe2c != 0 || (!dComIfGs_wolfeye_effect_check() && mTwilight != 0); } int getHeadJointNo() { return 4; } int getNeckJointNo() { return 3; } int getBackboneJointNo() { return 1; } bool checkChangeJoint(int i_jointNo) { return i_jointNo == 4; } bool checkRemoveJoint(int i_jointNo) { return i_jointNo == 5; } void setCutType(int i_type) { mCutType = i_type;} void setActionMode(s8 i_actionMode) { mActionMode = i_actionMode;} s8 getActionMode() { return mActionMode; } void setTalkFlag(u8 i_flag) { field_0x15bd = i_flag; } /* 80A2AFD4 */ int create(); /* 80A2B278 */ int CreateHeap(); /* 80A2B620 */ int Delete(); /* 80A2B654 */ int Execute(); /* 80A2B6B0 */ int Draw(); /* 80A2B764 */ static int createHeapCallBack(fopAc_ac_c*); /* 80A2B784 */ static int ctrlJointCallBack(J3DJoint*, int); /* 80A2B7DC */ u8 getType(); /* 80A2B844 */ u8 getDivideNo(); /* 80A2B850 */ u32 getFlowNodeNo(); /* 80A2B86C */ u8 getPath(); /* 80A2B878 */ BOOL isDelete(); /* 80A2B91C */ void resetCol(); /* 80A2B9E0 */ void reset(); /* 80A2BC5C */ void resetType(); /* 80A2BD30 */ void setParam(); /* 80A2BFB0 */ u32 setParamTeach03(); /* 80A2C044 */ u32 setParamTeach04(); /* 80A2C0FC */ u32 setParamTeach05(); /* 80A2C190 */ u32 setParamTeach06(); /* 80A2C1B0 */ u32 setParamTeach07(); /* 80A2C1D0 */ void setAfterTalkMotion(); /* 80A2C230 */ void srchActors(); /* 80A2C234 */ bool evtTalk(); /* 80A2C318 */ BOOL evtCutProc(); /* 80A2C3FC */ void action(); /* 80A2C484 */ void beforeMove(); /* 80A2C4FC */ void afterMoved(); /* 80A2C56C */ void setAttnPos(); /* 80A2C77C */ void setCollision(); /* 80A2C984 */ void setCollisionSword(); /* 80A2CB30 */ BOOL checkCollisionSword(); /* 80A2CBEC */ void setCollisionTeach03(); /* 80A2CC24 */ void setCollisionTeach04(); /* 80A2CD00 */ void setCollisionTeach05(); /* 80A2CD38 */ void setCollisionTeach06(); /* 80A2CD58 */ void setCollisionTeach07(); /* 80A2CD78 */ int drawDbgInfo(); /* 80A2CD80 */ void drawOtherMdl(); /* 80A2CF9C */ void drawGhost(); /* 80A2D198 */ int selectAction(); /* 80A2D3A4 */ void teach03_selectAction(); /* 80A2D3FC */ void teach04_selectAction(); /* 80A2D4A0 */ void teach05_selectAction(); /* 80A2D4F8 */ void teach06_selectAction(); /* 80A2D600 */ void teach07_selectAction(); /* 80A2D708 */ BOOL chkAction(actionFunc); /* 80A2D734 */ BOOL setAction(actionFunc); /* 80A2D7DC */ int wait(void*); /* 80A2D9C4 */ int talk(void*); /* 80A2DB94 */ int test(void*); /* 80A2DCB4 */ void setSceneChange(int); /* 80A2DD70 */ int ECut_noneEquipChangeTalk(int); /* 80A2DF84 */ int ECut_noneEquipChangeTalkStand(int); /* 80A2E26C */ int ECut_largeDamageTalk(int); /* 80A2E528 */ int teach02_start(void*); /* 80A2E664 */ int teach03_attackWait(void*); /* 80A2EC04 */ int teach04_attackWait(void*); /* 80A2EF8C */ int teach04_headBreakWait(void*); /* 80A2F24C */ int teach04_finishWait(void*); /* 