#ifndef D_S_D_S_NAME_H #define D_S_D_S_NAME_H #include "f_op/f_op_camera_mng.h" #include "f_op/f_op_scene.h" #include "d/d_file_select.h" #include "d/d_bright_check.h" class dSn_HIO_c : public JORReflexible { public: dSn_HIO_c(); virtual ~dSn_HIO_c() {} void genMessage(JORMContext*); /* 0x4 */ s8 id; /* 0x5 */ u8 mFileSelWaitTime; }; class dScnName_camera_c : public camera_class { public: dScnName_camera_c() { field_0x22f = 84; } virtual ~dScnName_camera_c() {} }; class dScnName_c : public scene_class { public: enum dScnName_PROC { dScnName_PROC_FileSelectOpen, dScnName_PROC_FileSelectMain, dScnName_PROC_FileSelectClose, dScnName_PROC_BrightCheckOpen, dScnName_PROC_BrightCheck, dScnName_PROC_ChangeGameScene, }; dScnName_c() {} s32 create(); void setView(); s32 execute(); s32 draw(); ~dScnName_c(); void FileSelectOpen(); void FileSelectMain(); void FileSelectMainNormal(); void FileSelectClose(); void brightCheckOpen(); void brightCheck(); void doPreLoadSetup(); void changeGameScene(); #if VERSION == VERSION_GCN_PAL void bmg_data_set(); void tex_data_set(); #endif private: #if VERSION == VERSION_GCN_PAL u8 field_0x1c4_pal[0x28]; #endif /* 0x1C4 */ request_of_phase_process_class phase; /* 0x1CC */ JKRExpHeap* mHeap; /* 0x1D0 */ JKRExpHeap* field_0x1d0; /* 0x1D4 */ dScnName_camera_c mCamera; /* 0x414 */ dFile_select_c* dFs_c; /* 0x418 */ dBrightCheck_c* mBrightCheck; /* 0x41C */ u8 mDrawProc; /* 0x41D */ u8 mProc; /* 0x41E */ u8 mWaitTimer; /* 0x41F */ u8 field_0x41f; /* 0x420 */ u8 field_0x420; #if TARGET_PC bool mShowTvSettingsScreen; #endif }; #endif /* D_S_D_S_NAME_H */