#ifndef D_A_YKGR_H #define D_A_YKGR_H #include "SSystem/SComponent/c_math.h" #include "f_op/f_op_actor_mng.h" #include "d/d_path.h" #include "d/d_kankyo_rain.h" #include "d/d_com_inf_game.h" #include "d/d_particle.h" struct dPa_YkgrPcallBack : public JPAParticleCallBack { dPa_YkgrPcallBack(); /* 805A8E3C */ ~dPa_YkgrPcallBack() {} /* 805A848C */ void draw(JPABaseEmitter*, JPABaseParticle*); /* 805A84D4 */ void setParam(f32); /* 0x04 */ f32 field_0x4[2][3]; /* 0x1C */ s8 field_0x1c; }; /** * @ingroup actors-unsorted * @class daYkgr_c * @brief Floor Gravity On/Off * * @details * */ class daYkgr_c : public fopAc_ac_c { public: static void init() { m_emitter = 0; m_flag = false; m_alpha_flag = true; m_alpha = 255; } f32 getPosRate(); static void setAlpha(u8 alpha) { m_alpha = alpha; } static void start() { if (m_emitter != NULL) { m_alpha_flag = true; } } static void stop() { if (m_emitter != NULL) { m_alpha_flag = false; } } inline void set_mtx(); int _create(); int _delete(); int _execute(); int _draw(); static JPABaseEmitter* m_emitter; static bool m_flag; static bool m_alpha_flag; static u8 m_alpha; static f32 m_aim_rate; static dPath* m_path; /* 0x568 */ u8 field_0x568[0x570 - 0x568]; /* 0x570 */ Mtx field_0x570; /* 0x5A0 */ u32 field_0x5a0; /* 0x5A4 */ f32 field_0x5a4; /* 0x5A8 */ f32 field_0x5a8; }; STATIC_ASSERT(sizeof(daYkgr_c) == 0x5AC); #endif /* D_A_YKGR_H */