80A2F600 */ int teach05_surpriseAttackWait(void*); /* 80A2FC80 */ int teach06_superJumpWait(void*); /* 80A30398 */ int teach06_divideMove(void*); /* 80A305A8 */ int teach06_waitDivide(void*); /* 80A30708 */ int teach06_superJumpWaitDivide(void*); /* 80A30D44 */ int teach06_superJumpedDivide(void*); /* 80A30EDC */ int teach06_warpDelete(void*); /* 80A31028 */ int teach07_superTurnAttackWait(void*); /* 80A315D0 */ int teach07_divideMove(void*); /* 80A317F8 */ int teach07_waitDivide(void*); /* 80A31958 */ int teach07_superTurnAttackWaitDivide(void*); /* 80A31E24 */ int teach07_superTurnAttackedDivide(void*); /* 80A31FBC */ int teach07_warpDelete(void*); /* 80A3203C */ int ECut_secondEncount(int); /* 80A324C4 */ int ECut_thirdSkillExplain(int); /* 80A32D30 */ int ECut_thirdSkillGet(int); /* 80A33358 */ int ECut_fourthSkillExplain(int); /* 80A33D80 */ int ECut_fourthSkillGet(int); /* 80A343A8 */ int ECut_fifthSkillExplain(int); /* 80A34DB8 */ int ECut_fifthSkillGet(int); /* 80A353E0 */ int ECut_sixthSkillExplain(int); /* 80A35D88 */ int ECut_sixthSkillGet(int); /* 80A363C0 */ int ECut_seventhSkillExplain(int); /* 80A36C20 */ int ECut_seventhSkillGet(int); /* 80A372D0 */ int setPrtcl(); /* 80A37430 */ int setSlipPrtcl(); /* 80A37558 */ int setLandingPrtcl(); /* 80A37598 */ void calcMagicBallPos(); /* 80A37670 */ void setSwordChargePtcl(); /* 80A37B08 */ void calcSlip(); /* 80A37D20 */ void calcSwordAttackMove(int); /* 80A3805C */ void setSe(); /* 80A38520 */ static void tgHitCallBack(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*); /* 80A38550 */ J3DAnmTransform* getTrnsfrmAnmP(char const*, int); /* 80A3858C */ J3DAnmTransformKey* getTrnsfrmKeyAnmP(char const*, int); /* 80A385C8 */ J3DAnmTexPattern* getTexPtrnAnmP(char const*, int); /* 80A38604 */ J3DAnmTextureSRTKey* getTexSRTKeyAnmP(char const*, int); /* 80A38640 */ BOOL setBckAnm(J3DAnmTransform*, f32, int, int, int, bool); /* 80A38684 */ int setMcaMorfAnm(J3DAnmTransformKey*, f32, f32, int, int, int); /* 80A3877C */ BOOL setBtpAnm(J3DAnmTexPattern*, J3DModelData*, f32, int); /* 80A387BC */ BOOL setBtkAnm(J3DAnmTextureSRTKey*, J3DModelData*, f32, int); /* 80A387FC */ int loadRes(s8 const*, char const**); /* 80A388B0 */ void deleteRes(s8 const*, char const**); /* 80A38930 */ int execute(); /* 80A38BB8 */ int draw(int, int, f32, GXColorS10*, f32, int, int, int); /* 80A38FAC */ void setEnvTevColor(); /* 80A39008 */ void setRoomNo(); /* 80A3904C */ BOOL checkEndAnm(f32); /* 80A390F8 */ BOOL checkEndAnm(J3DFrameCtrl*, f32); /* 80A3917C */ void playAllAnm(); /* 80A39558 */ void setMtx(); /* 80A395DC */ void ctrlFaceMotion(); /* 80A39684 */ void ctrlMotion(); /* 80A39738 */ int ctrlMsgAnm(int*, int*, fopAc_ac_c*, int); /* 80A3A404 */ void evtChange(); /* 80A3A568 */ bool setFaceMotionAnm(int, bool); /* 80A3A7C0 */ bool