// // Object wflag // #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_wflag.h" #include "d/d_com_inf_game.h" #include "SSystem/SComponent/c_math.h" #include "d/actor/d_a_e_wb.h" #include "d/d_s_play.h" static int daObj_Wflag_Draw(obj_wflag_class* i_this) { fopAc_ac_c* actor = &i_this->actor; g_env_light.settingTevStruct(0, &actor->current.pos, &actor->tevStr); g_env_light.setLightTevColorType_MAJI(i_this->pillar_model, &actor->tevStr); mDoExt_modelUpdateDL(i_this->pillar_model); J3DModel* morfModel = i_this->anm_p->getModel(); g_env_light.setLightTevColorType_MAJI(morfModel, &actor->tevStr); i_this->kolin_btk->entry(morfModel->getModelData()); i_this->kolin_btp->entry(morfModel->getModelData()); i_this->anm_p->entryDL(); for (int i = 0; i < 1; i++) { wf_tail_s* tail = &i_this->tail_s[i]; for (int j = 0; j < 19; j++) { g_env_light.setLightTevColorType_MAJI(tail->model[j], &actor->tevStr); mDoExt_modelUpdateDL(tail->model[j]); } } return 1; } static void tail_control(fopAc_ac_c* i_this, wf_tail_s* i_tail) { static f32 pd[19] = { 1.0f, 0.9f, 0.8f, 0.7f, 0.6f, 0.5f, 0.4f, 0.3f, 0.2f, 0.2f, 0.2f, 0.2f, 0.2f, 0.2f, 0.2f, 0.2f, 0.2f, 0.2f, 0.2f, }; cXyz sp4C; cXyz sp40; cXyz sp34; int i; cXyz* pPos; f32 var_f27; f32 var_f28; f32 var_f31; f32 var_f30; f32 speed; csXyz* pAngle; pPos = &i_tail->pos[1]; pAngle = &i_tail->rot[1]; var_f27 = NREG_F(2) + -20.0f; cXyz sp28; cXyz sp1C; cMtx_YrotS(*calc_mtx, i_this->current.angle.y); sp4C.x = 0.0f; sp4C.y = 0.0f; sp4C.z = -(NREG_F(3) + 20.0f + i_this->speedF * 10.0f); MtxPosition(&sp4C, &sp28); speed = i_this->speedF * (NREG_F(7) + 2.0f); sp4C.x = 0.0f; sp4C.y = 0.0f; sp4C.z = NREG_F(0) + 20.0f; for (i = 1; i < 20; i++, pPos++, pAngle++) { sp1C.x = sp28.x * pd[i - 1]; sp1C.z = sp28.z * pd[i - 1]; sp1C.x += (speed * cM_ssin(i_tail->field_0x0 * (XREG_S(6) + 5400) + i * (XREG_S(7) + -3700))) * 0.3f; sp1C.z += (speed * cM_ssin(i_tail->field_0x0 * (XREG_S(6) + 5700) + i * (XREG_S(7) + -4200))) * 0.3f; sp1C.y = speed * cM_ssin(i_tail->field_0x0 * (XREG_S(6) + 4200) + i * (XREG_S(7) + -2400)); var_f28 = sp1C.x + (pPos->x - pPos[-1].x); var_f31 = sp1C.y + (var_f27 + (pPos[0].y - pPos[-1].y)); var_f30 = sp1C.z + (pPos->z - pPos[-1].z); s16 xRot = -cM_atan2s(var_f31, var_f30); s16 yRot = (s16)cM_atan2s(var_f28, JMAFastSqrt(SQUARE(var_f31) + SQUARE(var_f30))); cMtx_XrotS(*calc_mtx, xRot); cMtx_YrotM(*calc_mtx, yRot); MtxPosition(&sp4C, &sp40); pAngle[-1].x = (s16)xRot; pAngle[-1].y = (s16)yRot; *pPos = pPos[-1] + sp40; } } static void tail_mtxset(wf_tail_s* i_tail) { for (int i = 0; i < 19; i++) { MtxTrans(i_tail->pos[i].x, i_tail->pos[i].y, i_tail->pos[i].z, 0); cMtx_XrotM(*calc_mtx, i_tail->rot[i].x); cMtx_YrotM(*calc_mtx, i_tail->rot[i].y); cMtx_XrotM(*calc_mtx, -0x8000); cMtx_ZrotM(*calc_mtx, i * 0x2734); i_tail->model[i]->setBaseTRMtx(*calc_mtx); } } static int daObj_Wflag_Execute(obj_wflag_class* i_this) { fopAc_ac_c* actor = &i_this->actor; cXyz sp14; i_this->counter++; for (int i = 0; i < 2; i++) { if (i_this->timers[i] != 0) { i_this->timers[i]--; } } if (i_this->unk_timer != 0) { i_this->unk_timer--; } fopAc_ac_c* parent = fopAcM_SearchByID(actor->parentActorID); if (parent != NULL) { actor->current.angle.y = parent->shape_angle.y; actor->speedF = parent->speedF; J3DModel* model = ((e_wb_class*)parent)->anm_p->getModel(); MTXCopy(model->getAnmMtx(YREG_S(3) + 16), *calc_mtx); s16 rotX = (actor->speedF * cM_ssin(i_this->counter * 5400)) * 5.0f; cMtx_XrotM(*calc_mtx, rotX); i_this->pillar_model->setBaseTRMtx(*calc_mtx); } else { mDoMtx_stack_c::transS(actor->current.pos.x, actor->current.pos.y, actor->current.pos.z); mDoMtx_stack_c::YrotM((s16)actor->shape_angle.y); i_this->pillar_model->setBaseTRMtx(mDoMtx_stack_c::get()); } MTXCopy(i_this->pillar_model->getBaseTRMtx(), mDoMtx_stack_c::get()); mDoMtx_stack_c::transM(VREG_F(0) + 