#ifndef D_A_NPC_CLERKT_H #define D_A_NPC_CLERKT_H #include "d/actor/d_a_npc.h" #include "d/d_shop_system.h" struct daNpcClerkt_HIOParam { /* 0x00 */ daNpcT_HIOParam common; }; class daNpcClerkt_Param_c { public: virtual ~daNpcClerkt_Param_c() {} static const daNpcClerkt_HIOParam m; }; #if DEBUG class daNpcClerkt_HIO_c : public mDoHIO_entry_c { public: daNpcClerkt_HIO_c(); void listenPropertyEvent(const JORPropertyEvent*); void genMessage(JORMContext*); daNpcClerkt_HIOParam m; }; #define NPC_CLERKT_HIO_CLASS daNpcClerkt_HIO_c #else #define NPC_CLERKT_HIO_CLASS daNpcClerkt_Param_c #endif /** * @ingroup actors-npcs * @class daNpcClerkT_c * @brief Ooccaa (City in the Sky Shop) * * @details * */ class daNpcClerkT_c : public dShopSystem_c { public: typedef int (daNpcClerkT_c::*cutFunc)(int); typedef int (daNpcClerkT_c::*actionFunc)(void*); enum Type { TYPE_SHOP, TYPE_1, }; enum FaceMotion { /* 0x01 */ FACE_MOT_UNK_1 = 1, }; enum Motion { /* 0x0 */ MOT_UNK_0, }; ~daNpcClerkT_c(); int create(); int CreateHeap(); int Delete(); int Execute(); int Draw(); static int createHeapCallBack(fopAc_ac_c*); static int ctrlJointCallBack(J3DJoint*, int); int isDelete(); void reset(); void afterJntAnm(int); BOOL evtTalk(); BOOL evtCutProc(); void action(); int drawDbgInfo(); void drawOtherMdl(); int selectAction(); int chkAction(int (daNpcClerkT_c::*)(void*)); int setAction(int (daNpcClerkT_c::*)(void*)); int wait(void*); int tend(void*); int talk(void*); int shop(void*); inline void setParam(); inline void setAfterTalkMotion(); inline void beforeMove(); inline void setAttnPos(); inline void setCollision(); daNpcClerkT_c( daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData, daNpcT_motionAnmData_c const* i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const* i_evtData, char** i_arcNames) : dShopSystem_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData, i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData, i_arcNames) {} u16 getEyeballMaterialNo() { return 2; } BOOL checkChangeJoint(int i_joint) { return i_joint == 17; } BOOL checkRemoveJoint(int i_joint) { return i_joint == 19; } s32 getBackboneJointNo() { return 15; } s32 getNeckJointNo() { return 16; } s32 getHeadJointNo() { return 17; } u32 getFlowNodeNo() { u16 nodeNo = home.angle.x; u32 rv; if (nodeNo == 0xffff) { rv = -1; } else { rv = nodeNo; } return rv; } u8 getMaxNumItem() { return (fopAcM_GetParam(this) & 0xF000000) >> 24; } void srchActors() { switch (mType) { case TYPE_SHOP: if (mActorMngr[0].getActorP() == NULL) { mActorMngr[0].entry(getShopItemTagP()); } break; } } static char* mCutNameList[1]; static cutFunc mCutList[1]; private: /* 0x0F7C */ NPC_CLERKT_HIO_CLASS* mpHIO; /* 0x0F80 */ dCcD_Cyl mCyl; /* 0x10BC */ u8 mType; /* 0x10C0 */ daNpcT_ActorMngr_c mActorMngr[1]; /* 0x10C8 */ actionFunc mNextAction; /* 0x10D4 */ actionFunc mAction; /* 0x10E0 */ int mShopProcess; /* 0x10E4 */ int field_0x10e4; /* 0x10E8 */ u8 field_0x10e8; /* 0x10E9 */ u8 field_0x10e9; /* 0x10EA */ u8 mShopFlag; /* 0x10EB */ u8 field_0x10eb; /* 0x10EC */ int field_0x10ec; }; STATIC_ASSERT(sizeof(daNpcClerkT_c) == 0x10f0); #endif /* D_A_NPC_CLERKT_H */