#ifndef D_A_OBJ_INOBONE_H #define D_A_OBJ_INOBONE_H #include "d/d_cc_d.h" #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daObjIBone_c * @brief Boar Bone * * @details * */ class daObjIBone_c : public fopAc_ac_c { public: /* 80C27830 */ void initBaseMtx(); /* 80C2786C */ void setBaseMtx(); /* 80C278CC */ int Create(); /* 80C279A8 */ int CreateHeap(); /* 80C27A20 */ int create(); /* 80C27C4C */ int execute(); /* 80C27E48 */ void setBreakEffect(); /* 80C27FEC */ int draw(); /* 80C28050 */ int _delete(); /* 0x568 */ request_of_phase_process_class mPhase; /* 0x570 */ J3DModel* mpModel; /* 0x574 */ dCcD_Stts mStts; /* 0x5B0 */ dCcD_Cyl mCyl; /* 0x6EC */ dCcD_Cyl mCyl2; /* 0x828 */ u8 field_0x828; /* 0x82C */ Z2SoundObjSimple mSound; }; STATIC_ASSERT(sizeof(daObjIBone_c) == 0x84c); #endif /* D_A_OBJ_INOBONE_H */