/** * @file d_a_npc_drainSol.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_npc_drainSol.h" #include "d/actor/d_a_npc.h" static int l_bmdGetParamList[] = { 9, 7 }; static daNpc_GetParam3 l_bckGetParamList[] = { {5, 2}, {4, 2}, {4, 0}, }; static char* l_arcNames[2] = { "DrainSol1", "DrainSol2", }; const daNpcDrSol_HIOParam daNpcDrSol_Param_c::m = { 40.0f, 0.0f, 1.0f, 300.0f, 255.0f, 160.0f, 35.0f, 40.0f, 0.0f, 0.0f, 10.0f, -10.0f, 30.0f, -10.0f, 45.0f, -45.0f, 0.6f, 12.0f, 3, 6, 4, 6, 60.0f, 500.0f, 300.0f, -300.0f, 60, 0, 0, 0, 0, 0, 0, }; static NPC_DRSOL_HIO_CLASS l_HIO; #if DEBUG daNpcDrSol_HIO_c::daNpcDrSol_HIO_c() { m = daNpcDrSol_Param_c::m; } void daNpcDrSol_HIO_c::genMessage(JORMContext* ctx) { // NONMATCHING } #endif daNpcDrSol_c::daNpcDrSol_c() {} daNpcDrSol_c::~daNpcDrSol_c() { dComIfG_resDelete(&mPhase, l_arcNames[mType]); if (heap != NULL) { mAnm_p->stopZelAnime(); } #if DEBUG if (mpHIO != NULL) { mpHIO->removeHIO(); } #endif } int daNpcDrSol_c::Create() { fopAcM_ct(this, daNpcDrSol_c); if (!dKy_darkworld_check()) { return cPhs_ERROR_e; } mType = getType(); mMessageNo = getMessageNo(); int phase_state = cPhs_ERROR_e; phase_state = dComIfG_resLoad(&mPhase, l_arcNames[mType]); if (phase_state == cPhs_COMPLEATE_e) { if (!fopAcM_entrySolidHeap(this, createHeapCallBack, 0x29B0)) { return cPhs_ERROR_e; } J3DModelData* model_data = mAnm_p->getModel()->getModelData(); fopAcM_SetMtx(this, mAnm_p->getModel()->getBaseTRMtx()); fopAcM_setCullSizeBox(this, -60.0f, -10.0f, -60.0f, 60.0f, 200.0f, 60.0f); mSound.init(¤t.pos, &eyePos, 3, 1); #if DEBUG mpHIO = &l_HIO; mpHIO->entryHIO("下水道の兵士"); #endif mAcchCir.SetWall(mpHIO->m.common.width, mpHIO->m.common.knee_length); mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, fopAcM_GetSpeed_p(this), fopAcM_GetAngle_p(this), fopAcM_GetShapeAngle_p(this)); mAcch.CrrPos(dComIfG_Bgsp()); mCcStts.Init(0xFF, 0, this); mCyl.Set(mCcDCyl); mCyl.SetStts(&mCcStts); mCyl.SetTgType(0); mCyl.SetTgSPrm(0); mGndChk = mAcch.m_gnd; mGroundH = mAcch.GetGroundH(); setEnvTevColor(); setRoomNo(); reset(); Execute(); } return phase_state; } int daNpcDrSol_c::CreateHeap() { J3DModelData* mdlData_p = (J3DModelData*)dComIfG_getObjectRes(l_arcNames[mType], l_bmdGetParamList[mType]); JUT_ASSERT(268, NULL != mdlData_p); mAnm_p = JKR_NEW mDoExt_McaMorfSO(mdlData_p, NULL, NULL, NULL, -1, 1.0f, 0, -1, &mSound, 0x80000, 0x11020084); if (mAnm_p != NULL && mAnm_p->getModel() == NULL) { mAnm_p->stopZelAnime(); mAnm_p = NULL; } if (mAnm_p == NULL) { return 0; } Vec sp28[] = { {1.0f, 1.0f, 1.0f}, {1.0f, 1.1983438f, 2.173357f}, }; cXyz sp18(sp28[mType]); mAnm_p->offTranslate(); mAnm_p->setTranslateScale(sp18); if (mType == 0) { mdlData_p = (J3DModelData*)dComIfG_getObjectRes(l_arcNames[0], 8); JUT_ASSERT(305, NULL != mdlData_p); field_0xbd8 = mDoExt_J3DModel__create(mdlData_p, 0x80000, 0x11000084); if (field_0xbd8 == NULL) { return 0; } } return 1; } int daNpcDrSol_c::Delete() { fopAcM_RegisterDeleteID(this, "NPC_DRSOL"); this->~daNpcDrSol_c(); return 1; } int daNpcDrSol_c::Execute() { execute(); if (daPy_py_c::checkNowWolfEyeUp() && !fopAcM_CheckCondition(this, 4) && chkFindPlayer() && getSwitchNo() != 0xFF) { fopAcM_onSwitch(this, getSwitchNo()); } return 1; } int daNpcDrSol_c::Draw() { draw(FALSE, FALSE, mpHIO->m.common.real_shadow_size, NULL, 