#ifndef RES_E_SM_H #define RES_E_SM_H enum dRes_INDEX_E_SM { /* BCK */ dRes_INDEX_E_SM_BCK_SC_ATTACK_e=0x5, dRes_INDEX_E_SM_BCK_SC_BUTTOBI_e=0x6, dRes_INDEX_E_SM_BCK_SC_DAMAGE_e=0x7, dRes_INDEX_E_SM_BCK_SC_DAMAGE02_e=0x8, dRes_INDEX_E_SM_BCK_SC_DAMAGEB_e=0x9, dRes_INDEX_E_SM_BCK_SC_DAMAGEL_e=0xA, dRes_INDEX_E_SM_BCK_SC_DAMAGER_e=0xB, dRes_INDEX_E_SM_BCK_SC_DEAD_e=0xC, dRes_INDEX_E_SM_BCK_SC_DEAD02_e=0xD, dRes_INDEX_E_SM_BCK_SC_DRAW_e=0xE, dRes_INDEX_E_SM_BCK_SC_ESCAPE_e=0xF, dRes_INDEX_E_SM_BCK_SC_F_SHOCK_e=0x10, dRes_INDEX_E_SM_BCK_SC_KYORO_e=0x11, dRes_INDEX_E_SM_BCK_SC_LIBERATION_e=0x12, dRes_INDEX_E_SM_BCK_SC_MOVE_e=0x13, dRes_INDEX_E_SM_BCK_SC_MOVE02_e=0x14, dRes_INDEX_E_SM_BCK_SC_PROVOKE_e=0x15, dRes_INDEX_E_SM_BCK_SC_REFILL_e=0x16, dRes_INDEX_E_SM_BCK_SC_REFILL02_e=0x17, dRes_INDEX_E_SM_BCK_SC_S_JUMP_e=0x18, dRes_INDEX_E_SM_BCK_SC_S_JUMP_A_e=0x19, dRes_INDEX_E_SM_BCK_SC_S_JUMP_B_e=0x1A, dRes_INDEX_E_SM_BCK_SC_S_JUMP_C_e=0x1B, dRes_INDEX_E_SM_BCK_SC_WAIT_e=0x1C, dRes_INDEX_E_SM_BCK_SC_WAIT02_e=0x1D, dRes_INDEX_E_SM_BCK_SC_WHISTLE_e=0x1E, /* BMDE */ dRes_INDEX_E_SM_BMD_SM_e=0x21, /* BMDR */ dRes_INDEX_E_SM_BMD_SC_e=0x24, }; enum dRes_ID_E_SM { /* BCK */ dRes_ID_E_SM_BCK_SC_ATTACK_e=0x5, dRes_ID_E_SM_BCK_SC_BUTTOBI_e=0x6, dRes_ID_E_SM_BCK_SC_DAMAGE_e=0x7, dRes_ID_E_SM_BCK_SC_DAMAGE02_e=0x8, dRes_ID_E_SM_BCK_SC_DAMAGEB_e=0x9, dRes_ID_E_SM_BCK_SC_DAMAGEL_e=0xA, dRes_ID_E_SM_BCK_SC_DAMAGER_e=0xB, dRes_ID_E_SM_BCK_SC_DEAD_e=0xC, dRes_ID_E_SM_BCK_SC_DEAD02_e=0xD, dRes_ID_E_SM_BCK_SC_DRAW_e=0xE, dRes_ID_E_SM_BCK_SC_ESCAPE_e=0xF, dRes_ID_E_SM_BCK_SC_F_SHOCK_e=0x10, dRes_ID_E_SM_BCK_SC_KYORO_e=0x11, dRes_ID_E_SM_BCK_SC_LIBERATION_e=0x12, dRes_ID_E_SM_BCK_SC_MOVE_e=0x13, dRes_ID_E_SM_BCK_SC_MOVE02_e=0x14, dRes_ID_E_SM_BCK_SC_PROVOKE_e=0x15, dRes_ID_E_SM_BCK_SC_REFILL_e=0x16, dRes_ID_E_SM_BCK_SC_REFILL02_e=0x17, dRes_ID_E_SM_BCK_SC_S_JUMP_e=0x18, dRes_ID_E_SM_BCK_SC_S_JUMP_A_e=0x19, dRes_ID_E_SM_BCK_SC_S_JUMP_B_e=0x1A, dRes_ID_E_SM_BCK_SC_S_JUMP_C_e=0x1B, dRes_ID_E_SM_BCK_SC_WAIT_e=0x1C, dRes_ID_E_SM_BCK_SC_WAIT02_e=0x1D, dRes_ID_E_SM_BCK_SC_WHISTLE_e=0x1E, /* BMDE */ dRes_ID_E_SM_BMD_SM_e=0x21, /* BMDR */ dRes_ID_E_SM_BMD_SC_e=0x24, }; enum SM_JNT { SM_JNT_SM_MODEL_e=0x0, }; enum SC_JNT { SC_JNT_WORLD_ROOT_e=0x0, SC_JNT_BACKBONE_e=0x1, SC_JNT_ARM_L01_e=0x2, SC_JNT_HAND_L_e=0x3, SC_JNT_ARM_R01_e=0x4, SC_JNT_HAND_R_e=0x5, SC_JNT_NECK_e=0x6, SC_JNT_HEAD_e=0x7, SC_JNT_AGO_L_e=0x8, SC_JNT_AGO_R_e=0x9, SC_JNT_EYE_L_e=0xA, SC_JNT_EYE_R_e=0xB, SC_JNT_MOUTH_e=0xC, SC_JNT_WAIST_e=0xD, SC_JNT_LEGA_L01_e=0xE, SC_JNT_LEGA_L02_e=0xF, SC_JNT_FOOTA_L01_e=0x10, SC_JNT_FOOTA_L02_e=0x11, SC_JNT_LEGA_R01_e=0x12, SC_JNT_LEGA_R02_e=0x13, SC_JNT_FOOTA_R01_e=0x14, SC_JNT_FOOTA_R02_e=0x15, SC_JNT_LEGB_L01_e=0x16, SC_JNT_LEGB_L02_e=0x17, SC_JNT_FOOTB_L01_e=0x18, SC_JNT_LEGB_R01_e=0x19, SC_JNT_LEGB_R02_e=0x1A, SC_JNT_FOOTB_R01_e=0x1B, SC_JNT_TAIL_01_e=0x1C, SC_JNT_TAIL_02_e=0x1D, }; #endif /* !RES_E_SM_H */