/** * @file d_a_obj_timeFire.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_timeFire.h" #include "d/d_com_inf_game.h" daTimeFire_HIO_c::daTimeFire_HIO_c() { field_0x4 = 20; } void daTimeFire_c::setBaseMtx() { mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z); mDoMtx_stack_c::ZXYrotM(shape_angle.x, shape_angle.y, shape_angle.z); } int daTimeFire_c::create() { fopAcM_ct(this, daTimeFire_c); setBaseMtx(); field_0x570 = current.pos; lightInit(); mStartTime = getStartTime(); mEndTime = getEndTime(); int scaleParam = getScale(); f32 fVar1 = scaleParam / 10.0f; mParticleScale.set(fVar1, fVar1, fVar1); field_0x56c = fireCheck(1); if (!field_0x56c) { cutLight(); field_0x56d = false; } else { setLight(); field_0x56d = true; } field_0x568 = 0; field_0x569 = 0; return cPhs_COMPLEATE_e; } void daTimeFire_c::lightInit() { field_0x594 = field_0x570; field_0x594.y += 10.0f; mLightInfluence.mPosition = field_0x594; mLightInfluence.mColor.r = 0xbc; mLightInfluence.mColor.g = 0x66; mLightInfluence.mColor.b = 0x42; mLightInfluence.mPow = 500.0f; mLightInfluence.mFluctuation = 1.0f; } void daTimeFire_c::setLight() { dKy_plight_set(&mLightInfluence); } void daTimeFire_c::cutLight() { dKy_plight_cut(&mLightInfluence); } int daTimeFire_c::Execute() { bool prevFireCheck = field_0x56c; field_0x56c = fireCheck(0); if (prevFireCheck != field_0x56c) { if (field_0x56c == 0) { cutLight(); field_0x56d = false; } else { setLight(); field_0x56d = true; } } if (field_0x56d) { mParticleId1 = dComIfGp_particle_set(mParticleId1, 0x3ad, &field_0x570, NULL, &mParticleScale); mParticleId2 = dComIfGp_particle_set(mParticleId2, 0x3af, &field_0x570, NULL, &mParticleScale); mParticleId3 = dComIfGp_particle_set(mParticleId3, 0x3ae, &field_0x570, NULL, &mParticleScale); s8 reverb = dComIfGp_getReverb(fopAcM_GetRoomNo(this)); mDoAud_seStartLevel(Z2SE_OBJ_FIRE_BURNING, &field_0x570, 0, reverb); } return 1; } bool daTimeFire_c::fireCheck(u8 param_1) { bool inTime = false; BOOL isSw; if (getSw() == 0xff) { isSw = 1; } else { isSw = fopAcM_isSwitch(this, getSw()) & 0xff; } if (mStartTime > mEndTime) { if (dKy_getdaytime_hour() >= mStartTime || dKy_getdaytime_hour() <= mEndTime) { inTime = true; } } else { if (dKy_getdaytime_hour() >= mStartTime && dKy_getdaytime_hour() <= mEndTime) { inTime = true; } } if (inTime && (isSw & 0xff) && dKy_getdaytime_hour() == mStartTime && dKy_getdaytime_minute() == 0 && field_0x569 == 0 && param_1 == 0) { s8 reverb = dComIfGp_getReverb(fopAcM_GetRoomNo(this)); mDoAud_seStart(Z2SE_OBJ_FIRE_IGNITION, &field_0x570, 0, reverb); field_0x569 = 1; } if (inTime && (isSw & 0xff) && dKy_getdaytime_hour() == mEndTime && dKy_getdaytime_minute() == 0 && field_0x569 == 1 && param_1 == 0) { s8 reverb = dComIfGp_getReverb(fopAcM_GetRoomNo(this)); mDoAud_seStart(Z2SE_OBJ_FIRE_OFF, &field_0x570, 0, reverb); field_0x569 = 2; } if (inTime && (isSw & 0xff)) { return 1; } field_0x569 = 0; return 0; } int daTimeFire_c::Draw() { return 1; } int daTimeFire_c::Delete() { dKy_plight_cut(&mLightInfluence); return 1; } static int daTimeFire_Draw(daTimeFire_c* i_this) { return i_this->Draw(); } static int daTimeFire_Execute(daTimeFire_c* i_this) { return i_this->Execute(); } static int daTimeFire_Delete(daTimeFire_c* i_this) { return i_this->Delete(); } static int daTimeFire_Create(fopAc_ac_c* i_this) { return static_cast(i_this)->create(); } static daTimeFire_HIO_c l_HIO; static actor_method_class l_daTimeFire_Method = { (process_method_func)daTimeFire_Create, (process_method_func)daTimeFire_Delete, (process_method_func)daTimeFire_Execute, NULL, (process_method_func)daTimeFire_Draw, }; actor_process_profile_definition g_profile_Obj_TimeFire = { /* Layer ID */ fpcLy_CURRENT_e, /* List ID */ 7, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_Obj_TimeFire_e, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daTimeFire_c), /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Draw Prio */ fpcDwPi_Obj_TimeFire_e, /* Actor SubMtd */ &l_daTimeFire_Method, /* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_NOPAUSE_e, /* Group */ fopAc_ACTOR_e, /* Cull Type */ fopAc_CULLBOX_CUSTOM_e, };