0); return 1; } void daNpcDrSol_c::drawOtherMdls() { if (daPy_py_c::checkNowWolfEyeUp() && field_0xbd8 != NULL) { g_env_light.setLightTevColorType_MAJI(field_0xbd8, &tevStr); mDoMtx_stack_c::copy(mAnm_p->getModel()->getAnmMtx(14)); field_0xbd8->setBaseTRMtx(mDoMtx_stack_c::get()); mDoExt_modelUpdateDL(field_0xbd8); } } int daNpcDrSol_c::createHeapCallBack(fopAc_ac_c* actor) { return ((daNpcDrSol_c*)actor)->CreateHeap(); } void daNpcDrSol_c::playMotion() { daNpcF_anmPlayData dat0 = {0, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat0[] = {&dat0}; daNpcF_anmPlayData dat1 = {1, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat1[] = {&dat1}; daNpcF_anmPlayData dat2a = {2, mpHIO->m.common.morf_frame, 1}; daNpcF_anmPlayData dat2b = {1, 0.0f, 0}; daNpcF_anmPlayData* pDat2[] = {&dat2a, &dat2b}; daNpcF_anmPlayData dat3a = {0, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat3[] = {&dat3a}; daNpcF_anmPlayData** ppDat[5] = { pDat0, pDat1, pDat3, pDat3, pDat2, }; if (mMotion >= 0 && mMotion < 5) { field_0xd34 = mMotionPhase; playMotionAnm(ppDat); } } void daNpcDrSol_c::reset() { initialize(); mAction = NULL; mMode = 0; gravity = 0.0f; current.pos = home.pos; old.pos = current.pos; current.angle.set(0, home.angle.y, 0); old.angle = current.angle; shape_angle = current.angle; mCurAngle = current.angle; mOldAngle = mCurAngle; speedF = 0.0f; speed.setall(0.0f); mMotionMorfOverride = 0.0f; mTwilight = dKy_darkworld_check(); attention_info.distances[fopAc_attn_LOCK_e] = getDistTableIdx(mpHIO->m.common.attention_distance, mpHIO->m.common.attention_angle); attention_info.distances[fopAc_attn_TALK_e] = attention_info.distances[fopAc_attn_LOCK_e]; attention_info.distances[fopAc_attn_SPEAK_e] = getDistTableIdx(mpHIO->m.common.talk_distance, mpHIO->m.common.talk_angle); setAction(&daNpcDrSol_c::wait); } int daNpcDrSol_c::setAction(bool (daNpcDrSol_c::*i_action)(void*)) { mMode = 3; if (mAction) { (this->*mAction)(NULL); } mMode = 0; mAction = i_action; if (mAction) { (this->*mAction)(NULL); } return TRUE; } bool daNpcDrSol_c::chkFindPlayer() { dBgS_LinChk linechk; cXyz end(fopAcM_GetPosition_p(daPy_getPlayerActorClass())->x, eyePos.y, fopAcM_GetPosition_p(daPy_getPlayerActorClass())->z); linechk.Set(&eyePos, &end, this); if (dComIfG_Bgsp().LineCross(&linechk)) { return false; } return true; } bool daNpcDrSol_c::wait(void* param_0) { switch (mMode) { case 0: setMotion(mType, -1.0f, 0); mMode = 2; break; case 2: if (dComIfGp_event_runCheck() && eventInfo.checkCommandTalk()) { if (!dComIfGp_event_chkTalkXY() || dComIfGp_evmng_ChkPresentEnd()) { setAction(&daNpcDrSol_c::talk); } } else { orderEvent(field_0xd38, NULL, 0xFFFF, 40, 0xFF, 1); } break; case 3: JUT_ASSERT(760, 0); break; } return 1; } void daNpcDrSol_c::setMotion(int i_motion, f32 i_morf, int param_2) { s16 motion = i_motion; if ((param_2 != 0 || mMotion != motion) && motion >= 0 && motion < 5) { if (motion == 0 && mType == 1) { motion = 1; } else if (motion == 1 && mType == 0) { motion = 0; } mMotion = motion; mMotionMorfOverride = i_morf; mMotionPrevPhase = -1; mMotionPhase = 0; field_0xd34 = 0; } } bool daNpcDrSol_c::talk(void* param_0) { bool rt = false; switch (mMode) { case 0: initTalk(mMessageNo, NULL); mMsgTimer = 0; field_0xd38 = 0; mMode = 2; break; case 2: if (talkProc(NULL, 