#ifndef D_A_NPC_SEIREI_H #define D_A_NPC_SEIREI_H #include "d/actor/d_a_npc.h" struct daNpc_Seirei_HIOParam { /* 0x00 */ daNpcT_HIOParam common; /* 0x8C */ f32 force_talk_dist; // 強制会話距離 - Force Talk Distance /* 0x90 */ f32 talk_dist; // 会話距離 - Talk Distance }; class daNpc_Seirei_Param_c { public: virtual ~daNpc_Seirei_Param_c() {} static daNpc_Seirei_HIOParam const m; }; #if DEBUG class daNpc_Seirei_HIO_c : public mDoHIO_entry_c { public: daNpc_Seirei_HIO_c(); void listenPropertyEvent(const JORPropertyEvent*); void genMessage(JORMContext*); daNpc_Seirei_HIOParam m; }; #define NPC_SEIREI_HIO_CLASS daNpc_Seirei_HIO_c #else #define NPC_SEIREI_HIO_CLASS daNpc_Seirei_Param_c #endif /** * @ingroup actors-npcs * @class daNpc_Seirei_c * @brief Light Spirit Ordona * * @details * */ class daNpc_Seirei_c : public daNpcT_c { public: typedef int (daNpc_Seirei_c::*actionFunc)(void*); typedef BOOL (daNpc_Seirei_c::*cutFunc)(int); ~daNpc_Seirei_c(); cPhs_Step create(); int CreateHeap(); int Delete(); int Execute(); int Draw(); static int createHeapCallBack(fopAc_ac_c*); u8 getType(); BOOL isDelete(); void reset(); void setParam(); BOOL checkChangeEvt(); void srchActors(); BOOL evtTalk(); BOOL evtCutProc(); void action(); void beforeMove(); void setAttnPos(); int drawDbgInfo(); bool afterSetMotionAnm(int, int, f32, int); BOOL selectAction(); BOOL chkAction(actionFunc); BOOL setAction(actionFunc); void ctrlWaitAnm(); void setPrtcls(); BOOL chkFirstMeeting(); BOOL cutConversation(int); int wait(void*); int talk(void*); daNpc_Seirei_c( daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData, daNpcT_motionAnmData_c const* i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const* i_evtData, char** i_arcNames) : daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData, i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData, i_arcNames) {} int getFlowNodeNo() { u16 nodeNo = home.angle.x; if (nodeNo == 0xffff) { return -1; } return nodeNo; } u32 getBitSW() { return (fopAcM_GetParam(this) & 0xFF000) >> 12; } bool getDoBtnChkFlag() { return (fopAcM_GetParam(this) & 0x100) == 0; } static char* mCutNameList[2]; static cutFunc mCutList[2]; private: /* 0xE40 */ NPC_SEIREI_HIO_CLASS* mpHIO; /* 0xE44 */ u8 mType; /* 0xE45 */ u8 arg0; /* 0xE48 */ actionFunc mNextAction; /* 0xE54 */ actionFunc mAction; /* 0xE60 */ int field_0xe60; /* 0xE64 */ u32 mPrtcls[7]; /* 0xE80 */ bool field_0xe80; /* 0xE81 */ u8 field_0xe81[0xe84 - 0xe81]; /* 0xE84 */ u8 field_0xe84; }; STATIC_ASSERT(sizeof(daNpc_Seirei_c) == 0xe88); #endif /* D_A_NPC_SEIREI_H */