#ifndef D_A_NPC_ZELRO_H #define D_A_NPC_ZELRO_H #include "d/actor/d_a_npc.h" /** * @ingroup actors-npcs * @class daNpc_ZelRo_c * @brief Zelda (Cloaked) * * @details * */ struct daNpc_ZelRo_HIOParam { /* 0x0 */ daNpcT_HIOParam common; }; class daNpc_ZelRo_HIO_c : public mDoHIO_entry_c { /* 0x8 */ daNpc_ZelRo_HIOParam param; }; class daNpc_ZelRo_Param_c { public: /* 80B74BF0 */ virtual ~daNpc_ZelRo_Param_c() {} static daNpc_ZelRo_HIOParam const m; }; class daNpc_ZelRo_c : public daNpcT_c { public: enum Material { /* 0x0 */ SC_EYE_L_V, /* 0x1 */ SC_EYE_R_V, /* 0x2 */ ZELR_ROBE01_M_V, /* 0x3 */ ZELR_ROBE02_M_V, /* 0x4 */ ZELDA_BODY_M_V, /* 0x5 */ ZELDA_DOUBLESIDE_M_V, /* 0x6 */ ZELDA_EYEBALL_L_V, /* 0x7 */ ZELDA_EYEBALL_R_V, /* 0x8 */ ZELDA_HAIR_M_V, /* 0x9 */ ZELDA_JEWEL_M_V, }; enum Joint { /* 0x00 */ JNT_CENTER, /* 0x01 */ JNT_BACKBONE1, /* 0x02 */ JNT_BACKBONE2, /* 0x03 */ JNT_NECK, /* 0x04 */ JNT_HEAD, /* 0x05 */ JNT_CHIN, /* 0x06 */ JNT_MANT, /* 0x07 */ JNT_MAYUL, /* 0x08 */ JNT_MAYUR, /* 0x09 */ JNT_MOMIL1, /* 0x0A */ JNT_MOMIL2, /* 0x0B */ JNT_MOMIL3, /* 0x0C */ JNT_MOMIR1, /* 0x0D */ JNT_MOMIR2, /* 0x0E */ JNT_MOMIR3, /* 0x0F */ JNT_MOUTH, /* 0x10 */ JNT_SHOULDERL, /* 0x11 */ JNT_ARML1, /* 0x12 */ JNT_ARML2, /* 0x13 */ JNT_HANDL, /* 0x14 */ JNT_FINGERL1, /* 0x15 */ JNT_FINGERL2, /* 0x16 */ JNT_THAMBL, /* 0x17 */ JNT_SHOULDERR, /* 0x18 */ JNT_ARMR1, /* 0x19 */ JNT_ARMR2, /* 0x1A */ JNT_HANDR, /* 0x1B */ JNT_FINGERR1, /* 0x1C */ JNT_FINGERR2, /* 0x1D */ JNT_THAMBR, /* 0x1E */ JNT_WAIST, /* 0x1F */ JNT_SKARTL_01, /* 0x20 */ JNT_SKARTL_02, /* 0x21 */ JNT_SKARTL_03, /* 0x22 */ JNT_SKARTR_01, /* 0x23 */ JNT_SKARTR_02, /* 0x24 */ JNT_SKARTR_03, }; typedef int (daNpc_ZelRo_c::*actionFunc)(void*); typedef int (daNpc_ZelRo_c::*cutFunc)(int); /* 80B71FAC */ ~daNpc_ZelRo_c(); /* 80B720E4 */ cPhs__Step create(); /* 80B72378 */ int CreateHeap(); /* 80B727E4 */ int Delete(); /* 80B72818 */ int Execute(); /* 80B72838 */ int Draw(); /* 80B728FC */ static int createHeapCallBack(fopAc_ac_c*); /* 80B7291C */ static int ctrlJointCallBack(J3DJoint*, int); /* 80B72974 */ u8 getType(); /* 80B72994 */ int getFlowNodeNo(); /* 80B729B0 */ u8 getPath(); /* 80B729BC */ BOOL isDelete(); /* 80B72A10 */ void reset(); /* 80B72B8C */ void afterJntAnm(int); /* 80B72C18 */ BOOL ctrlBtk(); /* 80B72D24 */ void setParam(); /* 80B72E18 */ void setAfterTalkMotion(); /* 80B72E78 */ void srchActors(); /* 80B72E7C */ BOOL evtTalk(); /* 80B72F7C */ BOOL evtCutProc(); /* 80B73044 */ void action(); /* 80B73194 */ void beforeMove(); /* 80B7320C */ void setAttnPos(); /* 80B7342C */ void setCollision(); /* 80B7355C */ int drawDbgInfo(); /* 80B73564 */ BOOL selectAction(); /* 80B735AC */ BOOL chkAction(actionFunc); /* 80B735D8 */ BOOL setAction(actionFunc); /* 80B73680 */ int wait(void*); /* 80B7382C */ int talk(void*); #ifdef DEBUG int test(void*); #endif /* 80B74AE8 */ daNpc_ZelRo_c( daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData, daNpcT_motionAnmData_c const* i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const* i_evtData, char** i_arcNames) : daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData, i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData, i_arcNames) {} /* 80B74BA8 */ u16 getEyeballRMaterialNo() { return ZELDA_EYEBALL_R_V; } /* 80B74BB0 */ u16 getEyeballLMaterialNo() { return ZELDA_EYEBALL_L_V; } /* 80B74BB8 */ s32 getHeadJointNo() { return JNT_HEAD; } /* 80B74BC0 */ s32 getNeckJointNo() { return JNT_NECK; } /* 80B74BC8 */ s32 getBackboneJointNo() { return JNT_BACKBONE1; } /* 80B74BD0 */ BOOL checkChangeJoint(int i_joint) { return i_joint == JNT_HEAD; } /* 80B74BE0 */ BOOL checkRemoveJoint(int i_joint) { return i_joint == JNT_MOUTH; } static char* mCutNameList; static cutFunc mCutList[1]; private: /* 0xE40 */ daNpc_ZelRo_HIO_c* mHIO; /* 0xE44 */ dCcD_Cyl mCyl; /* 0xF80 */ u8 mType; /* 0xF84 */ actionFunc mNextAction; /* 0xF90 */ actionFunc mAction; /* 0xF9C */ daNpcT_Path_c mPath; /* 0xFC4 */ u8 field_0xfc4; }; STATIC_ASSERT(sizeof(daNpc_ZelRo_c) == 0xfc8); #endif /* D_A_NPC_ZELRO_H */