#ifndef D_A_NPC_ZRA_H #define D_A_NPC_ZRA_H #include "d/actor/d_a_npc.h" class daNpc_zrA_HIO_c; /** * @ingroup actors-npcs * @class daNpc_zrA_Path_c * @brief Zora (Adult) * * @details * */ class daNpc_zrA_Path_c : public daNpcF_Path_c { public: /* 80B7850C */ BOOL getDstPosDst2(cXyz, cXyz&); /* 80B7876C */ void setNextIdxDst(cXyz); /* 80B788F8 */ BOOL chkPassedDstXZ(cXyz); /* 80B78A60 */ BOOL getDstPosDstXZ(cXyz, cXyz&); /* 80B78CA0 */ BOOL chkPassedChase(u16, cXyz); /* 80B78CFC */ int getDstPosChase(u16, cXyz, cXyz&); /* 80B78E08 */ f32 chkPassDst(u16, cXyz); /* 80B7EF88 */ ~daNpc_zrA_Path_c() {} int getEndIdx() { return mPathInfo->m_num - 1; } }; STATIC_ASSERT(sizeof(daNpc_zrA_Path_c) == 0x630); class daNpc_zrA_c : public daNpcF_c { public: typedef BOOL (daNpc_zrA_c::*ActionFn)(void*); typedef BOOL (daNpc_zrA_c::*EventFn)(int); enum Type { /* 0 */ TYPE_WAIT, /* 1 */ TYPE_SWIM, /* 2 */ TYPE_WATERFALL, /* 3 */ TYPE_RIVER, /* 4 */ TYPE_TOBIKOMI, /* 5 */ TYPE_SEARCH, /* 6 */ TYPE_SPA, }; enum SoldierType { /* 0 */ SOLDIER_SPEAR, /* 1 */ SOLDIER_NOSPEAR, /* 2 */ SOLDIER_NONE, }; enum ActionType { /* 0 */ ACT_TYPE_0, /* 1 */ ACT_TYPE_1, /* 2 */ ACT_TYPE_2, /* 3 */ ACT_TYPE_3, /* 4 */ ACT_TYPE_4, /* 5 */ ACT_TYPE_5, /* 6 */ ACT_TYPE_6, }; enum GameMode { /* 0 */ GAME_MODE_0, /* 1 */ GAME_MODE_1, /* 2 */ GAME_MODE_2, /* 3 */ GAME_MODE_3, }; enum SwimMode { /* 0 */ SWIM_WAIT, /* 1 */ SWIM_RAIL, /* 2 */ SWIM_TURN, /* 3 */ SWIM_3, }; enum Animation { /* 0x00 */ ANM_NONE, /* 0x01 */ ANM_F_TALK_A, /* 0x02 */ ANM_F_TALK_A_SP, /* 0x03 */ ANM_F_WAIT_SWIM, /* 0x04 */ ANM_F_TALK_NOMAL, /* 0x05 */ ANM_FH_TALK_NOMAL, /* 0x06 */ ANM_FH_SADSIT_A, /* 0x07 */ ANM_FH_SADSIT_B, /* 0x08 */ ANM_FH_SADSIT_C, /* 0x09 */ ANM_FH_SADSIT_D, /* 0x0A */ ANM_FH_SADSIT_E, /* 0x0B */ ANM_F_LOOKING_SP, /* 0x0C */ ANM_FH_LOOKING_SP, /* 0x0D */ ANM_F_LOOKUP, /* 0x0E */ ANM_FH_LOOKUP, /* 0x0F */ ANM_F_TALK_SWIM_SP, /* 0x10 */ ANM_F_TALK_B_SP, /* 0x11 */ ANM_F_SPA_TALK_A, /* 0x12 */ ANM_FH_SPA_WAIT_A, /* 0x13 */ ANM_F_SPA_TALK_B, /* 0x14 */ ANM_FH_SPA_WAIT_B, /* 0x15 */ ANM_SWIM_TURN, /* 0x16 */ ANM_STILL, /* 0x17 */ ANM_FALLSWIM, /* 0x18 */ ANM_SWIM_TALK, /* 0x19 */ ANM_SADSIT_A, /* 0x1A */ ANM_SADSIT_B, /* 0x1B */ ANM_SADSIT_C, /* 0x1C */ ANM_SADSIT_D, /* 0x1D */ ANM_SADSIT_E, /* 0x1E */ ANM_TOBIKOMI_S, /* 0x1F */ ANM_TOBIKOMI_T, /* 0x20 */ ANM_TOBIKOMI_E, /* 0x21 */ ANM_LOOKING_SP, /* 0x22 */ ANM_TALK_SWIM_SP, /* 0x23 */ ANM_TALK_B_SP, /* 0x24 */ ANM_LOOKUP, /* 0x25 */ ANM_SPA_WAIT_B, /* 0x26 */ ANM_SPA_TALK_B, /* 0x27 */ ANM_SPA_WAIT_A, /* 0x28 */ ANM_SPA_TALK_A, /* 0x29 */ ANM_WAIT_A, /* 0x2A */ ANM_WALK_A, /* 0x2B */ ANM_TALK_A, /* 0x2C */ ANM_SWIM_A, /* 0x2D */ ANM_SWIM_B, /* 0x2E */ ANM_WAIT_SWIM, /* 0x2F */ ANM_DIVE, /* 0x30 */ ANM_DIVE_B, /* 0x31 */ ANM_FLOAT, /* 0x32 */ ANM_FLOAT_B, /* 0x33 */ ANM_STEP, /* 0x34 */ ANM_WAIT_SP, /* 0x35 */ ANM_WALK_A_SP, /* 0x36 */ ANM_TALK_A_SP, /* 0x37 */ ANM_SWIM_A_SP, /* 0x38 */ ANM_SWIM_B_SP, /* 0x39 */ ANM_WAIT_SWIM_SP, /* 0x3A */ ANM_DIVE_SP, /* 0x3B */ ANM_DIVE_B_SP, /* 0x3C */ ANM_FLOAT_SP, /* 0x3D */ ANM_FLOAT_B_SP, /* 0x3E */ ANM_STEP_SP, }; enum Expression { /* 0x00 */ EXPR_TALK_NOMAL, /* 0x01 */ EXPR_SADSIT_A, /* 0x02 */ EXPR_SADSIT_B, /* 0x03 */ EXPR_SADSIT_C, /* 0x04 */ EXPR_SADSIT_D, /* 0x05 */ EXPR_SADSIT_E, /* 0x06 */ EXPR_LOOKING_SP, /* 0x07 */ EXPR_LOOKUP, /* 0x08 */ EXPR_SPA_TALK_A, /* 0x09 */ EXPR_SPA_TALK_B, /* 0x0A */ EXPR_TALK_SWIM_SP, /* 0x0B */ EXPR_TALK_B_SP, /* 0x0C */ EXPR_TALK_A, /* 0x0D */ EXPR_WAIT_SWIM, /* 0x0E */ EXPR_TALK_A_SP, /* 0x0F */ EXPR_TALK_NOMAL_2, /* 0x10 */ EXPR_LOOKING_SP_2, /* 0x11 */ EXPR_LOOKUP_2, /* 0x12 */ EXPR_SPA_WAIT_A, /* 0x13 */ EXPR_SPA_WAIT_B, /* 0x14 */ EXPR_NONE, }; enum Motion { /* 0x00 */ MOT_WAIT_A, /* 0x01 */ MOT_WAIT_SWIM, /* 0x02 */ MOT_SWIM_TALK, /* 0x03 */ MOT_WAIT_A_2, /* 0x04 */ MOT_WAIT_SWIM_2, /* 0x05 */ MOT_TALK_A, /* 0x06 */ MOT_SADSIT_A, /* 0x07 */ MOT_SADSIT_B, /* 0x08 */ MOT_SADSIT_C, /* 0x09 */ MOT_SADSIT_D, /* 0x0A */ MOT_SADSIT_E, /* 0x0B */ MOT_LOOKING_SP, /* 0x0C */ MOT_LOOKUP, /* 0x0D */ MOT_SPA_TALK_A, /* 0x0E */ MOT_SPA_TALK_B, /* 0x0F */ MOT_TALK_SWIM_SP, /* 0x10 */ MOT_TALK_B_SP, /* 0x11 */ MOT_TALK_A_2, /* 0x12 */ MOT_SPA_WAIT_A, /* 0x13 */ MOT_SPA_WAIT_B, /* 0x14 */ MOT_WALK_A, /* 0x16 */ MOT_SWIM_A = 0x16, /* 0x17 */ MOT_SWIM_B, /* 0x18 */ MOT_DIVE_SWIM_A, /* 0x19 */ MOT_DIVE_B_SWIM_A, /* 0x1A */ MOT_DIVE_SWIM_B, /* 0x1B */ MOT_DIVE_B_SWIM_B, /* 0x1C */ MOT_STEP, /* 0x1D */ MOT_FLOAT, /* 0x1E */ MOT_FLOAT_B, /* 