#ifndef RES_LUD_TW_H #define RES_LUD_TW_H enum dRes_INDEX_LUD_TW { /* BCK */ dRes_INDEX_LUD_TW_BCK_LUD_DEMO_FEAR_e=0x5, dRes_INDEX_LUD_TW_BCK_LUD_DEMO_WAIT_e=0x6, dRes_INDEX_LUD_TW_BCK_LUD_F_DEMO_FEAR_e=0x7, dRes_INDEX_LUD_TW_BCK_LUD_F_DEMO_WAIT_e=0x8, /* BMDR */ dRes_INDEX_LUD_TW_BMD_LUD_TW_e=0xB, /* BTP */ dRes_INDEX_LUD_TW_BTP_LUD_F_DEMO_FEAR_e=0xE, dRes_INDEX_LUD_TW_BTP_LUD_F_DEMO_WAIT_e=0xF, }; enum dRes_ID_LUD_TW { /* BCK */ dRes_ID_LUD_TW_BCK_LUD_DEMO_FEAR_e=0x5, dRes_ID_LUD_TW_BCK_LUD_DEMO_WAIT_e=0x6, dRes_ID_LUD_TW_BCK_LUD_F_DEMO_FEAR_e=0x7, dRes_ID_LUD_TW_BCK_LUD_F_DEMO_WAIT_e=0x8, /* BMDR */ dRes_ID_LUD_TW_BMD_LUD_TW_e=0xB, /* BTP */ dRes_ID_LUD_TW_BTP_LUD_F_DEMO_FEAR_e=0xE, dRes_ID_LUD_TW_BTP_LUD_F_DEMO_WAIT_e=0xF, }; enum LUD_TW_JNT { LUD_TW_JNT_CENTER_e=0x0, LUD_TW_JNT_BACKBONE1_e=0x1, LUD_TW_JNT_BACKBONE2_e=0x2, LUD_TW_JNT_NECK_e=0x3, LUD_TW_JNT_HEAD_e=0x4, LUD_TW_JNT_CHIN_e=0x5, LUD_TW_JNT_HAIRL_e=0x6, LUD_TW_JNT_HAIRR_e=0x7, LUD_TW_JNT_MAYUL_e=0x8, LUD_TW_JNT_MAYUR_e=0x9, LUD_TW_JNT_MOUTH_e=0xA, LUD_TW_JNT_SHOULDERL_e=0xB, LUD_TW_JNT_ARML1_e=0xC, LUD_TW_JNT_ARML2_e=0xD, LUD_TW_JNT_HANDL_e=0xE, LUD_TW_JNT_FINGERL_e=0xF, LUD_TW_JNT_SHOULDERR_e=0x10, LUD_TW_JNT_ARMR1_e=0x11, LUD_TW_JNT_ARMR2_e=0x12, LUD_TW_JNT_HANDR_e=0x13, LUD_TW_JNT_FINGERR_e=0x14, LUD_TW_JNT_MANTLE_e=0x15, LUD_TW_JNT_WAIST_e=0x16, LUD_TW_JNT_LEGL1_e=0x17, LUD_TW_JNT_LEGL2_e=0x18, LUD_TW_JNT_FOOTL_e=0x19, LUD_TW_JNT_LEGR1_e=0x1A, LUD_TW_JNT_LEGR2_e=0x1B, LUD_TW_JNT_FOOTR_e=0x1C, }; #endif /* !RES_LUD_TW_H */