#ifndef D_A_NPC_ZRC_H #define D_A_NPC_ZRC_H #include "d/actor/d_a_npc.h" /** * @ingroup actors-npcs * @class daNpc_zrC_c * @brief Ralis * * @details * */ class daNpc_zrC_c : public daNpcF_c { public: typedef BOOL (daNpc_zrC_c::*ActionFn)(void*); typedef BOOL (daNpc_zrC_c::*EventFn)(int); /* 80B8DC0C */ daNpc_zrC_c(); /* 80B8DE20 */ ~daNpc_zrC_c(); /* 80B8E03C */ cPhs__Step create(); /* 80B8E338 */ int CreateHeap(); /* 80B8E830 */ int Delete(); /* 80B8E864 */ int Execute(); /* 80B8E884 */ int Draw(); /* 80B8E914 */ int ctrlJoint(J3DJoint*, J3DModel*); /* 80B8EB48 */ static int createHeapCallBack(fopAc_ac_c*); /* 80B8EB68 */ static int ctrlJointCallBack(J3DJoint*, int); /* 80B8EBB4 */ void setParam(); /* 80B8ED94 */ BOOL main(); /* 80B8EF2C */ BOOL ctrlBtk(); /* 80B8F00C */ void setAttnPos(); /* 80B8F56C */ bool setExpressionAnm(int, bool); /* 80B8F898 */ bool setExpressionBtp(int); /* 80B8F9CC */ void setExpression(int, f32); /* 80B8F9F8 */ void setMotionAnm(int, f32); /* 80B8FBE4 */ void setMotion(int, f32, int); /* 80B8FC28 */ BOOL drawDbgInfo(); /* 80B8FC30 */ void drawOtherMdls(); /* 80B8FC34 */ u8 getTypeFromParam(); /* 80B8FC8C */ int isDelete(); /* 80B8FD10 */ void reset(); /* 80B8FF14 */ void playExpression(); /* 80B904DC */ void playMotion(); /* 80B90940 */ void playMotionAnm2(daNpcF_c::daNpcF_anmPlayData***); /* 80B90A6C */ BOOL chkAction(ActionFn); /* 80B90A98 */ BOOL setAction(ActionFn); /* 80B90B40 */ BOOL selectAction(); /* 80B90C34 */ void doNormalAction(BOOL); /* 80B90D48 */ BOOL doEvent(); /* 80B9113C */ void setLookMode(int); /* 80B91160 */ void lookat(); /* 80B91418 */ void setExpressionTalkAfter(); /* 80B914F4 */ BOOL wait(void*); /* 80B916FC */ BOOL waitSick(void*); /* 80B91808 */ BOOL waitPray(void*); /* 80B91F78 */ BOOL waitThrone(void*); /* 80B920EC */ BOOL talk(void*); /* 80B922D8 */ BOOL test(void*); /* 80B923BC */ BOOL ECut_earringGet(int); /* 80B9318C */ void adjustShapeAngle() {} static char* mEvtCutNameList[2]; static EventFn mEvtCutList[2]; private: /* 0xB48 */ Z2Creature mCreatureSound; /* 0xBD8 */ daNpcF_MatAnm_c* mpMatAnm; /* 0xBDC */ daNpcF_Lookat_c mLookat; /* 0xC78 */ daNpcF_ActorMngr_c mActorMngr[3]; /* 0xC90 */ u8 field_0xc90[4]; /* 0xC94 */ dCcD_Cyl mCcCyl; /* 0xDD0 */ ActionFn mpNextActionFn; /* 0xDDC */ ActionFn mpActionFn; /* 0xDE8 */ request_of_phase_process_class mPhase[5]; /* 0xE10 */ int field_0xe10; /* 0xE14 */ int field_0xe14; /* 0xE18 */ int field_0xe18; /* 0xE1C */ int field_0xe1c; /* 0xE20 */ int mFlowID; /* 0xE24 */ s16 mLookMode; /* 0xE26 */ u16 mMode; /* 0xE28 */ u8 mType; /* 0xE2C */ int mMotionAnm; /* 0xE30 */ bool field_0xe30; /* 0xE34 */ u32 mItemID; /* 0xE38 */ bool mSpeakEvent; enum Animation { /* 0x00 */ ANM_F_WAIT_A, /* 0x01 */ ANM_F_SIT_TALK, /* 0x02 */ ANM_F_TALK_A, /* 0x03 */ ANM_F_TOPRAY, /* 0x04 */ ANM_F_SAD, /* 0x05 */ ANM_F_SMILE, /* 0x06 */ ANM_F_KIZUKU, /* 0x07 */ ANM_F_SAD_WAIT, /* 0x08 */ ANM_F_KIZUKU_WAIT, /* 0x09 */ ANM_F_TALK_NORMAL, /* 0x0A */ ANM_F_PRAY, /* 0x0B */ ANM_F_GETUP, /* 0x0C */ ANM_F_SIT, /* 0x0D */ ANM_F_STEP, /* 0x0E */ ANM_FH_SAD, /* 0x0F */ ANM_FH_SMILE, /* 0x10 */ ANM_FH_KIZUKU, /* 0x11 */ ANM_F_SICK_DEMO_WAIT, /* 0x12 */ ANM_WAIT_A, /* 0x13 */ ANM_TOPRAY, /* 0x14 */ ANM_PRAY, /* 0x15 */ ANM_GETUP, /* 0x16 */ ANM_STEP, /* 0x17 */ ANM_SIT, /* 0x18 */ ANM_SIT_TALK, /* 0x19 */ ANM_SAD_TALK, /* 0x1A */ ANM_SAD_WAIT, /* 0x1B */ ANM_TALK_A, /* 0x1C */ ANM_KIZUKU, /* 0x1D */ ANM_KIZUKU_WAIT, /* 0x1E */ ANM_SMILE_TALK, /* 0x1F */ ANM_SICK_DEMO_WAIT, }; enum Expression { /* 0x00 */ EXPR_TALK_A, /* 0x01 */ EXPR_SIT_TALK, /* 0x02 */ EXPR_PRAY, /* 0x03 */ EXPR_SAD, /* 0x04 */ EXPR_SMILE, /* 0x05 */ EXPR_KIZUKU, /* 0x06 */ EXPR_SAD_WAIT, /* 0x07 */ EXPR_TALK_NORMAL, /* 0x08 */ EXPR_KIZUKU_WAIT, /* 0x09 */ EXPR_H_KIZUKU, /* 0x0A */ EXPR_H_SAD, /* 0x0B */ EXPR_H_SMILE, /* 0x0C */ EXPR_STEP, /* 0x0D */ EXPR_TOPRAY, /* 0x0E */ EXPR_GETUP, /* 0x0F */ EXPR_SIT, /* 0x10 */ EXPR_SICK_DEMO_WAIT, /* 0x11 */ EXPR_WAIT_A, }; enum Motion { /* 0x0 */ MOT_WAIT_A, /* 0x1 */ MOT_SIT_TALK, /* 0x2 */ MOT_PRAY, /* 0x3 */ MOT_SIT, /* 0x4 */ MOT_SAD_TALK, /* 0x5 */ MOT_SAD_WAIT, /* 0x6 */ MOT_TALK_A, /* 0x7 */ MOT_KIZUKU, /* 0x8 */ MOT_KIZUKU_WAIT, /* 0x9 */ MOT_SMILE_TALK, /* 0xA */ MOT_TOPRAY, /* 0xB */ MOT_GETUP, /* 0xC */ MOT_STEP, /* 0xD */ MOT_SICK_DEMO_WAIT, }; enum Event { /* 0 */ EVT_NONE, /* 1 */ EVT_EARRING_GET, }; }; STATIC_ASSERT(sizeof(daNpc_zrC_c) == 0xe3c); class daNpc_zrC_Param_c { public: struct param { /* 0x00 */ f32 mAttnOffsetY; /* 0x04 */ f32 mGravity; /* 0x08 */ f32 mScale; /* 0x0C */ f32 mShadowDepth; /* 0x10 */ f32 mCcWeight; /* 0x14 */ f32 mCylH; /* 0x18 */ f32 mWallH; /* 0x1C */ f32 mWallR; /* 0x20 */ f32 mBodyUpAngle; /* 0x24 */ f32 mBodyDownAngle; /* 0x28 */ f32 mBodyLeftAngle; /* 0x2C */ f32 mBodyRightAngle; /* 0x30 */ f32 mHeadUpAngle; /* 0x34 */ f32 mHeadDownAngle; /* 0x38 */ f32 mHeadLeftAngle; /* 0x3C */ f32 mHeadRightAngle; /* 0x40 */ f32 mNeckAngleScl; /* 0x44 */ f32 mMorfFrames; /* 0x48 */ s16 mSpeakDistIdx; /* 0x4A */ s16 mSpeakAngleIdx; /* 0x4C */ s16 mTalkDistIdx; /* 0x4E */ s16 mTalkAngleIdx; /* 0x50 */ f32 mAttnFovY; /* 0x54 */ f32 mAttnRadius; /* 0x58 */ f32 mAttnUpperY; /* 0x5C */ f32 mAttnLowerY; /* 0x60 */ s16 field_0x60; /* 0x62 */ s16 mDamageTimer; /* 0x64 */ s16 mTestExpression; /* 0x66 */ s16 mTestMotion; /* 0x68 */ s16 mTestLookMode; /* 0x6A */ bool mTest; /* 0x6C */ f32 field_0x6c; /* 0x70 */ f32 field_0x70; }; /* 80B93190 */ virtual ~daNpc_zrC_Param_c() {} static param const m; }; STATIC_ASSERT(sizeof(daNpc_zrC_Param_c::param) == 0x74); #endif /* D_A_NPC_ZRC_H */