0x1F */ MOT_SWIM_TURN, /* 0x20 */ MOT_TOBIKOMI_S, /* 0x21 */ MOT_TOBIKOMI_T, /* 0x22 */ MOT_TOBIKOMI_E, /* 0x23 */ MOT_FALLSWIM, }; enum Event { /* 0x0 */ EVT_NONE, /* 0x1 */ EVT_TALK_SWIM, /* 0x2 */ EVT_BEFORE_BLAST_ZRR, /* 0x3 */ EVT_AFTER_BLAST_ZRR, /* 0x4 */ EVT_THANKS_BLAST, /* 0x5 */ EVT_RESULT_ANNOUNCE, /* 0x6 */ EVT_CARRY_WATERFALL, /* 0x7 */ EVT_CARRY_WATERFALL_NIGHT, /* 0x8 */ EVT_CARRY_WATERFALL_SKIP, /* 0x9 */ EVT_CARRY_WATERFALL_NIGHT_SKIP, /* 0xA */ EVT_SEARCH_PRINCE, /* 0xB */ EVT_TALK_MULTI, /* 0xC */ EVT_TALK_MULTI2, }; /* 80B7956C */ daNpc_zrA_c(); /* 80B79828 */ ~daNpc_zrA_c(); /* 80B79B58 */ cPhs__Step create(); /* 80B79F38 */ int CreateHeap(); /* 80B7A51C */ int Delete(); /* 80B7A550 */ int Execute(); /* 80B7A570 */ int Draw(); /* 80B7A864 */ int ctrlJoint(J3DJoint*, J3DModel*); /* 80B7AB9C */ static int createHeapCallBack(fopAc_ac_c*); /* 80B7ABBC */ static int ctrlJointCallBack(J3DJoint*, int); /* 80B7AC08 */ void setParam(); /* 80B7ADF0 */ BOOL main(); /* 80B7B0A4 */ BOOL ctrlBtk(); /* 80B7B1DC */ void setAttnPos(); /* 80B7B91C */ void setMtx(); /* 80B7B9D4 */ bool setExpressionAnm(int, bool); /* 80B7BD60 */ bool setExpressionBtp(int); /* 80B7BE74 */ void setExpression(int, f32); /* 80B7BEA0 */ void setMotionAnm(int, f32); /* 80B7C070 */ void setMotionWaterAnm(int); /* 80B7C308 */ void setMotion(int, f32, BOOL); /* 80B7C34C */ BOOL drawDbgInfo(); /* 80B7C354 */ void drawOtherMdls(); /* 80B7C44C */ Type getTypeFromArgument(); /* 80B7C4B4 */ SoldierType getSoldierTypeFromParam(); /* 80B7C500 */ GameMode getGameModeFromParam(); /* 80B7C524 */ ActionType getActionTypeFromParam(); /* 80B7C5E4 */ u8 getMultiModeFromParam(); /* 80B7C614 */ u8 getMultiNoFromParam(); /* inline */ u8 getNoFromParam() { return (u8)fopAcM_GetParam(this); } /* inline */ u8 getPathNoFromParam() { return (u8)(fopAcM_GetParam(this) >> 8); } /* 80B7C644 */ BOOL isDelete(); /* 80B7C71C */ void reset(); /* 80B7CA8C */ void playExpression(); /* 80B7D0FC */ void playMotion(); /* 80B7DAF4 */ BOOL chkAction(ActionFn); /* 80B7DB20 */ bool setAction(ActionFn); /* 80B7DBC8 */ bool selectAction(); /* 80B7DF40 */ BOOL doEvent(); /* 80B7E668 */ BOOL setSkipZev(int, int); /* 80B7E6F4 */ void setLookMode(int); /* 80B7E718 */ void lookat(); /* 80B7E9E0 */ BOOL chkFindPlayer(); /* 80B7EA90 */ void setExpressionTalkAfter(); /* 80B7EBA0 */ void setPrtcl(); /* 80B7EC54 */ BOOL test(void*); /* 80B7F8C4 */ BOOL wait(void*); /* 80B7FD10 */ void walkCalc(); /* 80B7FE18 */ void waitCalc(); /* 80B800A4 */ BOOL waitSpa(void*); /* 80B80228 */ BOOL waitLake(void*); /* 80B80418 */ BOOL talk(void*); /* 80B806FC */ BOOL ECut_talkMulti(int); /* 80B80860 */ BOOL swim(void*); /* 80B80A94 */ BOOL railSwim(); /* 80B81788 */ BOOL waitSwim(); /* 80B81918 */ BOOL turnSwimInit(); /* 80B81A18 */ BOOL turnSwim(); /* 80B81CC8 */ BOOL turnSwimCheck(); /* 80B81D68 */ BOOL evasionCalc(cXyz&, csXyz&); /* 80B81FB8 */ void calcBank(s16, s16, s16&, s16&); /* 80B8204C */ void calcWaistAngle(); /* 80B82238 */ void calcWaistAngleInit(); /* 80B822CC */ void calcWaistAngleStop(); /* 80B822D8 */ BOOL calcWaistAngleCheck(); /* 80B82300 */ void calcModulation(); /* 80B8247C */ void resetModulation(); /* 80B824F4 */ void calcSwimAngle(csXyz&, csXyz&, s16, s16); /* 80B82584 */ void calcSwimPos(cXyz&); /* 80B825FC */ void calcWaitSwim(BOOL); /* 80B826F0 */ BOOL ECut_talkSwim(int); /* 80B82C54 */ BOOL waitWaterfall(void*); /* 80B82E88 */ BOOL swimWaterfall(void*); /* 80B833C8 */ BOOL diveWaterfall(void*); /* 80B83548 */ BOOL talkSwim(void*); /* 80B837E8 */ BOOL ECut_carryWaterfall(int); /* 80B83D08 */ BOOL ECut_carryWaterfallSkip(int); /* 80B83FA4 */ BOOL diveCalc(s16, s16, BOOL); /* 80B84298 */ BOOL waitRiverDescend(void*); /* 80B84B74 */ BOOL swimRiverDescend(void*); /* 80B85B14 */ BOOL swimRiverDescend2(void*); /* 80B8601C */ BOOL diveRiverDescend(void*); /* 80B86440 */ BOOL swimGoalRiverDescend(void*); /* 80B86A2C */ BOOL returnRiverDescend(void*); /* 80B86D9C */ void moveRiverPosCalc(cXyz&); /* 80B86E78 */ void createRuppi(); /* 80B86FAC */ BOOL ECut_beforeBlastzrR(int); /* 80B872F0 */ BOOL ECut_afterBlastzrR(int); /* 80B87510 */ BOOL ECut_thanksBlast(int); /* 80B88B04 */ BOOL ECut_resultAnnounce(int); /* 80B8A064 */ void calcCanoeMove(BOOL); /* 80B8A43C */ BOOL tobiSearch(void*); /* 80B8A54C */ BOOL tobiWait(void*); /* 80B8A648 */ BOOL tobikomi1(void*); /* 80B8A7F8 */ BOOL tobikomi2(void*); /* 80B8AA1C */ BOOL tobikomi3(void*); /* 80B8AB78 */ BOOL