133.0f, VREG_F(1) + 248.0f, VREG_F(2) + 0.0f); mDoMtx_stack_c::YrotM(VREG_S(0) + 0x4000); mDoMtx_stack_c::XrotM(VREG_S(1) + 2100); mDoMtx_stack_c::ZrotM((s16)VREG_S(2)); J3DModel* model = i_this->anm_p->getModel(); model->setBaseTRMtx(mDoMtx_stack_c::get()); i_this->kolin_btk->play(); i_this->kolin_btp->play(); i_this->anm_p->play(NULL, 0, 0); i_this->anm_p->modelCalc(); MTXCopy(i_this->pillar_model->getBaseTRMtx(), mDoMtx_stack_c::get()); for (int i = 0; i < 1; i++) { wf_tail_s* tail = &i_this->tail_s[i]; mDoMtx_stack_c::transM(VREG_F(3) + 143.0f, VREG_F(4) + 418.0f, VREG_F(5) + 0.0f); mDoMtx_stack_c::multVecZero(tail->pos); tail->field_0x0++; tail_control(actor, tail); tail_mtxset(tail); } return 1; } static int daObj_Wflag_IsDelete(obj_wflag_class* i_this) { return 1; } static int daObj_Wflag_Delete(obj_wflag_class* i_this) { fopAc_ac_c* actor = &i_this->actor; fpc_ProcID id = fopAcM_GetID(i_this); dComIfG_resDelete(&i_this->phase, "Obj_wflag"); return 1; } static int useHeapInit(fopAc_ac_c* i_actor) { obj_wflag_class* i_this = (obj_wflag_class*)i_actor; J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("Obj_wflag", 10); JUT_ASSERT(409, modelData != NULL); i_this->pillar_model = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084); if (i_this->pillar_model == NULL) { return 0; } i_this->anm_p = JKR_NEW mDoExt_McaMorf((J3DModelData*)dComIfG_getObjectRes("Obj_wflag", 11), NULL, NULL, (J3DAnmTransform*)dComIfG_getObjectRes("Obj_wflag", 6), 2, 1.0f, 0, -1, 1, NULL, 0x80000, 0x11020284); if (i_this->anm_p == NULL || i_this->anm_p->getModel() == NULL) { return 0; } i_this->kolin_btk = JKR_NEW mDoExt_btkAnm(); if (i_this->kolin_btk == NULL) { return 0; } if (i_this->kolin_btk->init(i_this->anm_p->getModel()->getModelData(), (J3DAnmTextureSRTKey*)dComIfG_getObjectRes("Obj_wflag", 14), 1, 2, 1.0f, 0, -1) == 0) { return 0; } i_this->kolin_btp = JKR_NEW mDoExt_btpAnm(); if (i_this->kolin_btp == NULL) { return cPhs_ERROR_e; } if (i_this->kolin_btp->init(i_this->anm_p->getModel()->getModelData(), (J3DAnmTexPattern*)dComIfG_getObjectRes("Obj_wflag", 18), 1, 2, 1.0f, 0, -1) == 0) { return cPhs_ERROR_e; } modelData = static_cast(dComIfG_getObjectRes("Obj_wflag", 9)); JUT_ASSERT(479, modelData != NULL); for (int i = 0; i < 1; i++) { for (int j = 0; j < 19; j++) { i_this->tail_s[i].model[j] = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084); if (i_this->tail_s[i].model[j] == NULL) { return 0; } } } return 1; } static int daObj_Wflag_Create(fopAc_ac_c* actor) { obj_wflag_class* i_this = (obj_wflag_class*)actor; fopAcM_ct(actor, obj_wflag_class); int rv = dComIfG_resLoad(&i_this->phase, "Obj_wflag"); if (rv == cPhs_COMPLEATE_e) { OS_REPORT("OBJ_WFLAG PARAM %x\n", fopAcM_GetParam(actor)); i_this->unk_0x82c = fopAcM_GetParam(actor); OS_REPORT("OBJ_WFLAG//////////////OBJ_WFLAG SET 1 !!\n"); if (!fopAcM_entrySolidHeap(actor, useHeapInit, 0xd700)) { OS_REPORT("//////////////OBJ_WFLAG SET NON !!\n"); return cPhs_ERROR_e; } OS_REPORT("//////////////OBJ_WFLAG SET 2 !!\n"); i_this->counter = cM_rndF(65536.0f); daObj_Wflag_Execute(i_this); } return rv; } static actor_method_class l_daObj_Wflag_Method = { (process_method_func)daObj_Wflag_Create, (process_method_func)daObj_Wflag_Delete, (process_method_func)daObj_Wflag_Execute, (process_method_func)daObj_Wflag_IsDelete, (process_method_func)daObj_Wflag_Draw, }; actor_process_profile_definition g_profile_OBJ_WFLAG = { /* Layer ID */ fpcLy_CURRENT_e, /* List ID */ 7, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_OBJ_WFLAG_e, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(obj_wflag_class), /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Draw Prio */ fpcDwPi_OBJ_WFLAG_e, /* Actor SubMtd */ &l_daObj_Wflag_Method, /* Status */ fopAcStts_UNK_0x40000_e, /* Group */ fopAc_ACTOR_e, /* Cull Type */ fopAc_CULLBOX_CUSTOM_e, };