setMotionAnm(int, f32, int); /* 80A3AA58 */ void setPos(cXyz); /* 80A3AAF0 */ void setAngle(s16); /* 80A3AB18 */ BOOL chkActorInSight(fopAc_ac_c*, f32, s16); /* 80A3AC24 */ BOOL chkPointInArea(cXyz, cXyz, f32, f32, f32, s16); /* 80A3ACD4 */ BOOL chkPointInArea(cXyz, cXyz, cXyz, s16); /* 80A3AD50 */ int chkFindPlayer(int, s16); /* 80A3AF64 */ BOOL srchPlayerActor(); /* 80A3B000 */ cXyz getAttnPos(fopAc_ac_c*); /* 80A3B074 */ BOOL turn(s16, int, int); /* 80A3B220 */ int step(s16, int, int, int, int); /* 80A3B3E8 */ int initTalk(int, fopAc_ac_c**); /* 80A3B448 */ BOOL talkProc(int*, int, fopAc_ac_c**, int); /* 80A3B5EC */ void setHitodamaPrtcl(); /* 80A3B82C */ daNpc_Kn_c(daNpcT_faceMotionAnmData_c const* param_0, daNpcT_motionAnmData_c const* param_1, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* param_2, int param_3, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* param_4, int param_5, daNpcT_evtData_c const* param_6, char** param_7) : mpFaceMotionAnmData(param_0), mpMotionAnmData(param_1), mFaceMotionSeqMngr(param_2, param_3), mMotionSeqMngr(param_4, param_5), mpEventData(param_6), mpArcNames(param_7) { OS_REPORT("|%06d:%x|daNpc_Kn_c -> コンストラクト\n", g_Counter.mCounter0, this); initialize(); } /* 80A3C998 */ u32 setParamTeach01(); /* 80A3CB14 */ void setCollisionTeach01(); /* 80A3CBFC */ void teach01_selectAction(); /* 80A3CCC0 */ int teach01_start(void*); /* 80A3CDFC */ int teach01_attackWait(void*); /* 80A3CF78 */ int teach01_swordAttackWait(void*); /* 80A3D32C */ int teach01_swordFinishWait(void*); /* 80A3D6D8 */ int ctrlWarp(); /* 80A3DCEC */ int ECut_firstEncount(int); /* 80A3DEC4 */ int ECut_attackFailed(int); /* 80A3E550 */ int ECut_firstSkillGet(int); /* 80A3EB84 */ u32 setParamTeach02(); /* 80A3EE38 */ void setCollisionTeach02(); /* 80A3EF1C */ void teach02_selectAction(); /* 80A3EFE0 */ int teach02_shieldBashWait(void*); /* 80A3F358 */ int teach02_finishWait(void*); /* 80A3F5A4 */ int teach02_shieldReflectWait(void*); /* 80A3F99C */ int ECut_secondSkillExplain(int); /* 80A3FFB4 */ int ECut_reflectExplain(int); /* 80A403B8 */ int ECut_secondSkillGet(int); /* 80A3949C */ virtual int ctrlBtk(); /* 80A3B7B4 */ virtual int getFootLJointNo() { return -1; } /* 80A3B7AC */ virtual int getFootRJointNo() { return -1; } /* 80A3BD1C */ virtual u16 getEyeballLMaterialNo() { return 0; } /* 80A3BD24 */ virtual u16 getEyeballRMaterialNo() { return 0; } /* 80A3BD14 */ virtual u16 getEyeballMaterialNo() { return 0; } /* 80A3989C */ virtual int ctrlJoint(J3DJoint*, J3DModel*); /* 80A3B720 */ virtual void afterJntAnm(int) {} /* 80A3B7A4 */ virtual BOOL checkChangeEvt() { return FALSE; } /* 80A3B79C */ virtual BOOL evtEndProc() { return TRUE; } /* 80A39BBC */ virtual int evtProc(); /* 80A39DBC */ virtual void setFootPos(); /* 80A39F84 */ virtual void setFootPrtcl(cXyz*, f32); /* 80A3A254 */ virtual bool checkCullDraw(); /* 80A3A25C */ virtual void twilight(); /* 80A3B7BC */ virtual BOOL chkXYItems() { return FALSE; } /* 80A3A2A8 */ virtual void evtOrder(); /* 80A3B708 */ virtual void decTmr(); /* 80A3A504 */ virtual void clrParam(); /* 80A3B7C4 */ virtual bool afterSetFaceMotionAnm(int, int, f32, int) { return true; } /* 80A3B7CC */ virtual daNpcT_faceMotionAnmData_c getFaceMotionAnm(daNpcT_faceMotionAnmData_c arg0) { return arg0; } /* 80A3B7FC */ virtual daNpcT_motionAnmData_c getMotionAnm(daNpcT_motionAnmData_c arg0) { return arg0; } /* 80A2AA0C */ virtual ~daNpc_Kn_c(); /* 80A2D060 */ virtual bool afterSetMotionAnm(int, int, f32, int); static const dCcD_SrcGObjInf mCcDObjData; static dCcD_SrcCyl mCcDCyl; static dCcD_SrcSph mCcDSph; static char* mCutNameList[21]; static cutFunc mCutList[21]; static s16 mSrchName; static fopAc_ac_c* mFindActorPtrs[50]; static u8 mFindCount[4]; private: /* 0x0E44 */ J3DModel* mpPodModel; /* 0x0E48 */ mDoExt_invisibleModel mInvisModel; /* 0x0E50 */ dKy_tevstr_c mTevStr; /* 0x11D8 */ u8 field_0x11D8[0x11DC - 0x11D8]; /* 0x11DC */ dCcD_Cyl mCylCc; /* 0x1318 */ dCcD_Sph mSphCc[2]; /* 0x1588 */ mDoExt_bckAnm mPodBck; /* 0x15A4 */ u32 mPodAnmFlags; /* 0x15A8 */ u32 field_0x15A8; /* 0x15AC */ u8 mType; /* 0x15AD */ u8 mDivideNo; /* 0x15AE */ s8 mActionMode; /* 0x15AF */ u8 field_0x15af; /* 0x15B0 */ cXyz mTargetPos; /* 0x15BC */ u8 field_0x15bc; /* 0x15BD */ u8 field_0x15bd; /* 0x15BE */ u16 field_0x15be; /* 0x15C0 */ cXyz field_0x15c0; /* 0x15CC */ u8 field_0x15cc; /* 0x15CD */ u8 field_0x15cd; /* 0x15CE */ u8 field_0x15ce; /* 0x15CF */ u8 field_0x15cf; /* 0x15D0 */ s16 field_0x15d0; /* 0x15D4 */ int field_0x15d4[3]; /* 0x15E0 */ daNpc_Kn_prtclMngr_c mParticleMngr[3]; /* 0x16F4 */ cXyz field_0x16f4; /* 0x1700 */ cXyz field_0x1700; /* 0x170C */ u8 field_0x170c; /* 0x170D */ u8 field_0x170d; /* 0x170E */ u8 field_0x170e; /* 0x170F */ u8 field_0x170f; /* 0x1710 */ s16 field_0x1710; /* 0x1712 */ s16 field_0x1712; /* 0x1714 */ actionFunc mpTeachAction; /* 0x1720 */ actionFunc mpActionFunc; /* 0x172C */ daNpcT_Path_c mPath; /* 0x1754 */ u8 field_0x1754; }; STATIC_ASSERT(sizeof(daNpc_Kn_c) == 0x1758); struct daNpc_Kn_HIOParam { /* 0x00 */ daNpcT_HIOParam common; /* 0x8C */ s16 alpha; /* 0x8E */ s16 attack_wait_time; /* 0x90 */ s16 followup_wait_time; // ? /* 0x94 */ f32 small_slide_distance; /* 0x98 */ f32 big_slide_distance; /* 0x9C */ f32 warp_distance; /* 0xA0 */ f32 attack_disappear_speed_h; // ? /* 0xA4 */ f32 attack_disappear_speed_v; // ? /* 0xA8 */ s16 rotation_num; /* 0xAA */ s16 rotation_speed; /* 0xAC */ s16 attack_start_min_time; /* 0xAE */ s16 attack_start_time_range; /* 0xB0 */ f32 move_speed; }; class daNpc_Kn_Param_c { public: /* 80A3C124 */ virtual ~daNpc_Kn_Param_c() {} static const daNpc_Kn_HIOParam m; }; #endif /* D_A_NPC_KN_H */