/** * @file d_a_bullet.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_bullet.h" #include "d/d_com_inf_game.h" static char* l_resFileNameList[] = {"Hanjo1"}; static char* l_bmdFileNameList[] = {"hanjo_stone.bmd"}; static BULLET_HIO_CLASS l_HIO; const dCcD_SrcGObjInf daBullet_c::mCcDObjInfo = { {0, {{0, 0, 0}, {0x0, 0x0}, {0x79}}}, {dCcD_SE_NONE, 0, 0, 0, 0}, {dCcD_SE_NONE, 0, 0, 0, 0}, {0}, }; dCcD_SrcSph daBullet_c::mCcDSph = { daBullet_c::mCcDObjInfo, { {{0.0f, 0.0f, 0.0f}, 0.0f} // mSph } // mSphAttr }; #if DEBUG daBullet_HIO_c::daBullet_HIO_c() { m = daBullet_HIO_c::m; } void daBullet_HIO_c::listenPropertyEvent(const JORPropertyEvent*) { // NONMATCHING } void daBullet_HIO_c::genMessage(JORMContext*) { // NONMATCHING } #endif daBullet_c::~daBullet_c() { dComIfG_resDelete(&mPhase, getResName()); #if DEBUG if (mpHIO != NULL) { mpHIO->removeHIO(); } #endif } int daBullet_c::create() { fopAcM_ct(this, daBullet_c); mType = getTypeFromParam(); int phase_state = dComIfG_resLoad(&mPhase, getResName()); if (phase_state == cPhs_COMPLEATE_e) { if (!fopAcM_entrySolidHeap(this, createHeapCallBack, 0x810)) { return cPhs_ERROR_e; } initialize(); } return phase_state; } BOOL daBullet_c::CreateHeap() { void* mdlData_p = dComIfG_getObjectRes(getResName(), getBmdName()); JUT_ASSERT(273, NULL != mdlData_p); mpModel = mDoExt_J3DModel__create((J3DModelData*)mdlData_p, 0x80000, 0x11000084); return mpModel != NULL; } int daBullet_c::Delete() { fopAcM_GetID(this); this->~daBullet_c(); return 1; } daBullet_HIOParam const daBullet_Param_c::m = { -3.0f, 255.0f, 3.0f, 1.5f, 3.0f, 0x708, }; int daBullet_c::Execute() { gravity = mpHIO->m.gravity; if (field_0x957 == 0) { if (mProcess != NULL) { (this->*mProcess)(NULL); } fopAcM_posMoveF(this, mCcStts.GetCCMoveP()); mAcch.CrrPos(dComIfG_Bgsp()); mGndChk = mAcch.m_gnd; mGroundY = mAcch.GetGroundH(); } else { mGroundY = -G_CM3D_F_INF; } int room_no; if (mGroundY != -G_CM3D_F_INF) { room_no = dComIfG_Bgsp().GetRoomId(mGndChk); tevStr.YukaCol = dComIfG_Bgsp().GetPolyColor(mGndChk); } else { room_no = dComIfGp_roomControl_getStayNo(); } tevStr.room_no = room_no; fopAcM_SetRoomNo(this, tevStr.room_no); attention_info.flags = 0; attention_info.position = current.pos; eyePos = attention_info.position; if (field_0x957 == 0) { mDoMtx_stack_c::transS(current.pos); mDoMtx_stack_c::ZXYrotM(shape_angle); mDoMtx_stack_c::scaleM(scale); mpModel->setBaseTRMtx(mDoMtx_stack_c::get()); } field_0x957 = 0; return 1; } int daBullet_c::Draw() { g_env_light.settingTevStruct(0, ¤t.pos, &tevStr); g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr); mDoExt_modelUpdateDL(mpModel); return 1; } int daBullet_c::createHeapCallBack(fopAc_ac_c* i_this) { return ((daBullet_c*)i_this)->CreateHeap(); } const char* daBullet_c::getResName() { return l_resFileNameList[mType]; } const char* daBullet_c::getBmdName() { return l_bmdFileNameList[mType]; } int daBullet_c::getTypeFromParam() { u8 prm = fopAcM_GetParam(this); switch (prm) { case 0: return 0; } return 0; } static f32 dummyLiteral() { f32 rt = 0.1f; rt += 0.5f; return rt; } static f32 dummyLiteral2() { return 0.0f; } void daBullet_c::initialize() { mpModel->getModelData(); fopAcM_SetMtx(this, mpModel->getBaseTRMtx()); fopAcM_setCullSizeBox(this, -10.0f, -10.0f, -10.0f, 10.0f, 10.0f, 10.0f); #if DEBUG mpHIO = &l_HIO; mpHIO->entryHIO("弾"); #endif mAcchCir.SetWall(mpHIO->m.width, mpHIO->m.knee_height); mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, fopAcM_GetSpeed_p(this), fopAcM_GetAngle_p(this), fopAcM_GetShapeAngle_p(this)); mCcStts.Init(mpHIO->m.weight, 0, this); mCcSph.Set(mCcDSph); mCcSph.SetStts(&mCcStts); mAcch.CrrPos(dComIfG_Bgsp()); mGndChk = mAcch.m_gnd; mGroundY = mAcch.GetGroundH(); setProcess(&daBullet_c::wait); mLifetime = mpHIO->m.lifetime; Execute(); } int daBullet_c::setProcess(daBullet_c::processFn i_process) { mMode = 2; if (mProcess != NULL) { (this->*mProcess)(NULL); } mMode = 0; mProcess = i_process; if (mProcess != NULL) { (this->*mProcess)(NULL); } return 1; } int daBullet_c::wait(void*) { switch (mMode) { case 0: mMode = 1; break; case 1: if (cM3d_IsZero(speedF) == false) { setProcess(&daBullet_c::move); } break; case 2: break; } return 1; } int daBullet_c::move(void*) { switch (mMode) { case 0: mMode = 1; break; case 1: if (cLib_calcTimer(&mLifetime) == 0) { fopAcM_delete(this); } else if (mAcch.ChkGroundHit() || mAcch.ChkWallHit()) { fopAcM_delete(this); } break; case 2: break; } return 1; } static int daBullet_Create(void* i_this) { return ((daBullet_c*)i_this)->create(); } static int daBullet_Delete(void* i_this) { return ((daBullet_c*)i_this)->Delete(); } static int daBullet_Execute(void* i_this) { return ((daBullet_c*)i_this)->Execute(); } static int daBullet_Draw(void* i_this) { return ((daBullet_c*)i_this)->Draw(); } static int daBullet_IsDelete(void* i_this) { return 1; } static actor_method_class daBullet_MethodTable = { (process_method_func)daBullet_Create, (process_method_func)daBullet_Delete, (process_method_func)daBullet_Execute, (process_method_func)daBullet_IsDelete, (process_method_func)daBullet_Draw, }; actor_process_profile_definition g_profile_BULLET = { /* Layer ID */ fpcLy_CURRENT_e, /* List ID */ 8, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_BULLET_e, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daBullet_c), /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Draw Prio */ fpcDwPi_BULLET_e, /* Actor SubMtd */ &daBullet_MethodTable, /* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e, /* Group */ fopAc_ACTOR_e, /* Cull Type */ fopAc_CULLBOX_CUSTOM_e, };