#ifndef D_A_NPC_ZANB_H #define D_A_NPC_ZANB_H #include "d/actor/d_a_npc.h" /** * @ingroup actors-npcs * @class daNpc_zanB_c * @brief Zant Boss (Unused?) * * @details * */ struct daNpc_zanB_HIOParam { /* 0x00 */ daNpcT_HIOParam common; }; class daNpc_zanB_Param_c { public: /* 80B6BC58 */ virtual ~daNpc_zanB_Param_c() {} static daNpc_zanB_HIOParam const m; }; #if DEBUG class daNpc_zanB_HIO_c : public mDoHIO_entry_c { public: daNpc_zanB_HIO_c(); void listenPropertyEvent(const JORPropertyEvent*); void genMessage(JORMContext*); /* 0x8 */ daNpc_zanB_HIOParam m; }; #define NPC_ZANB_HIO_CLASS daNpc_zanB_HIO_c #else #define NPC_ZANB_HIO_CLASS daNpc_zanB_Param_c #endif class daNpc_zanB_c : public daNpcT_c { public: typedef int (daNpc_zanB_c::*actionFunc)(void*); typedef int (daNpc_zanB_c::*cutFunc)(int); /* 80B68F2C */ ~daNpc_zanB_c(); /* 80B6904C */ cPhs__Step create(); /* 80B69330 */ int CreateHeap(); /* 80B6975C */ int Delete(); /* 80B69790 */ int Execute(); /* 80B697B0 */ int Draw(); /* 80B69844 */ static int createHeapCallBack(fopAc_ac_c*); /* 80B69864 */ static int ctrlJointCallBack(J3DJoint*, int); /* 80B698BC */ u8 getType(); /* 80B698DC */ BOOL isDelete(); /* 80B698E4 */ void reset(); /* 80B69A3C */ void afterJntAnm(int); /* 80B69AC8 */ BOOL checkChangeEvt(); /* 80B69B7C */ void setParam(); /* 80B69CA8 */ void setAfterTalkMotion(); /* 80B69D08 */ void srchActors(); /* 80B69D0C */ BOOL evtTalk(); /* 80B69DAC */ BOOL evtCutProc(); /* 80B69E74 */ void action(); /* 80B69F60 */ void beforeMove(); /* 80B69FD8 */ void setAttnPos(); /* 80B6A268 */ void setCollision(); /* 80B6A408 */ int drawDbgInfo(); /* 80B6A410 */ void drawGhost(); /* 80B6A47C */ BOOL selectAction(); /* 80B6A4C4 */ BOOL chkAction(actionFunc); /* 80B6A4F0 */ BOOL setAction(actionFunc); /* 80B6A598 */ int wait(void*); /* 80B6A874 */ int talk(void*); int test(void*); /* 80B6BADC */ daNpc_zanB_c( daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData, daNpcT_motionAnmData_c const* i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const* i_evtData, char** i_arcNames) : daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData, i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData, i_arcNames) { OS_REPORT("|%06d:%x|daNpc_zanB_c -> コンストラクト\n", g_Counter.mCounter0, this); } /* 80B6BC18 */ u16 getEyeballMaterialNo() { return 4; } /* 80B6BC20 */ s32 getHeadJointNo() { return 3; } /* 80B6BC28 */ s32 getNeckJointNo() { return 2; } /* 80B6BC30 */ s32 getBackboneJointNo() { return 1; } /* 80B6BC38 */ BOOL checkChangeJoint(int i_joint) { return i_joint == 3; } /* 80B6BC48 */ BOOL checkRemoveJoint(int i_joint) { return i_joint == 0x12; } int getFlowNodeNo() { u16 nodeNo = home.angle.x; if (nodeNo == 0xFFFF) { return -1; } return nodeNo; } static char* mCutNameList[1]; static cutFunc mCutList[1]; private: /* 0xE40 */ NPC_ZANB_HIO_CLASS* mHIO; /* 0xE44 */ dCcD_Cyl mCyl; /* 0xF80 */ u8 mType; /* 0xF84 */ actionFunc mNextAction; /* 0xF90 */ actionFunc mAction; /* 0xF9C */ u8 field_0xf9c; }; STATIC_ASSERT(sizeof(daNpc_zanB_c) == 0xfa0); #endif /* D_A_NPC_ZANB_H */