#ifndef RES_NPC_INKO_H #define RES_NPC_INKO_H enum dRes_INDEX_NPC_INKO { /* BCK */ dRes_INDEX_NPC_INKO_BCK_INKO_FLY_e=0x4, dRes_INDEX_NPC_INKO_BCK_INKO_WAIT_e=0x5, /* BMDR */ dRes_INDEX_NPC_INKO_BMD_INKO_e=0x8, }; enum dRes_ID_NPC_INKO { /* BCK */ dRes_ID_NPC_INKO_BCK_INKO_FLY_e=0x4, dRes_ID_NPC_INKO_BCK_INKO_WAIT_e=0x5, /* BMDR */ dRes_ID_NPC_INKO_BMD_INKO_e=0x8, }; enum INKO_JNT { INKO_JNT_CENTER_e=0x0, INKO_JNT_HEAD_e=0x1, INKO_JNT_BILL_e=0x2, INKO_JNT_LEG_L_e=0x3, INKO_JNT_LEG_R_e=0x4, INKO_JNT_WING_L_e=0x5, INKO_JNT_WING_R_e=0x6, }; #endif /* !RES_NPC_INKO_H */