tobiJump(void*); /* 80B8B1FC */ BOOL tobiEnd(void*); /* 80B8B420 */ BOOL waitSearch(void*); /* 80B8B530 */ BOOL ECut_searchPrince1(int); /* 80B8BCE8 */ BOOL ECut_searchPrince2(int); /* 80B8C3E8 */ void adjustShapeAngle() {} int getType() { return mType; } u32 getAngleNoFromParam() { return (u8)(fopAcM_GetParam(this) >> 8); } void setBlastFlag(u8 i_flag) { mBlastFlag = i_flag; } MtxP getHeadMtx() { return mAnm_p->getModel()->getAnmMtx(4); } /* 0x0B48 */ Z2Creature mCreatureSound; /* 0x0BD8 */ J3DModel* mpObjectModel[3]; /* 0x0BE4 */ daNpcF_MatAnm_c* mpMatAnm; /* 0x0BE8 */ mDoExt_btkAnm mWaterBtkAnm; /* 0x0C00 */ mDoExt_bpkAnm mWaterBpkAnm; /* 0x0C18 */ daNpc_zrA_Path_c mPath; /* 0x1248 */ daNpcF_Lookat_c mLookat; /* 0x12E4 */ dPaPo_c mPaPo; /* 0x131C */ daNpcF_ActorMngr_c mActorMngr[3]; /* 0x1334 */ daNpc_zrA_HIO_c* mpHIO; /* 0x1338 */ dCcD_Cyl mCcCyl; /* 0x1474 */ ActionFn mpNextActionFn; /* 0x1480 */ ActionFn mpActionFn; /* 0x148C */ request_of_phase_process_class mPhase[8]; /* 0x14CC */ u32 mItemID; /* 0x14D0 */ int field_0x14d0; /* 0x14D4 */ int field_0x14d4; /* 0x14D8 */ int mSwimTurnTimer; /* 0x14DC */ int field_0x14dc; /* 0x14E0 */ int mFlowID; /* 0x14E4 */ s16 mLookMode; /* 0x14E6 */ u16 mMode; /* 0x14E8 */ u8 mType; /* 0x14E9 */ u8 mSoldierType; /* 0x14EC */ int mBaseMotionAnm; /* 0x14F0 */ int mBtkID; /* 0x14F4 */ int mBpkID; /* 0x14F8 */ u32 mWaterAnmFlags; /* 0x14FC */ char* mStaffName; /* 0x1500 */ cXyz field_0x1500; /* 0x150C */ u8 mMeterCount; /* 0x150D */ u8 mGameMode; /* 0x150E */ u8 mSwitch1; /* 0x150F */ u8 mSwitch2; /* 0x1510 */ int field_0x1510; /* 0x1514 */ int mSpinAngle; /* 0x1518 */ s16 field_0x1518; /* 0x151C */ int mSpinTimer; /* 0x1520 */ u8 mSwimMode; /* 0x1521 */ bool field_0x1521; /* 0x1524 */ f32 mSwimSpeedF; /* 0x1528 */ f32 mSwimSpeedScale; /* 0x152C */ u8 field_0x152c[4]; /* 0x1530 */ csXyz mWaistAngle; /* 0x1536 */ csXyz mSwimAngleCalc; /* 0x153C */ bool field_0x153c; /* 0x153D */ bool field_0x153d; /* 0x153E */ bool field_0x153e; /* 0x1540 */ int mSwimFastTurnTimer; /* 0x1544 */ cXyz mSwimSpeed; /* 0x1550 */ bool field_0x1550; /* 0x1554 */ int field_0x1554; /* 0x1558 */ int field_0x1558; /* 0x155C */ int mModulationParam; /* 0x1560 */ cXyz mModulationOffset; /* 0x156C */ f32 