#ifndef D_BG_D_BG_S_MOVEBG_ACTOR_H #define D_BG_D_BG_S_MOVEBG_ACTOR_H #include "f_op/f_op_actor.h" class dBgW; typedef void (*MoveBGActor_SetFunc)(dBgW*, void*, cBgS_PolyInfo const&, bool, cXyz*, csXyz*, csXyz*); class dBgS_MoveBgActor : public fopAc_ac_c { public: /* 0x568 */ dBgW* mpBgW; /* 0x56C */ Mtx mBgMtx; /* 80078624 */ dBgS_MoveBgActor(); /* 800786C8 */ int MoveBGCreateHeap(); /* 800787BC */ int MoveBGCreate(char const* i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx* i_bgMtx); /* 800788DC */ int MoveBGDelete(); /* 80078950 */ int MoveBGExecute(); int MoveBGDraw() { return Draw(); } int MoveBGIsDelete() { return IsDelete(); } /* 80078688 */ virtual int CreateHeap(); /* 80078690 */ virtual int Create(); /* 80078698 */ virtual int Execute(Mtx**); /* 800786A0 */ virtual int Draw(); /* 800786A8 */ virtual int Delete(); /* 800786B0 */ virtual int IsDelete(); /* 800786B8 */ virtual int ToFore(); /* 800786C0 */ virtual int ToBack(); static const char* m_name; static int m_dzb_id; static MoveBGActor_SetFunc m_set_func; }; STATIC_ASSERT(sizeof(dBgS_MoveBgActor) == 0x5a0); #endif /* D_BG_D_BG_S_MOVEBG_ACTOR_H */