#include "d/d_bomb/d_bomb.h" bool dBomb_c::checkStateCarry() { return ((unk_3 & 0x2000) != 0 || (unk_3 & 0x100000) != 0 || unk_2 == 2 || unk_2 == 1); } bool dBomb_c::checkFlowerBombWait(fopAc_ac_c* param_1) { return (unk_1 == 0x221 && unk_2 == 4); } bool dBomb_c::checkWaterBomb(fopAc_ac_c* param_1) { return (unk_1 == 0x221 && (unk_4 & 0x10) != 0); } bool dBomb_c::checkInsectBombMove(fopAc_ac_c* param_1) { return (unk_1 == 0x221 && unk_2 == 7); }