mScaleFactor; /* 0x1570 */ int mEvasionTimer; /* 0x1574 */ s16 mEvasionAngle; /* 0x1576 */ u8 mActionType; /* 0x1577 */ bool mIsAboveWater; /* 0x1578 */ cXyz field_0x1578; /* 0x1584 */ cXyz field_0x1584; /* 0x1590 */ bool mResetWaistAngle; /* 0x1591 */ bool mIsTurning; /* 0x1592 */ u8 mCheckSwimTurnTimer; /* 0x1593 */ bool mCheckSwimTurn; /* 0x1594 */ u8 mActionSelect; /* 0x1595 */ int mRiverPathIdx; /* 0x159C */ cXyz field_0x159c[3]; /* 0x15C0 */ u8 field_0x15c0; /* 0x15C1 */ bool mBlastFlag; static char* mEvtCutNameList[11]; static EventFn mEvtCutList[11]; }; STATIC_ASSERT(sizeof(daNpc_zrA_c) == 0x15C4); class daNpc_zrA_Param_c { public: struct param { /* 0x00 */ f32 mAttnOffsetY; /* 0x04 */ f32 mGravity; /* 0x08 */ f32 mScale; /* 0x0C */ f32 mShadowDepth; /* 0x10 */ f32 mCcWeight; /* 0x14 */ f32 mCylH; /* 0x18 */ f32 mWallH; /* 0x1C */ f32 mWallR; /* 0x20 */ f32 mBodyUpAngle; /* 0x24 */ f32 mBodyDownAngle; /* 0x28 */ f32 mBodyLeftAngle; /* 0x2C */ f32 mBodyRightAngle; /* 0x30 */ f32 mHeadUpAngle; /* 0x34 */ f32 mHeadDownAngle; /* 0x38 */ f32 mHeadLeftAngle; /* 0x3C */ f32 mHeadRightAngle; /* 0x40 */ f32 mNeckAngleScl; /* 0x44 */ f32 mMorfFrames; /* 0x48 */ s16 mSpeakDistIdx; /* 0x4A */ s16 mSpeakAngleIdx; /* 0x4C */ s16 mTalkDistIdx; /* 0x4E */ s16 mTalkAngleIdx; /* 0x50 */ f32 mAttnFovY; /* 0x54 */ f32 mAttnRadius; /* 0x58 */ f32 mAttnUpperY; /* 0x5C */ f32 mAttnLowerY; /* 0x60 */ s16 field_0x60; /* 0x62 */ s16 mDamageTimer; /* 0x64 */ s16 mTestExpression; /* 0x66 */ s16 mTestMotion; /* 0x68 */ s16 mTestLookMode; /* 0x6A */ bool mTest; /* 0x6C */ f32 mSwimSpeed; /* 0x70 */ f32 mMinSwimSpeedScale; /* 0x74 */ s16 mSwimAngleSpeed; /* 0x78 */ f32 mSwimAnmRate; /* 0x7C */ f32 field_0x7c; /* 0x80 */ f32 field_0x80; /* 0x84 */ f32 mMaxScaleFactor; /* 0x88 */ f32 mMinDepth; /* 0x8C */ f32 field_0x8c; /* 0x90 */ f32 field_0x90; /* 0x94 */ f32 mWalkSpeed; /* 0x98 */ s16 mWalkAngleSpeed; /* 0x9A */ s16 mWalkAngleScale; /* 0x9C */ f32 mWalkAnmRate; /* 0xA0 */ f32 field_0xa0; /* 0xA4 */ f32 field_0xa4; /* 0xA8 */ f32 field_0xa8; /* 0xAC */ f32 field_0xac; }; /* 80B8C3EC */ virtual ~daNpc_zrA_Param_c() {} static param const m; }; STATIC_ASSERT(sizeof(daNpc_zrA_Param_c::param) == 0xB0); #endif /* D_A_NPC_ZRA_H */