/** * @file d_a_obj_stick.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_stick.h" #include "d/d_com_inf_game.h" #include "d/d_resorce.h" #include "m_Do/m_Do_ext.h" #include "d/actor/d_a_npc.h" const daObj_Stick_HIOParam daObj_Stick_Param_c::m = { 0.0f, -3.0f, 1.0f, 100.0f }; dCcD_SrcSph daObj_Stick_c::mCcDSph = { daNpcT_c::mCcDObjData, // mObjInf { {{0.0f, 0.0f, 0.0f}, 0.0f} // mSph } // mSphAttr }; static char* l_resName = "Taro6"; static OBJ_STICK_HIO_CLASS l_HIO; #if DEBUG daObj_Stick_HIO_c::daObj_Stick_HIO_c() { m = daObj_Stick_Param_c::m; } void daObj_Stick_HIO_c::listenPropertyEvent(const JORPropertyEvent* event) { // NONMATCHING } void daObj_Stick_HIO_c::genMessage(JORMContext* ctx) { // NONMATCHING } #endif daObj_Stick_c::~daObj_Stick_c() { #if DEBUG if (mpHIO != NULL) { mpHIO->removeHIO(); } #endif dComIfG_resDelete(&mPhase, getResName()); } int daObj_Stick_c::create() { fopAcM_ct(this, daObj_Stick_c); mType = getType(); int phase_state = dComIfG_resLoad(&mPhase, getResName()); if (phase_state == cPhs_COMPLEATE_e) { if (isDelete()) { return cPhs_ERROR_e; } if (!fopAcM_entrySolidHeap(this, createHeapCallBack, 0x810)) { return cPhs_ERROR_e; } J3DModelData* modelData; modelData = mpModel->getModelData(); fopAcM_SetMtx(this, mpModel->getBaseTRMtx()); fopAcM_setCullSizeBox(this, -50.0, -50.0, -75.0, 50.0, 50.0, 75.0); #if DEBUG mpHIO = &l_HIO; mpHIO->entryHIO("タロの棒"); #endif mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, fopAcM_GetSpeed_p(this), fopAcM_GetAngle_p(this), fopAcM_GetShapeAngle_p(this)); mStts.Init(0xFF, 0, this); mSph.Set(daObj_Stick_c::mCcDSph); mSph.SetStts(&mStts); mAcch.CrrPos(dComIfG_Bgsp()); mGndChk = mAcch.m_gnd; mGroundHeight = mAcch.GetGroundH(); if(mGroundHeight != -G_CM3D_F_INF) { setEnvTevColor(); setRoomNo(); } Execute(); } return phase_state; } int daObj_Stick_c::CreateHeap() { J3DModelData* objectRes = (J3DModelData*)dComIfG_getObjectRes(getResName(), 3); if (objectRes == NULL) { return 0; } mpModel = mDoExt_J3DModel__create(objectRes, 0x80000, 0x11000084); if (mpModel == NULL) { return 0; } return 1; } int daObj_Stick_c::Delete() { this->~daObj_Stick_c(); return 1; } int daObj_Stick_c::Execute() { mAcch.CrrPos(dComIfG_Bgsp()); mGndChk = mAcch.m_gnd; mGroundHeight = mAcch.GetGroundH(); if (mGroundHeight != -G_CM3D_F_INF) { setEnvTevColor(); setRoomNo(); } setMtx(); mSph.ClrCoHit(); attention_info.position = current.pos; attention_info.position.y += mpHIO->m.attention_offset; eyePos = attention_info.position; attention_info.flags = 0; return 1; } int daObj_Stick_c::Draw() { g_env_light.settingTevStruct(0, ¤t.pos, &tevStr); g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr); mDoExt_modelUpdateDL(mpModel); if(mGroundHeight != -G_CM3D_F_INF) { mShadowKey = dComIfGd_setShadow(mShadowKey, 1, mpModel, ¤t.pos, mpHIO->m.real_shadow_size, 20.0f, current.pos.y, mGroundHeight, mGndChk, &tevStr, 0, 1.0, dDlst_shadowControl_c::getSimpleTex()); } return 1; } int daObj_Stick_c::createHeapCallBack(fopAc_ac_c* i_this) { return static_cast(i_this)->CreateHeap(); } const char* daObj_Stick_c::getResName() { return l_resName; } BOOL daObj_Stick_c::isDelete() { switch(mType) { case 0: return 0; default: return 0; } } void daObj_Stick_c::setEnvTevColor() { tevStr.YukaCol = dComIfG_Bgsp().GetPolyColor(mGndChk); tevStr.room_no = dComIfG_Bgsp().GetRoomId(mGndChk); } void daObj_Stick_c::setRoomNo() { u32 roomId = dComIfG_Bgsp().GetRoomId(mGndChk); fopAcM_SetRoomNo(this, roomId); } void daObj_Stick_c::setMtx() { mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z); mDoMtx_stack_c::ZXYrotM(shape_angle); mDoMtx_stack_c::scaleM(scale); mpModel->setBaseTRMtx(mDoMtx_stack_c::get()); } static int daObj_Stick_Create(void* i_this) { return static_cast(i_this)->create(); } static int daObj_Stick_Delete(void* param_0) { return static_cast(param_0)->Delete(); } static int daObj_Stick_Execute(void* param_0) { return static_cast(param_0)->Execute(); } static int daObj_Stick_Draw(void* param_0) { return static_cast(param_0)->Draw(); } static int daObj_Stick_IsDelete(void* param_0) { return 1; } static actor_method_class daObj_Stick_MethodTable = { (process_method_func)daObj_Stick_Create, (process_method_func)daObj_Stick_Delete, (process_method_func)daObj_Stick_Execute, (process_method_func)daObj_Stick_IsDelete, (process_method_func)daObj_Stick_Draw, }; actor_process_profile_definition g_profile_OBJ_STICK = { /* Layer ID */ fpcLy_CURRENT_e, /* List ID */ 7, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_OBJ_STICK_e, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daObj_Stick_c), /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Draw Prio */ fpcDwPi_OBJ_STICK_e, /* Actor SubMtd */ &daObj_Stick_MethodTable, /* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e | fopAcStts_CULL_e, /* Group */ fopAc_ACTOR_e, /* Cull Type */ fopAc_CULLBOX_CUSTOM_e, };