1, NULL)) { setAction(&daNpcDrSol_c::wait); rt = true; } else { int spC, sp8; if (ctrlMsgAnm(spC, sp8, this, TRUE)) { setMotion(sp8, -1.0f, 0); } } break; case 3: dComIfGp_event_reset(); break; default: JUT_ASSERT(760, 0); break; } return rt; } static int daNpcDrSol_Create(void* i_this) { return ((daNpcDrSol_c*)i_this)->Create(); } static int daNpcDrSol_Delete(void* i_this) { return ((daNpcDrSol_c*)i_this)->Delete(); } static int daNpcDrSol_Execute(void* i_this) { return ((daNpcDrSol_c*)i_this)->Execute(); } static int daNpcDrSol_Draw(void* i_this) { return ((daNpcDrSol_c*)i_this)->Draw(); } static int daNpcDrSol_IsDelete(void* i_this) { return 1; } void daNpcDrSol_c::setParam() { if (checkHide()) { attention_info.flags = 0; } else { attention_info.flags = fopAc_AttnFlag_UNK_0x400000 | fopAc_AttnFlag_SPEAK_e | fopAc_AttnFlag_TALK_e; } #if PLATFORM_SHIELD attention_info.distances[fopAc_attn_LOCK_e] = getDistTableIdx(mpHIO->m.common.attention_distance, mpHIO->m.common.attention_angle); attention_info.distances[fopAc_attn_TALK_e] = attention_info.distances[fopAc_attn_LOCK_e]; attention_info.distances[fopAc_attn_SPEAK_e] = getDistTableIdx(mpHIO->m.common.talk_distance, mpHIO->m.common.talk_angle); mAcchCir.SetWallR(mpHIO->m.common.width); mAcchCir.SetWallH(mpHIO->m.common.knee_length); #endif } BOOL daNpcDrSol_c::main() { if (mAction != NULL) { (this->*mAction)(NULL); } playMotion(); return 0; } void daNpcDrSol_c::setAttnPos() { setMtx(); cXyz sp14(10.0f, 15.0f, 0.0f); mDoMtx_stack_c::copy(mAnm_p->getModel()->getAnmMtx(4)); mDoMtx_stack_c::multVecZero(&mHeadPos); mDoMtx_stack_c::multVec(&sp14, &eyePos); attention_info.position.set(mHeadPos.x, mHeadPos.y + mpHIO->m.common.attention_offset, mHeadPos.z); cXyz sp8; mDoMtx_stack_c::copy(mAnm_p->getModel()->getAnmMtx(2)); mDoMtx_stack_c::multVecZero(&sp8); sp8.y = current.pos.y; mCyl.SetC(sp8); mCyl.SetH(mpHIO->m.common.height); mCyl.SetR(mpHIO->m.common.width); dComIfG_Ccsp()->Set(&mCyl); } void daNpcDrSol_c::setMotionAnm(int i_index, f32 i_morf) { J3DAnmTransformKey* bck_p = NULL; bck_p = getTrnsfrmKeyAnmP(l_arcNames[mType], l_bckGetParamList[i_index].fileIdx); int attr = l_bckGetParamList[i_index].attr; mAnmFlags &= ~(ANM_PLAY_MORF | ANM_PAUSE_MORF); if (bck_p != NULL && setMcaMorfAnm(bck_p, 1.0f, i_morf, attr, 0, -1)) { mAnmFlags |= ANM_PLAY_MORF | ANM_PAUSE_MORF; mMotionLoops = 0; } } BOOL daNpcDrSol_c::drawDbgInfo() { return false; } static char* dummyString() { return "Shoe"; }; static actor_method_class daNpcDrSol_MethodTable = { (process_method_func)daNpcDrSol_Create, (process_method_func)daNpcDrSol_Delete, (process_method_func)daNpcDrSol_Execute, (process_method_func)daNpcDrSol_IsDelete, (process_method_func)daNpcDrSol_Draw, }; actor_process_profile_definition g_profile_NPC_DRSOL = { /* Layer ID */ fpcLy_CURRENT_e, /* List ID */ 7, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_NPC_DRSOL_e, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daNpcDrSol_c), /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Draw Prio */ fpcDwPi_NPC_DRSOL_e, /* Actor SubMtd */ &daNpcDrSol_MethodTable, /* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e | fopAcStts_CULL_e | fopAcStts_NOEXEC_e | fopAcStts_UNK_0x4_e | fopAcStts_UNK_0x2_e | fopAcStts_UNK_0x1_e, /* Group */ fopAc_NPC_e, /* Cull Type */ fopAc_CULLBOX_CUSTOM_e, };