#ifndef D_A_NPC_TOBY_H #define D_A_NPC_TOBY_H #include "dolphin/types.h" #include "d/actor/d_a_npc.h" struct daNpc_Toby_HIOParam { /* 0x00 */ daNpcT_HIOParam common; /* 0x8C */ f32 performance_speed; /* 0x90 */ f32 speedup_performance; /* 0x94 */ f32 init_play_speed; /* 0x98 */ f32 switching_speed; }; class daNpc_Toby_Param_c { public: /* 80B24978 */ virtual ~daNpc_Toby_Param_c() {} static const daNpc_Toby_HIOParam m; }; #if DEBUG class daNpc_Toby_HIO_c : public mDoHIO_entry_c { public: daNpc_Toby_HIO_c(); void listenPropertyEvent(const JORPropertyEvent*); void genMessage(JORMContext*); daNpc_Toby_HIOParam m; }; #define NPC_TOBY_HIO_CLASS daNpc_Toby_HIO_c #else #define NPC_TOBY_HIO_CLASS daNpc_Toby_Param_c #endif /** * @ingroup actors-npcs * @class daNpc_Toby_c * @brief Fyer * * @details * */ class daNpc_Toby_c : public daNpcT_c { public: typedef int (daNpc_Toby_c::*cutFunc)(int); typedef int (daNpc_Toby_c::*actionFunc)(void*); /* 80B1E64C */ ~daNpc_Toby_c(); /* 80B1E798 */ int create(); /* 80B1EA60 */ int CreateHeap(); /* 80B1EF28 */ int Delete(); /* 80B1EF5C */ int Execute(); /* 80B1EF7C */ int Draw(); /* 80B1F010 */ static int createHeapCallBack(fopAc_ac_c*); /* 80B1F030 */ static int ctrlJointCallBack(J3DJoint*, int); /* 80B1F088 */ static void* srchToby(void*, void*); /* 80B1F124 */ fopAc_ac_c* getOtherTobyP(int); /* 80B1F200 */ u8 getType(); /* 80B1F274 */ int isDelete(); /* 80B1F384 */ void reset(); /* 80B1F5AC */ void afterJntAnm(int); /* 80B1F638 */ void setParam(); /* 80B1F784 */ BOOL checkChangeEvt(); /* 80B1F950 */ void setAfterTalkMotion(); /* 80B1FA08 */ void srchActors(); /* 80B1FB34 */ BOOL evtTalk(); /* 80B1FBD4 */ BOOL evtCutProc(); /* 80B1FC9C */ void action(); /* 80B1FE68 */ void beforeMove(); /* 80B1FF2C */ void setAttnPos(); /* 80B20278 */ void setCollision(); /* 80B2042C */ int drawDbgInfo(); /* 80B20434 */ void drawOtherMdl(); /* 80B2050C */ bool afterSetFaceMotionAnm(int, int, f32, int); /* 80B20568 */ bool afterSetMotionAnm(int, int, f32, int); /* 80B205F4 */ int selectAction(); /* 80B20710 */ int chkAction(actionFunc); /* 80B2073C */ int setAction(actionFunc); /* 80B207E4 */ int cutTobyHouseFire(int); /* 80B20AB0 */ int cutTalkToOneself(int); /* 80B20FC0 */ int cutRepairSCannon(int); /* 80B215B4 */ int cutSCannon(int); /* 80B219F4 */ int cutConversationAboutSCannon(int); /* 80B22434 */ int cutConversationAboutZra(int); /* 80B22614 */ int chkAttnZra(); /* 80B226B0 */ int wait(void*); /* 80B22D98 */ int walk(void*); /* 80B22FAC */ int play(void*); /* 80B23344 */ int talk(void*); #if DEBUG int test(void*); #endif /* 80B24840 */ daNpc_Toby_c( daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData, daNpcT_motionAnmData_c const* i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const* i_evtData, char** i_arcNames) : daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData, i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData, i_arcNames) { // "|%06d:%x|daNpc_Toby_c -> Construct\n" OS_REPORT("|%06d:%x|daNpc_Toby_c -> コンストラクト\n", g_Counter.mCounter0, this); } /* 80B24920 */ u16 getEyeballMaterialNo() { return 2; } /* 80B24928 */ s32 getHeadJointNo() { return 4; } /* 80B24930 */ s32 getNeckJointNo() { return 3; } /* 80B24938 */ s32 getBackboneJointNo() { return 1; } /* 80B24940 */ BOOL checkChangeJoint(int arg0) { return arg0 == 4; } /* 80B24950 */ BOOL checkRemoveJoint(int arg0) { return arg0 == 8; } /* 80B24960 */ s32 getFootLJointNo() { return 24; } /* 80B24968 */ s32 getFootRJointNo() { return 27; } /* 80B24970 */ BOOL chkXYItems() { return TRUE; } int getFlowNodeNo() { u16 nodeNo = home.angle.x; u32 rv; if (nodeNo == 0xffff) { rv = -1; } else { rv = nodeNo; } return rv; } u8 getPathID() { return (fopAcM_GetParam(this) & 0xFF00) >> 8; } u8 getBitSW() { return (fopAcM_GetParam(this) & 0xFF0000) >> 16; } static char* mCutNameList[7]; static cutFunc mCutList[7]; private: /* 0x0E40 */ NPC_TOBY_HIO_CLASS* mpHIO; /* 0x0E44 */ J3DModel* mpTobyModels[1]; /* 0x0E48 */ dCcD_Cyl mCyl1; /* 0x0F84 */ u8 mType; /* 0x0F88 */ daNpcT_ActorMngr_c mActorMngr[4]; /* 0x0FA8 */ actionFunc mActFunc_0; /* 0x0FB4 */ actionFunc mActFunc_1; /* 0x0FC0 */ daNpcT_Path_c mPath; /* 0x0FE8 */ cXyz field_0x0FE8; /* 0x0FF4 */ int field_0x0FF4; /* 0x0FF8 */ f32 mPlaySpeed; /* 0x0FFC */ u16 field_0x0FFC; /* 0x0FFE */ u8 field_0x0FFE; /* 0x0FFF */ u8 field_0x0FFF; /* 0x1000 */ u8 field_0x1000; /* 0x1001 */ bool field_0x1001; /* 0x1002 */ bool field_0x1002; /* 0x1003 */ u8 field_0x1003; /* 0x1004 */ u8 field_0x1004; }; STATIC_ASSERT(sizeof(daNpc_Toby_c) == 0x1008); #endif /* D_A_NPC_TOBY_H */